| Time |
Nick |
Message |
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| 02:49 |
cheapie |
This has been possible for a while now, but the digistuff update I pushed today certainly makes it easier :P https://cheapiesystems.com/media/pizzahuhsign.webm |
| 03:11 |
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| 03:41 |
DivideByZero |
I updated some mods on my server that were working, but now I'm getting errors like: .....homedecor_fences/init.lua bad argument #1 to 'insert' (table expected, got nil). |
| 03:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome |
| 03:42 |
DivideByZero |
Are the scripts too new for the 5.3.0 server? Or some other reason someone knows about? |
| 04:51 |
cheapie |
DivideByZero: Can you pastebin the full error you get? |
| 05:00 |
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| 07:33 |
DivideByZero |
Is there a file to edit or another way to clear the HUD? I ran hbhunger mod and a row of breads appeared on the screen with the bar over it. I disabled the mod, and the HUD bar is gone, but the row of bread remains, like it got stuck on there somehow. |
| 07:34 |
DivideByZero |
exiting and rejoining does not help, even resetting the server didn't solve it. |
| 07:36 |
DivideByZero |
I even made a new character and it's still on the screen. |
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DivideByZero |
Another bug I'm experiencing is that I can no longer send text to the chat. Commands work, but nothing appears in chat. |
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| 09:11 |
DivideByZero |
I resolved the not able to text. It was due to a CSM clouredchat. The other issues I have not been able to resolve. All CSM's are disabled now. |
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| 13:23 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fix function override warnings in mg_ore.h 1c7b69f https://git.io/JqTCt (2021-03-06T13:21:08Z) |
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| 18:29 |
VanessaE |
moving Unified Inventory out of the formspec dark ages: https://github.com/minetest-mods/unified_inventory/pull/168 |
| 18:29 |
VanessaE |
:) |
| 18:36 |
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| 20:07 |
VanessaE |
If someone could please review that pull request, I'd appreciate it. It's big enough that I don't feel comfortable merging it without someone taking a look at it. |
| 20:12 |
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| 21:00 |
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| 21:06 |
MTDiscord |
<Magnus Blackarm> i'm getting "bus error" crashes running mineclone2 0.71.0 on minetest stable-5. is this more likely to be a problem in minetest or mineclone2? |
| 21:08 |
sfan5 |
the application crashing entirely is an engine problem |
| 21:09 |
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| 21:09 |
MTDiscord |
<Magnus Blackarm> is there some kind of data i could produce to help track the error? |
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| 21:51 |
Taserface |
would it be unoriginal of me to mention how minetest's name sounds kind of temporary? |
| 21:51 |
rubenwardy |
yes |
| 21:51 |
VanessaE |
quite. |
| 21:51 |
rubenwardy |
the most permanent things were temporary |
| 22:02 |
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| 22:03 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Clean up ClientEvent hudadd/hudchange internals 593d5f4 https://git.io/JqT9I (2021-03-06T22:02:10Z) |
| 22:03 |
MinetestBot |
[git] sfan5 -> minetest/minetest: buildbot: Drop i586-mingw32msvc, add i686-w64-mingw32-posix detection dd228fd https://git.io/JqT9L (2021-03-06T22:01:50Z) |
| 22:53 |
Extexo |
Could somebody give a code snippet for a 9 slice button? |
| 23:05 |
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| 23:48 |
VanessaE |
Extexo: "background[0,0;1,1;foo.png;true;16]" imagine drawing a 3x3 tic-tac-toe grid on the image, with the lines at 16 px from each edge. the image will be positioned starting at 0,0 and since I specified 'true', the image will fill the formspec, with its corners placed as-is and the middle bits scaled up |
| 23:49 |
rubenwardy |
that's for a background |
| 23:49 |
VanessaE |
(the 1,1 is ignored) |
| 23:49 |
VanessaE |
damn it, typo |
| 23:49 |
rubenwardy |
style[btn_name;bgimg=image.png;bgimage_middle=10] |
| 23:49 |
rubenwardy |
oops |
| 23:49 |
VanessaE |
that's an even worse typo ;) |
| 23:49 |
Extexo |
Lol |
| 23:49 |
rubenwardy |
I corrected the spelling |
| 23:50 |
rubenwardy |
style[btn_name;bgimg=image.png;bgimg_middle=10] |
| 23:50 |
VanessaE |
I'm literally only just now trying it myself |
| 23:50 |
rubenwardy |
you'll also want to use states |
| 23:50 |
Extexo |
Oh ok |
| 23:50 |
Extexo |
So there's no button9 or anything? |
| 23:50 |
rubenwardy |
style[btn_name;bgimg=image.png;bgimg_middle=10] |
| 23:50 |
rubenwardy |
style[btn_name:hovered;bgimg=image_hover.png] |
| 23:50 |
rubenwardy |
nope |
| 23:50 |
rubenwardy |
because we have formspec versions |
| 23:51 |
rubenwardy |
there's no need for button9 |
| 23:51 |
Extexo |
Ah ok |
| 23:51 |
rubenwardy |
also, styles |
| 23:51 |
Extexo |
I think I'm late on the new formspec stuff lol |
| 23:51 |
VanessaE |
for the background, it was surprisingly easy, despite the poorly-worded lua_api.txt :) |
| 23:52 |
Extexo |
Yeah I noticed that lol |
| 23:52 |
Extexo |
But I got it to work eventually |
| 23:53 |
Extexo |
https://thelounge.bloblet.com/uploads/72057531ebda6236/Screenshot_2021-03-06-15-52-38.png |
| 23:53 |
Extexo |
Ok so I style the button then just use the normal image_button for it? |
| 23:54 |
rubenwardy |
image buttons are for when you want a button _containing_ an image |
| 23:54 |
rubenwardy |
if you're using 9 slice then usually you want a button with an image background, not containing an image |
| 23:54 |
Extexo |
Ah... |
| 23:54 |
rubenwardy |
style[btn_name;bgimg=image.png;bgimg_middle=10] |
| 23:54 |
rubenwardy |
style[btn_name:hovered;bgimg=image_hover.png] |
| 23:54 |
rubenwardy |
button[0,0;3,0.8;btn_name;Text] |
| 23:54 |
Extexo |
Yeah I'm totally new to this lol |
| 23:55 |
rubenwardy |
also, to theme all buttons you can use style_type[button; instead of style[btn_name; |
| 23:55 |
Extexo |
Ohh |
| 23:55 |
Extexo |
I think I understand now |
| 23:56 |
Extexo |
So it's like CSS styling |
| 23:56 |
Extexo |
Cool |
| 23:56 |
Extexo |
Ok thanks |
| 23:56 |
rubenwardy |
a little bit, but no tree hierarchies |
| 23:56 |
Extexo |
If I have any problems I'll be back |
| 23:56 |
rubenwardy |
and very simple selectors |