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IRC log for #minetest, 2022-07-10

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Time Nick Message
00:00 independent56 How do digtrons move? I think it's little wheels on the bottom
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07:32 Meowie_Gamer im kinda bored lol
07:33 Meowie_Gamer ima log onto minetest
07:35 Meowie_Gamer catlandia is empty? thats new
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09:30 hacknorris =] smol thing. im on another os and dont have logs. someone remember how i can make bigger inventory? like 50 items... (im serious lool )
09:36 Alnotz joined #minetest
09:39 MTDiscord <luatic> hacknorris: Search the API yourself.
09:40 hacknorris bruh
09:40 MTDiscord <luatic> off the top of my head: it's InvRef:set_size(listname)
09:41 hacknorris thx
09:41 MTDiscord <luatic> but really, keep a tab with lua_api.txt open
09:41 MTDiscord <luatic> listname, size* ofc
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12:33 hacknorris next smol thing - someone knows if minetest supports svg graphics as textures? means - for mobs, not nodes...
12:34 sfan5 no
12:35 hacknorris ok.
12:35 hacknorris just dloaded textures from kenney and they have it optional
12:45 CowboyLv joined #minetest
13:54 MinetestBot [git] SmallJoker -> minetest/minetest: GUIFormSpecMenu: Fix parameter order 8724fe6 https://github.com/minetest/minetest/commit/8724fe6e3fc2b6c0b78123f1f95fd8c6c6817dd5 (2022-07-10T13:34:53Z)
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18:41 festerdam Hi, all!
18:42 muurkha yo
18:44 Krock greetings
18:45 festerdam I noticed that the hosting player can grant priviliges even when they don't have the privs privilige. It makes sense to me, because otherwise a player could get locked out if they revoked their own privs privilige, but how does the server know that that player is special? In what file of the world does it store the player username that has that special right?
18:46 rubenwardy It's the name setting
18:47 festerdam rubenwardy: In what file is that setting? I don't see it in world.mt.
18:47 rubenwardy minetest.conf
18:48 rubenwardy it's set automatically by the player name field when starting a world from the GUI
18:48 rubenwardy if you're hosting a dedicated server, you'll need to specify it in the minetest.conf you use
18:48 festerdam rubenwardy: Thanks!
18:49 muurkha yeah!
18:53 independent56 joined #minetest
18:53 independent56 What's that mod which added the "all to inventory from output" button to the craft grid? I forgot.
18:54 calcul0n_ unified_inventory?
18:54 calcul0n_ or maybe an extra mod over it, i don't see the button on all servers using ui
18:55 independent56 No, it's a mod over it
18:55 fluxionary joined #minetest
18:56 independent56 yay
18:59 independent56 Ok, i;m comparing the JSON text of different server mods.
18:59 independent56 https://github.com/bousket/unified_inventory_plus
18:59 independent56 Aha
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20:34 independent56 Is there a //clearcut which instead of removing drops items?
20:35 MTDiscord <Jonathon> no
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