| Time |
Nick |
Message |
| 00:12 |
|
MintChipMadness joined #minetest |
| 00:53 |
|
MintChipMadness joined #minetest |
| 01:05 |
|
Noisytoot joined #minetest |
| 01:20 |
|
Noisytoot joined #minetest |
| 01:56 |
|
MintChipMadness joined #minetest |
| 02:23 |
|
germ joined #minetest |
| 02:45 |
|
Verticen joined #minetest |
| 02:53 |
|
MintChipMadness joined #minetest |
| 02:54 |
MTDiscord |
<wsor4035> running 5.9-dev on a server, have a callback that runs in a minetest.register_on_mods_loaded, and registers a few nodes depend on what it sees. however it appears that all items arent actually in minetest.registered_items when called from minetest.register_on_mods_loaded, but im having a hard time replicating it off the server locally |
| 03:07 |
mdhughes |
Back in the early '90s, doing CS graphics, I wrote a voxel renderer. Pure CPU. On my fast 486 it took <1 minute to render a frame, pretty good for pre-rendered. |
| 03:08 |
|
MintChipMadness joined #minetest |
| 03:17 |
|
Noisytoot joined #minetest |
| 03:39 |
|
fluxionary joined #minetest |
| 04:00 |
|
MTDiscord joined #minetest |
| 04:06 |
|
YuGiOhJCJ joined #minetest |
| 04:40 |
|
v-rob joined #minetest |
| 05:16 |
|
gregon joined #minetest |
| 06:15 |
|
YuGiOhJCJ joined #minetest |
| 06:40 |
|
diceLibrarian joined #minetest |
| 07:24 |
|
jaca122 joined #minetest |
| 07:31 |
|
gregon joined #minetest |
| 07:33 |
sfan5 |
@luatic good question. you could argue that games are allowed to do this however, mods aren't |
| 07:45 |
|
Noisytoot joined #minetest |
| 07:52 |
|
Noisytoot joined #minetest |
| 07:58 |
|
MacroFaxSax joined #minetest |
| 08:22 |
|
Warr1024 joined #minetest |
| 08:24 |
|
liceDibrarian joined #minetest |
| 08:25 |
|
liceDibrarian joined #minetest |
| 08:41 |
|
mrkubax10 joined #minetest |
| 08:47 |
|
Warr1024 joined #minetest |
| 09:02 |
|
liceDibrarian joined #minetest |
| 09:18 |
|
liceDibrarian joined #minetest |
| 09:44 |
|
e1z0 joined #minetest |
| 09:50 |
|
gregon joined #minetest |
| 09:54 |
|
Talkless joined #minetest |
| 09:55 |
|
e1z0 joined #minetest |
| 10:18 |
|
diceLibrarian2 joined #minetest |
| 10:19 |
|
TomTom_ joined #minetest |
| 10:20 |
|
ireallyhateirc joined #minetest |
| 10:27 |
|
sys4 joined #minetest |
| 10:28 |
|
diceLibrarian2 joined #minetest |
| 10:49 |
|
diceLibrarian2 joined #minetest |
| 11:07 |
|
Hanicef joined #minetest |
| 11:09 |
|
___nick___ joined #minetest |
| 11:12 |
|
mrkubax10 joined #minetest |
| 11:12 |
|
___nick___ joined #minetest |
| 11:34 |
|
boingman joined #minetest |
| 11:40 |
|
Desour joined #minetest |
| 12:08 |
|
Noisytoot joined #minetest |
| 12:09 |
|
boingman joined #minetest |
| 12:31 |
|
PoochInquisitor joined #minetest |
| 14:24 |
|
Yenoxel joined #minetest |
| 14:29 |
|
diceLibrarian2 joined #minetest |
| 14:54 |
|
diceLibrarian2 joined #minetest |
| 15:21 |
|
diceLibrarian2 joined #minetest |
| 15:40 |
|
silverwolf73828 joined #minetest |
| 15:50 |
|
Loveaabb joined #minetest |
| 15:50 |
|
diceLibrarian2 joined #minetest |
| 16:04 |
|
fluxionary joined #minetest |
| 16:05 |
|
germ- joined #minetest |
| 16:06 |
|
imi joined #minetest |
| 16:16 |
|
diceLibrarian2 joined #minetest |
| 16:19 |
|
MintChipMadness joined #minetest |
| 16:45 |
|
Loveaabb_ joined #minetest |
| 16:47 |
|
Loveaabb_ joined #minetest |
| 16:50 |
|
Loveaabb_ joined #minetest |
| 16:53 |
|
