| Time |
Nick |
Message |
| 00:06 |
|
MarwolTuk_ joined #minetest |
| 00:07 |
|
macc24 joined #minetest |
| 00:12 |
|
macc24 joined #minetest |
| 01:08 |
|
macc24 joined #minetest |
| 01:14 |
|
macc24_ joined #minetest |
| 01:17 |
|
macc24 joined #minetest |
| 01:24 |
|
Verticen joined #minetest |
| 01:40 |
|
Pie-jacker875 joined #minetest |
| 01:58 |
|
macc24 joined #minetest |
| 02:20 |
|
macc24 joined #minetest |
| 02:23 |
|
Verticen joined #minetest |
| 02:28 |
|
Hawk777 joined #minetest |
| 02:30 |
|
Sven_vB_ joined #minetest |
| 02:39 |
|
Gustavo6046 joined #minetest |
| 02:41 |
|
fleeky_ joined #minetest |
| 03:25 |
|
Hawk777 joined #minetest |
| 03:54 |
|
flux__ joined #minetest |
| 04:01 |
|
Verticen joined #minetest |
| 04:29 |
|
basxto joined #minetest |
| 04:30 |
|
Thomas-S joined #minetest |
| 04:30 |
|
Thomas-S joined #minetest |
| 04:30 |
|
Elouin joined #minetest |
| 04:33 |
|
illwieckz joined #minetest |
| 04:54 |
|
Talkless joined #minetest |
| 05:00 |
|
MTDiscord joined #minetest |
| 05:15 |
|
basxto joined #minetest |
| 05:33 |
|
Wuzzy joined #minetest |
| 05:49 |
|
TomTom joined #minetest |
| 05:49 |
|
Sven_vB joined #minetest |
| 07:46 |
|
xSmurf joined #minetest |
| 08:00 |
|
ShadowNinja joined #minetest |
| 08:16 |
|
DrFrankenstone joined #minetest |
| 08:19 |
|
grimler32 joined #minetest |
| 08:20 |
|
xSmurf joined #minetest |
| 08:43 |
|
xSmurf joined #minetest |
| 09:07 |
|
xSmurf joined #minetest |
| 09:12 |
|
Beton joined #minetest |
| 09:25 |
|
FeXoR joined #minetest |
| 09:29 |
|
DrFrankenstone_ joined #minetest |
| 09:54 |
|
DrFrankenstone joined #minetest |
| 09:55 |
|
xSmurf joined #minetest |
| 09:58 |
|
proller joined #minetest |
| 10:12 |
|
xSmurf joined #minetest |
| 10:16 |
|
galex-713 joined #minetest |
| 10:38 |
|
xSmurf joined #minetest |
| 11:07 |
|
riff-IRC joined #minetest |
| 11:07 |
|
Sven_vB joined #minetest |
| 11:07 |
|
DrFrankenstone_ joined #minetest |
| 11:11 |
|
galex-713 joined #minetest |
| 11:12 |
|
xSmurf joined #minetest |
| 11:26 |
|
phoenix_ joined #minetest |
| 11:27 |
phoenix_ |
hi, good people. I have some DPI (?) weirdness, in minecraft interface and in-game inventory. I know most likelly its not minecraft's fault,but Nvidia's drivers,ince when I use Intel HD ,doesnt happen. BUt maybe someone has an idea howto fix ? |
| 11:27 |
phoenix_ |
Im on ubuntu,with nvidia proprietary drivers |
| 11:27 |
phoenix_ |
https://gyazo.com/bf6c6710c74702da3431cfec2c1c8b64 |
| 11:27 |
phoenix_ |
and this is the screenshot |
| 11:28 |
phoenix_ |
since* |
| 11:28 |
phoenix_ |
minetest* Sorry :D |
| 11:28 |
phoenix_ |
they so similar |
| 11:46 |
|
proller joined #minetest |
| 11:52 |
sfan5 |
it reads the DPI from your system so that must be set wrong or something |
| 12:04 |
Ingar |
if the DPI is wrong you can set it in the Xorg config file (had to do that once when I had the most tiny letters on a TV) |
| 12:04 |
Ingar |
but then I'd expect your Desktop Environment to look funky as well |
| 12:06 |
tango_ |
it's possible that the DE is using a different way to set it |
| 12:06 |
tango_ |
there's the server DPI, the xrm Xft.dpi setting, XSETTINGS ... |
| 12:07 |
|
Sven_vB joined #minetest |
| 12:13 |
|
independent56 joined #minetest |
| 12:14 |
|
calcul0n_ joined #minetest |
| 12:16 |
|
xSmurf joined #minetest |
| 12:19 |
|
