Luanti logo

IRC log for #minetest, 2023-11-13

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Enable nick filtering
Time Nick Message
00:10 yoda_ helps alot ty
00:11 erle :)
00:11 erle yoda_ so what kind of mod you are making?
00:19 yoda_ Im just trying to use the spawner in the game
00:20 yoda_ not creating anything actually
2 more elements. Show/hide.
02:14 cheapie This undersampling setting is more fun than I expected - with it on about 4 or 8, default:dirt_with_coniferous_litter reminds me of early (mid-90s) 3D acceleration :P
02:15 cheapie FWIW at more reasonable settings (like 2) I like this nearest-neighbor scaling (or whatever it's doing) so much better than the blurry mess most games end up with.
02:20 muurkha yeah, undersampling is awesome
02:20 muurkha it made minetest playable on an underpowered laptop I have
02:24 DeepThgt how underpowered
2 more elements. Show/hide.
02:36 cheapie I saw zero performance impact from it at all, probably because MT was entirely CPU-bound on that box (as with basically everything else I ever run it on).
02:46 cheapie I guess it might come in handy for performance if I decide to pair a 7950X3D with a GeForce 210 or something... until then, mostly just a neat visual effect :P
21 more elements. Show/hide.
11:48 MTDiscord <zmv7> Hello there
11:48 MTDiscord <zmv7> I want to report the incongruity in 5.7.0-5.8.0 changelog on the wiki page
11:48 MTDiscord <zmv7> Fix coral and kelp duplication glitch with sticky piston from Mesecons mod (appgurueu) is https://github.com/minetest/minetest_game/commit/eba9012d0543b9c37c2ca313dbc1178b0cc66944 commit. The author of the commit is specified incorrectly on the wiki page. Could you check please?
11:50 erle damn no kelp dupe anymore
12:21 MTDiscord <luatic> yeah, that commit was by zmv7, I merely merged it
25 more elements. Show/hide.
17:44 mrkubax10 Is node metadata still accessible in after_destruct?
14 more elements. Show/hide.
19:50 DeepThgt Warr1024, https://imgur.com/xMSvpGu.png what am i doing wrong with szutil_motd? all it seemed to do is add a buncha extra ","
19:51 MTDiscord <warr1024> That doesn't look like it involves motd at all
19:51 MTDiscord <warr1024> It looks like somehow you've got an extra line being addd to the end of your status message ... was the way status messages are handled changed?
19:52 DeepThgt that im not sure of, the behaviour only started after i added the mod to my dev enviroment
19:52 DeepThgt was trying to see if this could be used to update the motd without rebooting the server
19:53 MTDiscord <warr1024> The only szutil mods that affect status message are: cinecam, which hides it for the camera player; restart, which adds pending restart countdown to it; stealth, which filters out players who are stealthed.
19:54 DeepThgt oh well this is likely an issue with stealth then, i enabled that as well
19:54 MTDiscord <warr1024> I don't think I've ever actually set a minetest motd, I always used the szutil one only.  Maybe they put the minetest motd in the status line and it's seeing it as part of the string.  I might have to try pre-splitting the line on newlines so I only actually see the first LINE.
19:55 DeepThgt the szutil one, am i supposed to have a .txt in the world folder for that
20:01 MTDiscord <warr1024> yes
20:03 DeepThgt is there a specific filename?\
20:05 MTDiscord <warr1024> read the readme
20:05 MTDiscord <warr1024> I would have documented it there
20:07 DeepThgt not there, hence my query
20:07 DeepThgt readme is pretty bare
20:14 ___nick___ joined #minetest
20:17 DeepThgt got it, ty for the help Warr1024
20:17 ___nick___ joined #minetest
20:33 MTDiscord <warr1024> Well, if the readme doesn't have the filename in it then I guess I've got two bugs to fix now.
20:37 DeepThgt ya i figured it out via the lua
6 more elements. Show/hide.

| Channels | #minetest index | Today | | Google Search | Plaintext