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IRC log for #minetest, 2020-05-20

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11 more elements. Show/hide.
01:39 oil_boi I will break the silence: doing get_bone_position breaks the model
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09:38 * texmex discovers multiple new video uploads from oil_boi o/
09:49 NetherEran oh sweet
09:53 blaise woo, sexy
09:53 blaise finally
09:53 blaise kvirc is nice and all
09:54 blaise but.. sometimes I just want irssi in a tmux session......
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12:07 sagax why `place_node` so slow?
12:08 kamdard joined #minetest
12:08 sagax i place `dirt` 100x100x100 size, and it's was be slow
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12:32 Zughy Hey guys. I was trying to set a custom texture pack for my server but it apparently doesn't load. Am I getting something wrong? https://i.imgur.com/54clG2L.png
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12:51 Miniontoby hey
12:53 Miniontoby !tell Miniontoby hello
12:53 MinetestBot You can tell that to yourself
12:54 texmex sagax: iirc this function simulates the player placing each node. Try using set_node!
12:54 majochup joined #minetest
12:54 sagax thanks
12:54 tester_1234 joined #minetest
12:54 Miniontoby !tell tester_1234 hello
12:54 MinetestBot Miniontoby: I'll pass that on when tester_1234 is around
12:54 tester_1234 hey
12:54 MinetestBot tester_1234: May-20 12:54 UTC <Miniontoby> hello
12:57 Flabb joined #minetest
12:58 Miniontoby sfan5: I have an php ircbot and it can save msgs (by typing !tell), but I now want that if one of the users for who it is get noticed to do !read (that is my way to read it)
13:03 yrungr http://mine.grue.world/map.png < i've got a render of my world and we've noticed something very strange. a friend went off exploring and everything was very rocky. if you look at the render you can see where there are rock blocks right next to forest blocks, with sharp changes.
13:04 yrungr i recently migrated to a new server and i'm wondering if i did something wrong, because this started happening after the move.
13:04 yrungr i rsynced all of the files from worlds/world.
13:05 Miniontoby what is the question?
13:05 sfan5 yrungr: do you have any mods beyond minetest_game?
13:05 yrungr mineclone2.
13:06 sfan5 ah uh
13:06 Miniontoby that is an game not mod
13:06 yrungr yep.
13:06 sfan5 then the colors.txt file you have is not complete
13:06 Miniontoby what server name
13:06 sfan5 minetestmapper probably printed the nodes it was missing
13:06 yrungr mine.grue.world.
13:06 Miniontoby !server address:mine.grue.world
13:06 MinetestBot Miniontoby: No results
13:06 yrungr sfan5: the problem is that the areas are actually rocky like that.
13:06 Miniontoby !server address:mine.grue.world.
13:06 MinetestBot Miniontoby: No results
13:06 Miniontoby !server name:mine.grue.world
13:06 MinetestBot Miniontoby: No results
13:07 sfan5 yrungr: sounds like a bug in world generation then, I suggest asking Wuzzy about it
13:07 yrungr ok. thanks sfan5.
13:07 Wuzzy hi
13:07 Miniontoby maybe try mapserver (made by BuckarooBanzai)
13:07 Wuzzy I'm not a mapgen person lol
13:08 Miniontoby sfan5: I have an php ircbot and it can save msgs (by typing !tell), but I now want that if one of the users for who it is get noticed to do !read (that is my way to read it)
13:08 sfan5 Miniontoby: ok and?
13:08 yrungr hi wuzzy. having a weird bug with a mineclone2 server. i recently migrated it and my friend went exploring. the new generated parts are barren rock.
13:08 BuckarooBanzai6 joined #minetest
13:08 Miniontoby idk how to do that
13:08 yrungr Wuzzy: you've not heard of this error before?
13:09 Miniontoby I want my bot to tell the user that he got an saved msg and that he need to type !read
13:10 yrungr Wuzzy: http://mine.grue.world/map.png < you can see how the loop on the left is all barren rock and it's a sudden transition from forest to rock.
13:10 sfan5 well I can't help you with general PHP programming
13:10 Miniontoby ok
13:10 yrungr i recently updated and rebuilt the minetest engine, so i'm wondering if something changed to cause this mapgen weirdness.