independent57 joined #minetest |
| 12:25 |
|
erlehmann joined #minetest |
| 12:26 |
phoenix_ |
Ingar, the DPI doesnt *seem* wrong. most apps and the desktop itself looks good. Only some apps dont : minetest, freeoffice, etc.. |
| 12:26 |
|
Fixer joined #minetest |
| 12:27 |
phoenix_ |
tango_, I guess is possible. I tendn to think its the proprietary nvidia thingie,since eith free drivers (amdgpu,intel) all looks good |
| 12:28 |
phoenix_ |
excuse my tpos, tiny keyboard ^^ |
| 12:31 |
phoenix_ |
https://gyazo.com/c2e779bececadeaf134d2e29bd7406f0 |
| 12:31 |
phoenix_ |
also, the menus .. gigantic |
| 12:35 |
|
galex-713 joined #minetest |
| 12:37 |
|
xSmurf joined #minetest |
| 12:46 |
|
fleeky_ joined #minetest |
| 12:50 |
|
qj joined #minetest |
| 12:52 |
tango_ |
phoenix_: same monitor? |
| 12:56 |
phoenix_ |
same monitor |
| 12:59 |
phoenix_ |
BUt I need the nvidia driver. NOuveau is only good for..well, for almost nothing, considering newer cards . Just basic stuff |
| 13:07 |
|
kamdard joined #minetest |
| 13:10 |
|
SwissalpS joined #minetest |
| 13:11 |
|
independent56 joined #minetest |
| 13:15 |
|
BakerPrime joined #minetest |
| 13:15 |
|
xSmurf joined #minetest |
| 13:22 |
|
phoenix_ joined #minetest |
| 13:25 |
|
independent56 joined #minetest |
| 13:26 |
|
minduser00 joined #minetest |
| 13:29 |
|
alex-resist joined #minetest |
| 13:40 |
|
Boingo joined #minetest |
| 13:41 |
|
Sven_vB joined #minetest |
| 13:44 |
|
olliy joined #minetest |
| 13:46 |
|
Rafi59 joined #minetest |
| 13:53 |
|
Wuzzy joined #minetest |
| 14:18 |
|
MadScientist joined #minetest |
| 14:21 |
|
xSmurf joined #minetest |
| 14:24 |
|
DakotaVeronica joined #minetest |
| 14:26 |
|
Fixer_ joined #minetest |
| 14:57 |
|
xSmurf joined #minetest |
| 15:02 |
|
srifqi joined #minetest |
| 15:22 |
|
MDude joined #minetest |
| 15:22 |
|
Verticen joined #minetest |
| 15:23 |
|
proller joined #minetest |
| 15:28 |
|
xSmurf joined #minetest |
| 15:31 |
|
galex-713 joined #minetest |
| 15:38 |
MTDiscord |
<IhrFussel> Nouveau is good enough for MT |
| 15:39 |
MTDiscord |
<IhrFussel> User probably left |
| 15:41 |
|
xSmurf joined #minetest |
| 15:53 |
|
I_am_6r1d joined #minetest |
| 16:01 |
sfan5 |
they did |
| 16:04 |
|
FeXoR joined #minetest |
| 16:12 |
|
xSmurf joined #minetest |
| 16:16 |
|
Lukwe joined #minetest |
| 16:20 |
|
fleeky_ joined #minetest |
| 16:27 |
|
milkt joined #minetest |
| 16:32 |
|
Fleckenstein joined #minetest |
| 16:35 |
Fleckenstein |
If I want to make a default for a setting, should I do if not minetest.settings:get(...) then minetest.settings:set(..., default) end on the beggining of my script or just do minetest.get(...) or default when accessing the setting? I'm pretty sure least is the way to go, but I'm currently having a fight about it with someone else. |
| 16:36 |
|
Foz joined #minetest |
| 16:38 |
MTDiscord |
<appguru> Neither |
| 16:38 |
MTDiscord |
<appguru> You should use modlib to handle all settings for you |
| 16:39 |
MTDiscord |
<appguru> 1. settingtypes.txt specifies defaults |
| 16:40 |
Fleckenstein |
what if it is a CSM? |
| 16:40 |
MTDiscord |
<appguru> 2. if a setting is not set, you should check for == nil and not for truthiness (that will fail with false) |
| 16:40 |
Fleckenstein |
settingtypes.txt only affects main menu |
| 16:41 |
MTDiscord |
