| Time |
Nick |
Message |
| 02:39 |
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| 02:41 |
andrew_znc |
tnts blow up unbreakable nodes... |
| 02:41 |
andrew_znc |
/ |
| 03:19 |
andrew_znc |
hmmmm |
| 03:20 |
|
kiwi_79 joined #minetest |
| 03:21 |
specing |
mod authors be like "yay this works in singleplayer lets ship it" |
| 03:21 |
specing |
server owners be like "*facepalm*" |
| 03:25 |
specing |
sfan5: btw, I've added dig/place/inventory operations to the API and now I have auto-eat and auto-compress of cobble. This actually opens up a lot of possibilities for player experience enhancements, like the autocrafters, placed stack prefetchers (from other slots) |
| 03:26 |
specing |
limited worldedit for now (dig this box, place this wall) |
| 03:26 |
specing |
^ movement is still on todo |
| 03:28 |
specing |
+ inventory sort |
| 03:47 |
cheapie |
specing: Auto-eat of cobble? :P |
| 05:23 |
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| 05:37 |
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| 05:57 |
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| 06:09 |
kiwi_79 |
bum ba pe ra pa ba ra pum su sa ra sa pa ta raaa |
| 06:10 |
kiwi_79 |
barumssssss saraaam alaaan paraaaan um bum bum bum bum bum bum bum buuuuum |
| 06:10 |
kiwi_79 |
dum dum dum duuum everyone wants to dum |
| 06:11 |
kiwi_79 |
dum dum ba ra pa the waalllllllll aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa doo |
| 06:11 |
kiwi_79 |
dog |
| 06:12 |
kiwi_79 |
Pa ra pa ra pa pa pa raaa pa ra pa pa pa raaa |
| 06:12 |
kiwi_79 |
Can i stop please? |
| 06:12 |
kiwi_79 |
Im a kiwi from kiwi irc |
| 06:12 |
kiwi_79 |
good bye |
| 06:12 |
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| 06:22 |
tango_ |
suggestions on how to build a jutting edge or something? standing on the very edge of a precipice to try and hit the sliver of side of a nearby box isn't really my box of fun |
| 06:23 |
tango_ |
(in plain MTG, possibly) |
| 06:24 |
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| 06:27 |
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| 06:30 |
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| 06:31 |
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| 06:32 |
tango_ |
wth sneaking prevents you from falling, why didn't I know that |
| 07:38 |
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| 07:39 |
unixbsd |
Is there minetest for ios and ipads, with multiplay local/server on ipad? |
| 07:56 |
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| 08:00 |
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| 08:13 |
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| 08:23 |
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| 08:34 |
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| 08:38 |
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| 08:45 |
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| 09:26 |
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| 09:36 |
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| 09:43 |
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| 09:44 |
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| 10:40 |
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| 10:44 |
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| 10:53 |
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| 11:05 |
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| 11:46 |
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| 12:14 |
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| 12:33 |
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| 12:36 |
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| 13:02 |
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| 14:02 |
Calinou |
unixbsd: not officially, but there are unapproved/rogue third-party clients that bring their own ads to the table for that |
| 14:03 |
Calinou |
I wouldn't recommend t hem |
| 14:05 |
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| 14:09 |
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| 14:14 |
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| 14:14 |
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| 14:35 |
rubenwardy |
Apple is not friendly to user-freedom |
| 14:36 |
MTDiscord |
<oneplustwo> yeah |
| 14:36 |
MTDiscord |
<oneplustwo> pity that my computer is apple lol |
| 14:44 |
rubenwardy |
MacOS is at least a bit more free than iOS, we're able to provide official builds for MacOS |
| 14:45 |
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| 14:46 |
