| Time |
Nick |
Message |
| 00:00 |
fluxionary |
is there any way to hook up some sort of luajit debugger to a running instance of minetest, to trace the origin of a value when something crashes? |
| 00:01 |
fluxionary |
is there even any sort of lua debugger that'd function in a luajit environment? is there even any sort of stepping debugger for lua? |
| 00:09 |
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| 00:32 |
Blockhead256[m] |
Bastrabun: I always check GitHub releases for the appropriate tag for irrlichtMt, although I believe it's actually encoded in the GitHub and GitLab CI runner info (those are directories that start with a `.`) |
| 00:32 |
Blockhead256[m] |
https://github.com/minetest/minetest/releases/tag/5.6.0 |
| 00:32 |
Blockhead256[m] |
mentions 1.9.0mt7, so git -C lib/irrlichtmt/ checkout 1.9.0mt7 |
| 00:33 |
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| 00:33 |
Blockhead256[m] |
fluxionary: best I can tell you about that exists is appguru's dbg mod (https://forum.minetest.net/viewtopic.php?f=9&t=28372). It's not stepping but if you manually write a breakpoint into it you can inspect the full state of the local and global namespaces and I think further up the stack too if you read the docs |
| 00:34 |
fluxionary |
awesome, i will take a look at that |
| 00:35 |
fluxionary |
"print to logfile" is so 1980s |
| 01:12 |
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| 02:32 |
bitblit1 |
<daxfold> "CodeBitCookie: i am compiling my..." <- Oh I see, I misunderstood you there. |
| 02:38 |
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| 10:38 |
sfan5 |
@Bastrabun the cmake script should refuse to continue if it doesn't find the exact right version |
| 10:38 |
sfan5 |
so I'm wondering how that's possible |
| 10:43 |
MinetestBot |
[git] x2048 -> minetest/minetest: Move rendering engine reset after deletion of game objects 9af587c https://github.com/minetest/minetest/commit/9af587c54ebacd6708cc57902278c30556b6aaa0 (2023-03-20T10:42:16Z) |
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| 11:27 |
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| 11:53 |
MTDiscord |
<Bastrabun> sfan5: Repro here https://pastebin.com/w2BxsXgp Result there: https://pastebin.com/y2w8H3PT |
| 12:05 |
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| 12:05 |
MinetestBot |
Wuzzy: Mar-14 20:05 UTC <Krock> what would you think of adding your translation checking tool to https://github.com/minetest-tools/update_translations/ ? a PR would surely be welcome |
| 12:06 |
Wuzzy |
Krock: I am planning to post a PR about my translation checker for the Minetest "utils" directory, probably after the 5.7.0 release because of the feature freeze |
| 12:07 |
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| 14:02 |
sfan5 |
@Bastrabun ah, I think the server build might not check this |
| 14:03 |
sfan5 |
still weird, because MT defines this symbol on its own |
| 14:29 |
kilbith |
I'm looking for a competent person capable of making 3D animated character models as part of a paid job |
| 14:29 |
kilbith |
any recommendation? can the Discord staff relay this please? |
| 14:32 |
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| 18:23 |
kilbith |
https://forum.minetest.net/viewtopic.php?f=3&t=29298 |
| 18:23 |
kilbith |
@Jordach |
| 18:28 |
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| 18:37 |
MTDiscord |
<luatic> kilbith: Jordach isn't a discord member anymore |
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