<appguru> minetest.settings:set is blatantly wrong though, as it will modify the users settings |
| 16:41 |
Fleckenstein |
yea, i agree with that |
| 16:41 |
MTDiscord |
<appguru> but as said, remember to check for nil and not for truthiness |
| 16:41 |
MTDiscord |
<appguru> else your users will be unable to disable stuff which has a default of true |
| 16:42 |
MTDiscord |
<appguru> i would still recommend modlib though |
| 16:42 |
MTDiscord |
<appguru> https://github.com/appgurueu/disable_build_where_they_stand/blob/master/schema.lua |
| 16:43 |
|
macc24 joined #minetest |
| 16:55 |
rubenwardy |
truthiness only affects get_bool, which has a default param |
| 16:58 |
MTDiscord |
<srinivas> https://github.com/samarth-ramesh/mtlauncher a shameless plug of my project. while 0.4x support is there, you need to compile it first... very pre alpha, written in qt, have fun |
| 16:58 |
Wuzzy |
Honest question: Why does the world need this? |
| 16:59 |
MTDiscord |
<srinivas> eh, the current one sucks |
| 16:59 |
MTDiscord |
<srinivas> imho |
| 16:59 |
MTDiscord |
<srinivas> and, if i do it correct, adds in auto updates (assuming it is stored in a writable directory) |
| 17:00 |
MTDiscord |
<srinivas> and, allows you to switch client versions easily |
| 17:00 |
MTDiscord |
<srinivas> no hitting alt+tab etc |
| 17:10 |
Krock |
@srinivas My approach for using multiple Minetest versions. Including a few compat patches in builtin https://i.postimg.cc/2jBLPL0z/grafik.png |
| 17:11 |
Krock |
no need for a launcher at all |
| 17:16 |
MTDiscord |
<srinivas> i see... The usecase that i envisioned was two fold: 1) have both 5.x and 0.4x clients for servers that need 4.x... and to have a password manager |
| 17:17 |
MTDiscord |
<srinivas> Krock ^ |
| 17:18 |
MTDiscord |
<srinivas> and, Wuzzy ^ |
| 17:18 |
Krock |
hmm I see. My 0.4.x setup is long gone, hence didn't consider this to be a potential use-case. whatever. I hope other people find an use in it |
| 17:20 |
MTDiscord |
<srinivas> i know people who play on redcat etc |
| 17:20 |
MTDiscord |
<srinivas> and, thanks |
| 17:20 |
MTDiscord |
<srinivas> my hope is to include enough setups ootb that it works with almost all servers ootb |
| 17:21 |
MTDiscord |
<srinivas> multicraft, 0.4x, 5.x and when 6.x comes, that too |
| 17:22 |
MTDiscord |
<srinivas> auto updates so you never miss a new feature, a merged server list that includes all that you can join, and hopefully, a clean experience that gets you ingame with as few keystrokes/clicks as possible |
| 17:30 |
|
FreeFull joined #minetest |
| 17:30 |
Wuzzy |
the real solution would be for JT2 to upgrade to 5.3.0 ? |
| 17:32 |
|
alex-resist joined #minetest |
| 17:34 |
Krock |
just shovel more quicksand so that you don't drown |
| 17:34 |
Krock |
i.e. 0.4.x support and custom binaries until the end of the world |
| 17:34 |
|
kevr` joined #minetest |
| 17:39 |
|
Hawk777 joined #minetest |
| 17:41 |
MTDiscord |
<srinivas> havent you heard of the irc & singularity joke? |
| 17:41 |
MTDiscord |
<srinivas> https://xkcd.com/1782/ |
| 17:43 |
MTDiscord |
<srinivas> > the real solution would be for JT2 to upgrade to 5.3.0 ? > mine not to advise servers, but to provide compat and die charge of 4x brigade, into the valley of 5.x rode a n<100> |
| 17:44 |
MTDiscord |
<srinivas> https://www.poetryfoundation.org/poems/45319/the-charge-of-the-light-brigade btw, for those who did not get it |