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| 14:53 |
tango_ |
33 |
| 14:53 |
tango_ |
sorry |
| 14:53 |
Krock |
42 |
| 14:55 |
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| 14:55 |
tango_ |
I don't have _that_ many windows ;-) |
| 14:58 |
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| 15:01 |
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| 15:05 |
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| 15:06 |
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| 15:51 |
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| 16:04 |
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| 16:06 |
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| 16:07 |
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| 16:18 |
specing |
cheapie for now anything that is in slot7 |
| 16:21 |
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| 16:29 |
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| 16:37 |
SwissalpS |
does shift-clicking items into inventories only work if inventory list is "main" ? |
| 16:38 |
Krock |
depends |
| 16:38 |
Krock |
if listring[] is defined to only work with "main", then yes |
| 16:38 |
Krock |
but it can be used for multiple inventories |
| 16:43 |
specing |
Hmm I wonder about that, it never worked with chesttools:shared_chest |
| 16:45 |
MTDiscord |
<Warr1024> Anyone here have any expertise with Weblate? I have strings that were added to the source language via translation file upload, and then later deleted with a re-upload, but it's still asking translators to translate them. |
| 16:45 |
MTDiscord |
<Warr1024> I know MT uses Weblate for its i18n (which is why I chose it) but it's pretty byzantine... |
| 17:07 |
Krock |
byzantine -> bizarre |
| 17:08 |
Krock |
perhaps weblate is outdated or there was a merge conflict or so |
| 17:35 |
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| 17:40 |
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| 17:42 |
SwissalpS |
I see it not working with many nodes that have only one inventory and am trying to figure out how to add the support for it |
| 17:44 |
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| 17:46 |
Krock |
register two lists and put listring[] afterwards |
| 17:46 |
Krock |
or define the locations manually |
| 17:47 |
SwissalpS |
thanks Krock, I'll give that a shot |
| 17:48 |
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| 17:58 |
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| 18:05 |
ghoti |
Has anyone created a godzilla-like mob in minetest? I see there are a bunch of them for minecraft, and I wonder .. has demand spilled over to minetest at all? |
| 18:06 |
Krock |
I haven't seen any gorillas in Minetest yet |
| 18:09 |
ghoti |
er, that would be king kong. :-) |
| 18:09 |
MTDiscord |
<oneplustwo> same thing innit? |
| 18:09 |
Krock |
is godzilla a dinosaur? |
| 18:11 |
MTDiscord |
<oneplustwo> its a t-rex |
| 18:12 |
Krock |
aha |
| 18:14 |
|
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| 18:16 |
specing |
There are performance issues with big entities |
| 18:16 |
specing |
at least riding animals of the petz mod sometimes causes you to be extraordinarily large for others, and that makes them lag |
| 18:18 |
MTDiscord |
<Jordach> ? |
| 18:18 |
MTDiscord |
<Jordach> entity size doesn't add more polygons |
| 18:19 |
MTDiscord |
<Jordach> https://tenor.com/view/umm-confused-wtf-blinking-okay-gif-7513882 |
| 18:19 |
|
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| 18:19 |
Krock |
entities cannot be larger than 3x3x3m AFAIK |
| 18:20 |
Krock |
and to avoid wrong collision results on laggy servers, perhaps restrict it to 2x2x2m just to be sure |
| 18:21 |
ghoti |
Godzilla is a movie character based on a dinosaur. A classic Japanese sci fi movie monster who shoots "atomic breath" at his enemies. |
| 18:21 |
Krock |
correction: the *collisionbox* cannot be larger than that. The selectionbox also has some limitation, but should be quite a bit larger. Also stretching the mesh is possible, though large scales might be laggy |
| 18:24 |
ghoti |
I see there was a "prehistoric life" mod released a while back, and something called "PaleoTest" currently in the content library. Dinosaurs would be a start. I might fork a T-Rex and make my own Godzilla.... |
| 18:26 |
ghoti |
But PaleoTest seems to take a bit of work to use... |
| 18:29 |
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| 18:41 |
