| Time |
Nick |
Message |
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| 12:45 |
MTDiscord |
<MisterE> I dont think there is any ready to go solution besides a computer with the tv as the screen. Othewise, troubleshooting is par for the course |
| 12:52 |
sfan5 |
old pc is definitely the most trouble free solution |
| 12:54 |
calcul0n |
might depend on what you call old :) |
| 13:17 |
Ingar |
a pi is a (albeit small) PC, it has just as many issues as any PC |
| 13:17 |
Ingar |
it all comes down to, "what do you want to do on it" |
| 13:18 |
Ingar |
my TV machine is a 10yr old Phenom II btw :p |
| 13:19 |
Ingar |
and old PCs have their own sets of issues |
| 13:19 |
Ingar |
(had to replace PSU a few weeks ago) |
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| 17:55 |
tochigi |
does luajit work on arm? |
| 17:55 |
sfan5 |
32-bit or 64-bit ARM? |
| 17:55 |
sfan5 |
either way the answer is yes |
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MTDiscord |
<Jordach> Except Apple M1 chips (requires developer license and notarisation) |
| 18:48 |
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| 18:51 |
tochigi |
thank you apple for being epic |
| 18:52 |
MTDiscord |
<Jordach> It gets killed at the kernel level and not chip level |
| 18:54 |
MTDiscord |
<Jordach> And trust me PUC Lua is fast enough on M1 |
| 19:03 |
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| 19:34 |
Bombo |
can someone help me with fire? i crafted a coal block, then 'flint and steel', ignited it by punching, now it burns on top of the coal block |
| 19:35 |
Bombo |
can i 'mine' it now? i need fire to burn on top of an obsidian |
| 19:54 |
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| 20:10 |
sfan5 |
if it's for creative purposes use fake fire or similar mods |
| 20:10 |
sfan5 |
real fire only burns on flammable nodes |
| 20:14 |
Bombo |
i just found out dragons hatch on burning coalblocks too :) |
| 20:15 |
Bombo |
i thought i had read that it just works on obsidian |
| 20:15 |
Bombo |
not sure where to find obsidian in minetest_game without creative mde |
| 20:15 |
Bombo |
...anyway |
| 20:16 |
Fleckenstein |
pour water onto lava |
| 20:22 |
Bombo |
ok but where to find lava :) |
| 20:26 |
Bombo |
*digging* |
| 20:30 |
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| 21:52 |
GreenXenith |
Hey folks! The game jam working time will be over in a little more than 2 hours! Finish up and add your submissions to the ContentDB with the `Jam / Game 2021` tag, even if you aren't quite done yet (just mark as WIP)! |
| 21:53 |
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| 21:56 |
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| 22:10 |
INSPIRON__ |
Is there a lua function that is called when a node is destroyed? |
| 22:10 |
INSPIRON__ |
I can't find any mention of such function in the lua_api.txt |
| 22:14 |
MTDiscord |
<NO11> after_destruct = function(pos, oldnode), -- Node destructor; called after removing node. -- Not called for bulk node placement. -- default: nil in node definition |
| 22:15 |
INSPIRON__ |
Thank you, looks like I wasn't looking hard enough |
| 22:17 |
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| 22:25 |
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| 22:26 |
yooey |
I have a somewhat stupid question but the internet gives me conflicting answers |
| 22:26 |
yooey |
I want to make a Quake map with minetest textures, similar to those cool TF2 minecraft maps from back in the day. What are the licensing stipulations for doing so? |
| 22:26 |
INSPIRON__ |
You mean Minetest Game textures? |
| 22:26 |
yooey |
yes |
| 22:26 |
yooey |
in particular |
| 22:27 |
yooey |
in fact, thats part of the confusion |
| 22:27 |
INSPIRON__ |
"License of media (textures and sounds) |
| 22:27 |
INSPIRON__ |
-------------------------------------- |
| 22:27 |
INSPIRON__ |
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55 gmail.com> |
| 22:27 |
INSPIRON__ |
See README.txt in each mod directory for information about other authors. |
| 22:27 |
INSPIRON__ |
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) |
| 22:27 |
INSPIRON__ |
http://creativecommons.org/licenses/by-sa/3.0/ |
| 22:27 |
|
INSPIRON__ was kicked by ShadowBot: Message flood detected. Use a pastebin like paste.ubuntu.com. |
| 22:27 |
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| 22:27 |
INSPIRON__ |
Ooops |
| 22:27 |
INSPIRON__ |
https://github.com/minetest/minetest_game/blob/master/LICENSE.txt |
| 22:28 |
INSPIRON__ |
See the first 10 lines |
| 22:28 |
INSPIRON__ |
Most of them are under CC BY SA 3.0 Unported |
| 22:28 |
yooey |
I saw the first one with minetest proper. The second one eluded me.That's very straightforward. I appreciate it |
| 22:29 |
INSPIRON__ |
np |
| 22:29 |
yooey |
yeah i love minetest to death and ive been playing for years so thats cool man |
| 22:29 |
yooey |
appreciate it |
| 22:58 |
INSPIRON__ |
If I'm not done w/ my jam entry I can submit it early, and update it later, correct? |
| 23:00 |
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| 23:12 |
crabycowman123 |
My understanding is you can only update until midnight (<50 minutes from now!) as far as the jam submission goes, but I think you can update after the jam is over, but of course that won't be part of the submission. |
| 23:12 |
INSPIRON__ |
:/ |
| 23:13 |
crabycowman123 |
you should submit even if it's imcomplete though, IMO |
| 23:13 |
INSPIRON__ |
even if it's not entirely playable in its current state? |
| 23:16 |
sfan5 |
how much is "not entirely"? |
| 23:17 |
INSPIRON__ |
What I mean is that the game itself works, but the gameplay is not fully-fonctional |
| 23:17 |
INSPIRON__ |
(yet) |
| 23:19 |
INSPIRON__ |
It's a game where you collect coconuts |
| 23:20 |
INSPIRON__ |
and the worldgen works and all the nodes are properly registered |
| 23:20 |
INSPIRON__ |
but the score-keeping part is not done yet |
| 23:20 |
INSPIRON__ |
i'm working on it right now |
| 23:22 |
sfan5 |
well I'd say give it a shot |
| 23:46 |
MTDiscord |
<Jonathon> give it a shot |
| 23:50 |
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