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IRC log for #minetest, 2022-08-20

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01:34 Pope_Rigby Why is hit registration acting awful for mobs on my server? It seems like half the time I hit them, it doesn't register.
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04:44 Andrew Pope_Rigby: that's not enough info for anyone to help lol
04:45 Pope_Rigby Sorry. What info would be helpful?
04:45 Pope_Rigby It's on Minetest game with the Mobs Monsters mod.
04:46 Andrew idk, at least debug.txt
04:46 Andrew with trace
04:50 Pope_Rigby Unfortunately there doesn't seem to be anything useful. I'll try to figure it out later. Thanks for the help.
04:51 Pope_Rigby * in debug.txt
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09:03 MTDiscord <Milan> Hi there, yesterday i have migrated a world to postgres which keeps freezing (there is already another one running with postgres on the same machine). According to the verbose log, everything looks as expected. It initializes the connection, registeres all nodes, opens the port, announces to he serverlist and ... is dead. It logs the sigterm but wouldn't actually terminate and has to be killed. Postgres doesn't throw errors except  "could
09:03 MTDiscord not receive data from client: Connection reset by peer" – which happens for other clients too. Already tried recompiling and using the binary from the working server... both are still on 5.4.1 – will update asap, but wanted to do the migration first... . Any ideas what could be wrong? :/
09:05 MTDiscord <Milan> ...if it helps... before it was using mtsatellite... could this cause some sort of corruption maybe?
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10:00 MTDiscord <Milan> now trying to convert the original db back to the expected format with mtdbconverter  from mtsatellite and then try again to migrate...
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12:02 sfan5 no idea what mtsatellite but in any case running the server in a debugger should provide usable results
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22:26 pumpkkin[m]1 originally i thought i would learn a little bit of Lua every day but then i realized real life is too time consuming
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23:19 MTDiscord <MisterE> Meaning you are forced to learn it all at once
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