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| 18:42 |
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| 18:43 |
ghoti |
Should "PaleoTest" provide inventory animals in creative mode? I'm not seeing anything at all after installing the mod. |
| 18:54 |
|
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| 18:58 |
perrier |
I never tried it in creative mode. |
| 19:00 |
perrier |
I made baby dinosaurs though. |
| 19:05 |
SwissalpS |
I failed to get liststring[] to work. There must be something that doesn't work in some special case. To test I have removed every element except two lists and liststring |
| 19:05 |
SwissalpS |
maybe after a nap I'll see what it was |
| 19:06 |
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| 19:10 |
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| 19:18 |
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| 19:24 |
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| 19:33 |
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| 19:39 |
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| 19:40 |
blaise |
what is the prometheous support for> |
| 19:40 |
blaise |
s/>/? |
| 19:40 |
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| 19:42 |
Krock |
statistics |
| 19:43 |
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| 19:43 |
Hawk777 |
SwissalpS: If you’re talking about formspecs, did you misspell it? It’s “listring” not “liststring”. (i.e. a ring of lists, not a list of strings). |
| 19:43 |
Krock |
<li>string</li> |
| 19:58 |
SwissalpS |
100 thanks, I should have copy pasted. I in fact have liststring and was a little confused. thought fibre string was meant to show tab-order :D and I also have api.txt open... |
| 20:05 |
SwissalpS |
finally working with empty 'listring[]' could not get it to work when adding location, but this is working, so I'm happy :D going to sleep a little better :) |
| 20:06 |
SwissalpS |
!next |
| 20:06 |
MinetestBot |
Another satisfied customer. Next! |
| 20:13 |
unixbsd |
on raspberry minecraft is so much popular because it is by default. best move would be that minetest enter raspios to get more popular. minetest is way x1000000 better. |
| 20:18 |
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| 20:25 |
Calinou |
I belive it's already in the Raspbian repositories, but I may be mistaken |
| 20:25 |
Calinou |
keep in mind it needs to be configured with OpenGL ES 2.0 support |
| 20:25 |
sfan5 |
providing official raspbian builds would probably help |
| 20:26 |
|
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| 20:30 |
unixbsd |
ah yeah... with GL you wont enter raspberry or arm world. |
| 20:30 |
unixbsd |
We still use SDL or framebuffer. |
| 20:31 |
unixbsd |
e.g. retropie: no GL installed !!!! |
| 20:35 |
MTDiscord |
<appguru> We really have to fix this limitations |
| 20:36 |
MTDiscord |
<appguru> A R*-tree would do |
| 20:44 |
specing |
Also, I seem to be able to crash servers just by crashing my client |
| 20:45 |
specing |
(error in CSM brings down my client) |
| 20:47 |
MTDiscord |
<oneplustwo> wait csms can crash servers? |
| 20:54 |
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| 20:55 |
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| 21:31 |
specing |
apparently |
| 21:31 |
specing |
though in reality I think server doesen't properly handle crashing clients |
| 21:32 |
sfan5 |
and what error does it log? |
| 21:34 |
specing |
no idea, it's not my server |
| 21:39 |
sfan5 |
how are you sure it crashes then? |
| 21:40 |
MTDiscord |
<oneplustwo> did you try logging into the server with another account without using csm right after? |
| 21:44 |
specing |
sfan5: server's IRC bridge reports me joining, server's IRC bridge reports me leaving (due to CSM crash), server IRC bridge says "Game shutting down" immidiately after |
| 21:44 |
specing |
this exact same thing happened 4 times now |
| 21:44 |
specing |
no oneplustwo |
| 21:44 |
sfan5 |
okay that sounds like a reliable indicator |
| 21:50 |
MTDiscord |
<oneplustwo> ive heard this from other people but i thought it was fake news lol |
| 21:52 |
MinetestBot |
[git] paramat -> minetest/minetest: Contributing doc: Minor improvements and a clarification (#10520) db9eee2 https://git.io/JT8eg (2020-10-18T21:50:31Z) |
| 22:00 |
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| 22:15 |
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| 22:28 |
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| 23:07 |
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