| 17:48 |
Krock |
no not at all. this xkcd hasn't ever been posted here. like never at all. |
| 17:48 |
Krock |
but it's something I can totally agree with |
| 17:55 |
MTDiscord |
<srinivas> the asme way, as long as there is a market for 4.x clients, there is a service for me to provide lol |
| 18:06 |
|
Talkless joined #minetest |
| 18:18 |
|
calcul0n__ joined #minetest |
| 18:27 |
|
proller joined #minetest |
| 18:36 |
|
submariner joined #minetest |
| 19:01 |
|
daiNoZord joined #minetest |
| 19:04 |
daiNoZord |
I've spent the past few hours just trying to move a player up 2 blocks when a platform raises but I'm having no luck :( If anyone has a mo: https://pastebin.pl/view/8bd3f172 |
| 19:09 |
Wuzzy |
what is your goal with this? |
| 19:10 |
Wuzzy |
oh i can see the problem |
| 19:10 |
daiNoZord |
just to make a platform raise, take the player up with it, i think coming down gravity does the rest :) |
| 19:10 |
Wuzzy |
so i guess you start with dadmin:plat1_off, right? |
| 19:10 |
daiNoZord |
That's right |
| 19:10 |
Wuzzy |
and when player rightclicks on it, they are supposed to teleort 2 node up? |
| 19:10 |
daiNoZord |
Yep |
| 19:11 |
Wuzzy |
is dadmin:plat1_on supposed to be player-placed? |
| 19:11 |
Wuzzy |
or shall this node only appear via code action only? |
| 19:11 |
daiNoZord |
it's just replacing the original node - so code based |
| 19:11 |
Wuzzy |
ok |
| 19:12 |
Wuzzy |
then the mistake is clear. the function after_place_node is wrong |
| 19:12 |
Wuzzy |
this callback is never called. this function is only called when the PLAYER places the node, which never happens |
| 19:12 |
daiNoZord |
ah, I see |
| 19:12 |
Wuzzy |
you might want to use on_construct instead, which is called when the node is created, e.g. with set_node |
| 19:13 |
Wuzzy |
also... |
| 19:13 |
Wuzzy |
minetest.get_player_by_name() |
| 19:13 |
Wuzzy |
this function does nothing lol |
| 19:13 |
Wuzzy |
you forgot to assign the player variable... |
| 19:14 |
Wuzzy |
oh this entire function is completely wrong... you will probably figure it out with the error messages you get ? |
| 19:14 |
daiNoZord |
aha.. I tried on_construct but with the other mistakes in the way I guess it wouldn't work. Thanks Wuzzy :) |
| 19:16 |
Wuzzy |
on_construct can be used here, but there are other ways to solve this problem as well. |
| 19:16 |
daiNoZord |
originally i included it in the on_rightclick but that broke the raising of the platform |
| 19:18 |
|
numzero joined #minetest |
| 19:37 |
|
Verticen joined #minetest |
| 19:39 |
|
erlehmann joined #minetest |
| 19:42 |
daiNoZord |
now it executes without errrors in terminal.... ugh lol |
| 19:51 |
|
homthack joined #minetest |
| 19:56 |
|
systwi joined #minetest |
| 20:22 |
|
homthack joined #minetest |
| 20:45 |
|
jess| joined #minetest |
| 20:54 |
daiNoZord |
In "minetest.is_player(obj)`: boolean, whether `obj` is a player" - What is "obj"? |
| 20:56 |
Krock |
whatever you want |
| 20:56 |
Krock |
preferably an ObjectRef |
| 20:57 |
daiNoZord |
so if that follows get_objects_inside radius, it'll return true if a player is present? |
| 20:58 |
|
Verticen joined #minetest |
| 21:01 |
daiNoZord |
or maybe local obj = minetest.get_objects_inside_radius then minetest.is_player(obj) |
| 21:02 |
Krock |
get_objects_inside_radius returns a table |
