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IRC log for #minetest, 2020-08-06

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03:20 Extex I'm making a mod that makes pizzas, and I've run into a problem, How do I avoid making my mod make:
03:20 Extex Pepperoni and mushroom pizza
03:20 Extex Along side
03:20 Extex Mushroom and Pepperoni pizza
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04:47 Corey[m] sort the ingredients, and check for uniqueness?
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09:41 Ingar lacks cheese
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14:49 fruitsnack Hello, what beds.read_spawns() from game api is supposed to return? The api says it returns a table with respawn positions, but it returns nil, even though I have players set up custom respawn positions at beds
14:51 sfan5 it doesn't return anything
14:51 sfan5 data is loaded into the beds.spawns table
14:51 fruitsnack ok thanks
14:52 fruitsnack there's a mistake in game_api.txt then, it says it returns a table
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17:28 bebebeko hey folks, it possible to get entity into itemstack? If yes, which control key  can i use? (sorry for noob question)
17:30 MinetestBot [git] Emojigit -> minetest/minetest: Change `last-login` command to show player name in output (#10263) abfea69 https://git.io/JJiHD (2020-08-06T17:30:41Z)
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18:33 SwissalpS bebebeko: as far as I know, no. You can only have items in itemstacks. Some, like eggs, spawn entities when placed.
18:34 SwissalpS you can add mechanisms like lasso that catches entities and makes 'egg'-items for inventory
18:34 SwissalpS take a look at mobs redo mod
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18:50 fruitsnack Is it possible to change image of the same hud element? As in, not add and remove elements when I want to change the image but change it with hud_change()?
18:50 fruitsnack For example to update a hud compass
18:52 awell joined #minetest
18:56 Krock yes it's possible
18:57 Krock hud_change(hudid, "text", "default_dirt.png")
18:57 fruitsnack why text though
18:58 Krock lua_api.txt L1344
18:58 fruitsnack ah ok
18:58 Krock yes, these namings are somewhat suboptimal
18:58 olliy joined #minetest
18:59 fruitsnack keep forgetting there's explanations of many things up in the lua_api, I'm just looking at hud definition
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