13:10 Miniontoby MinetestBot can do the thing I want a kind of but it is programmed in python
13:11 sfan5 Zughy: pretty sure /usr/games/minetest/textures/server is supposed to contain the "raw" .png files and not some folder structure
13:11 sfan5 I also can't find any reference to texture_pack.conf in the documentation
13:12 Miniontoby why not try https://forum.minetest.net/viewtopic.php?t=21999
13:12 sfan5 sagax: look into the "VoxelManip" section in lua_api.txt if you want to set a large amount of nodes at once
13:12 yrungr sfan5: have you heard of anyone having mapgen weirdness with recent builds of minetest stable?
13:13 sfan5 I haven't
13:13 yrungr hmm.
13:16 * yrungr signs up for the minetest forum.
13:20 NetherEran https://0x0.st/i9OZ.webm making liquids fall is kind of interesting
13:22 yrungr sfan5: ah, i just found that my git repo is pulling from master, not stable. -_-
13:24 yrungr git checkout stable-5
13:24 Zughy joined #minetest
13:25 sfan5 might be good to know though that 5.3 is about to break MCL2
13:29 yrungr yeah.
4 more elements. Show/hide.
14:39 luvo sfan5, do you guys have some roadmap or changelog up to date with the more noticeable changes?
14:43 sfan5 changelog yes, but it's not up-to-date
14:43 sfan5 !dev Changelog
14:43 MinetestBot "Note that not all changes made to the code between releases are listed here." - http://dev.minetest.net/Changelog
14:47 erlehmann joined #minetest
14:49 luvo thx!
14:49 sagax sfan5: thanks
14:59 Zughy Second attempt: I was trying to set a custom texture pack for my server but it apparently doesn't load. Am I getting something wrong? https://i.imgur.com/54clG2L.png
15:00 sfan5 <sfan5> Zughy: pretty sure /usr/games/minetest/textures/server is supposed to contain the "raw" .png files and not some folder structure
15:01 Zughy So I should simply put every texture in the very server folder without any hierarchy?
15:02 sfan5 try and see if that works yes
15:02 Zughy ty
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15:52 Calinou I thought subfolders were supported in texture packs since 5.0
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16:54 Zughy it still doesn't work
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18:21 MinetestBot [git] sfan5 -> minetest/minetest: CSM: Fix crashing minetest.get_item_def() 732c800 https://git.io/JfgYF (2020-05-20T18:15:09Z)
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18:38 appguru #9828 - please merge or close
18:38 ShadowBot https://github.com/minetest/minetest/issues/9828 -- Revert "Replace non-ASCII characters in gameui debug display code" by appgurueu
18:38 Extex appguru: is postprocessing customizable via the server?
18:38 appguru not yet
18:38 Extex Ah
18:39 luvo_ joined #minetest
18:39 appguru but as it has been requested by KGM as well, I've been working on it
18:39 Extex Ok
18:39 appguru Idea is basically that shaders are sent as media
18:39 Extex First step towards moddable graphics
18:39 Extex Yay
18:40 ANAND appguru: That's an interesting idea
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20:57 MinetestBot [git] sfan5 -> minetest/minetest: Stop wasting memory on identical textures when texture filtering is d… c47a680 https://git.io/Jfgct (2020-05-20T20:55:51Z)
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21:04 appguru I'm going to close #9902 if no one protests
21:04 ShadowBot https://github.com/minetest/minetest/issues/9902 -- ItemStack convenience by appgurueu
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21:18 MinetestBot [git] paramat -> minetest/minetest: Allow more than 255 biomes, document new maximum (#9855) 42fcfb7 https://git.io/Jfgcd (2020-05-20T21:16:14Z)
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21:52 MinetestBot [git] numberZero -> minetest/minetest: Cache liquid alternative IDs (#8053) 82e4137 https://git.io/JfgCX (2020-05-20T21:52:10Z)
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23:45 sagax https://dev.minetest.net/minetest.override_item
23:45 sagax how to override in v5?
23:46 sagax 0.5
23:46 sagax hm, no, version 5
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