| 21:03 |
Krock |
you iterate through that table. the value of each pair will be the ObjectRef to pass to is_player |
| 21:03 |
daiNoZord |
oh nuts - is this in pairs / in ipairs? |
| 21:04 |
Krock |
like this, but using is_player(obj) instead of get_luaentity. https://github.com/SmallJoker/boost_cart/blob/master/cart_entity.lua#L348-L351 |
| 21:04 |
Krock |
both, pairs and ipairs work because it's a numeric indexed table |
| 21:05 |
daiNoZord |
ah - i was meant to learn this. now would be a good time then - thanks! :) |
| 21:09 |
|
Guest22 joined #minetest |
| 21:09 |
Krock |
browse other project code. it'll be helpful. |
| 21:09 |
Guest22 |
What setting in the server configuration file controls the distance at which blocks can be placed? |
| 21:10 |
Krock |
none |
| 21:10 |
Krock |
that's a mod/game thing |
| 21:10 |
Guest22 |
oh. So without creating a mod I can't change it then? |
| 21:11 |
Guest22 |
It's hurting my wrists having to move for every 3 blocks. |
| 21:11 |
Krock |
exactly. either write a mod or adjust the "creative" mod which changes the wieldhand AFAIK |
| 21:11 |
Krock |
if you turn on creative mode in your world, this should happen automatically |
| 21:12 |
daiNoZord |
I often do - to begin with all I did was change mods to suit my design but now I gotta learn to do things properly |
| 21:12 |
Guest22 |
i have survival mode though |
| 21:12 |
Krock |
Guest22: https://github.com/minetest/minetest_game/blob/master/mods/creative/init.lua#L58-L60 |
| 21:13 |
Krock |
put these two lines plus closing brackets into a new mod |
| 21:13 |
Guest22 |
Then I can use it on survival mode too? |
| 21:13 |
Krock |
yes |
| 21:13 |
Guest22 |
Thank you Krock. Very helpful. |
| 21:13 |
Krock |
!next |
| 21:13 |
MinetestBot |
Another satisfied customer. Next! |
| 21:21 |
|
flux__ joined #minetest |
| 21:26 |
|
fluxflux_ joined #minetest |
| 21:34 |
Guest22 |
What files are minimally required for a mod? I have made the init.lua and a mod.conf, are any other files required, or will that do? |
| 21:36 |
Krock |
init.lua alone is fine, but mod.conf is a good addition |
| 21:37 |
Guest22 |
ok, I'm about to test it out. |
| 21:48 |
|
proller joined #minetest |
| 21:50 |
Guest22 |
It works. :D That was my first experience 'making' a mod. Even though I borrowed code from the example you posted. Thanks for making my first experience a pleasant one, Krock. |
| 21:51 |
Guest22 |
it lets me place blocks further distance, but didn't seem to affect the distance at which I can hit blocks. Is that line of code also nearby in the code you shared to me? If not too difficult I may want to add a line to change hitting distance too. |
| 21:56 |
Guest22 |
Actually I think it did change the hitting block distance. I had the wrong tool equipped. |
| 21:57 |
Guest22 |
It's so much nicer, because now my wrists don't feel like they are cramping up. :) |
| 22:00 |
|
Taoki joined #minetest |
| 22:49 |
daiNoZord |
There's a missing link there.. somewhere. After 10hours of trying, I've concluded I'm having a bad day - I'll come back to it when my head stops hurting.. |
| 23:00 |
|
galex-713 joined #minetest |
| 23:03 |
|
Gustavo6046 joined #minetest |
| 23:07 |
|
fleeky_ joined #minetest |
| 23:24 |
|
MDude joined #minetest |
| 23:52 |
|
qj joined #minetest |
| 23:59 |
|
homthack joined #minetest |