Loveaabb joined #minetest |
| 16:56 |
|
Loveaabb joined #minetest |
| 16:56 |
|
diceLibrarian2 joined #minetest |
| 16:57 |
|
Loveaabb_ joined #minetest |
| 16:58 |
|
Loveaabb_ joined #minetest |
| 17:02 |
|
MintChipMadness joined #minetest |
| 17:33 |
|
Adamsky joined #minetest |
| 17:33 |
|
mrkubax10 joined #minetest |
| 17:42 |
|
ireallyhateirc joined #minetest |
| 17:45 |
Adamsky |
I'm having some problems when adding a water flowing node. The water source appears correct, but the water flowing node appears a random, solid colour. Does anyone know what could be causing this? |
| 17:46 |
ireallyhateirc |
a typo in the texture name? |
| 17:47 |
Mantar |
yeah the random color happens when MT can't find the texture |
| 17:47 |
ireallyhateirc |
also do you have a flowing node defined in the source node? |
| 17:48 |
Adamsky |
hmm the texture name I'm using is exactly the same as the water source node. |
| 17:49 |
ireallyhateirc |
do you have liquid_alternative_flowing and liquid_alternative_source defined? |
| 17:49 |
Adamsky |
I also do have liquid_alternative_flowing defined in the source node. |
| 17:49 |
ireallyhateirc |
and in the flowing node? |
| 17:50 |
ireallyhateirc |
also would be helpful if you could show the source code |
| 17:51 |
Adamsky |
how do I show source code on irc? |
| 17:51 |
ireallyhateirc |
use any online pastebin I guess? |
| 17:52 |
Adamsky |
alright |
| 17:52 |
ireallyhateirc |
https://paste.debian.net/ |
| 17:52 |
|
SliverFlowCipher joined #minetest |
| 17:53 |
Adamsky |
https://upaste.de/Lup |
| 17:53 |
|
SliverFlowCipher joined #minetest |
| 17:55 |
ireallyhateirc |
give me a second, I'll run the code in the game |
| 17:56 |
ireallyhateirc |
btw looks like you don't follow the minetest mod name convention |
| 17:56 |
ireallyhateirc |
mod name is: aefmt_nodes |
| 17:56 |
ireallyhateirc |
and yet your texture only starts with aefmt |
| 18:00 |
Krock |
Adamsky: use special_tiles too. https://github.com/minetest/minetest/blob/master/games/devtest/mods/testnodes/liquids.lua#L36-L40 |
| 18:01 |
ireallyhateirc |
yeah I suppose the problem is there |
| 18:01 |
ireallyhateirc |
all liquids I know seem to be using special tiles |
| 18:02 |
Adamsky |
okay I'll try that |
| 18:02 |
Krock |
is there no error message anywhere stating that there's no such texture found? |
| 18:02 |
ireallyhateirc |
"Node textures are defined with special_tiles where the first tile is for the top and bottom faces and the second tile is for the side faces." |
| 18:02 |
ireallyhateirc |
from the API document |
| 18:04 |
Adamsky |
using special tiles seems to work, thanks |
| 18:04 |
Krock |
np yw |
| 18:10 |
|
Galisma joined #minetest |
| 18:26 |
|
germ joined #minetest |
| 18:30 |
|
diceLibrarian2 joined #minetest |
| 18:50 |
|
MintChipMadness joined #minetest |
| 18:56 |
|
ireallyhateirc joined #minetest |
| 19:24 |
|
Desour joined #minetest |
| 20:04 |
|
diceLibrarian2 joined #minetest |
| 20:55 |
|
boingman joined #minetest |
| 21:17 |
|
frostsnow joined #minetest |
| 21:22 |
|
MintChipMadness joined #minetest |
| 21:31 |
|
Guest31 joined #minetest |
| 21:31 |
|
v-rob joined #minetest |
| 21:48 |
|
v-rob joined #minetest |
| 22:33 |
|
panwolfram joined #minetest |
| 22:34 |
|
serp joined #minetest |
| 22:35 |
|
runxiyu joined #minetest |
| 22:49 |
|
gh00p joined #minetest |
| 23:05 |
|
Eragon joined #minetest |