| Time |
Nick |
Message |
| 00:09 |
\o` |
68k asm is so much nicer than x86 |
| 00:15 |
cheapie |
I've never dealt much with any other assembly language - I had been wanting to learn /some/ kind of assembly language for /some/ processor for a while, so when this opportunity came up at work to get paid to learn enough 68k assembly to write this thing, I went for it. |
| 00:15 |
cheapie |
That code there is indeed from that project at work - I do have the proper approvals to share the code, but not approval from their customer to share anything related to the board design, hence the redactions. |
| 00:16 |
cheapie |
The processor itself is an MC68032, I can share that bit :P |
| 00:16 |
cheapie |
MC68302* |
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| 06:07 |
noyno |
wsor4035: no, I find this book. But it's not about lua programming, but about modding. And here is question: can I learn lua through creation luanti mods or no? Because it's seems like no. |
| 06:11 |
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| 06:54 |
noyno |
can you tell me, guys, how can I see previous messages in this channel? I'm new to irc :D, so |
| 07:04 |
\o` |
It depends on the IRC channel |
| 07:04 |
\o` |
most are not logged, but I think this one is: https://irc.minetest.net/minetest/ |
| 07:35 |
noyno |
thx |
| 07:37 |
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| 08:02 |
Mantar |
you could learn lua by modding, yeah. that's like 90% of how I learned basic way back when I was a kid (I did have the programmer's manual, which helped, but playing with code was more valuable than reading a reference) |
| 08:04 |
Mantar |
just HAVING a reference is super valuable when you need to know the details of something, but toying with code, taking it apart, changing things, rewriting parts and seeing what happens, etc. is a much more fun way to learn |
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| 08:53 |
MinetestBot |
[git] LoneWolfHT -> minetest/minetest: Fix spelling mistakes in player_sao.cpp e441b5d https://github.com/minetest/minetest/commit/e441b5d2406978252dd0d8408864067a690e5038 (2024-10-23T08:52:28Z) |
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noyno |
thank you, Mantar |
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| 19:55 |
MTDiscord |
<greenxenith> celeron55: Jam redirect is set up 👍 |
| 19:59 |
celeron55 |
fancy, nice |
| 20:00 |
celeron55 |
of course i haven't made any progress |
| 20:06 |
ireallyhateirc |
we have jam every year, can we have toasts once? |
| 20:07 |
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| 20:09 |
MTDiscord |
<greenxenith> Sounds like a great game idea |
| 20:10 |
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| 20:12 |
MTDiscord |
<greenxenith> celeron55: A DNS-level redirect for .org->.net shouldnt take too long ;p |
| 20:12 |
celeron55 |
you mean the other way around? |
| 20:13 |
MTDiscord |
<greenxenith> Yes sorry |
| 20:13 |
MTDiscord |
<greenxenith> I set up a jam .org -> .net repo to test the redirect so my brain is jumbled |
| 20:13 |
celeron55 |
i'm mostly planning to try to keep wild .net links minimal, to the extent of mostly not having to have redirects |
| 20:14 |
celeron55 |
and a good starting point to that is to not have a redirect at least for now |
| 20:14 |
celeron55 |
so, i have .net mostly for sitting on it so that nobody else gets it |
| 20:14 |
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| 20:16 |
MTDiscord |
<greenxenith> Well, setting up the main site sooner rather than later is probably important :^) |
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| 22:02 |
rodrigo-morales |
[Question] I just joined a Minetest server and I found out that I could list the mods that a server is using by executing the command /mods. I want to recreate the experience of that server in singleplayer, so I want to install the same mods that that particular server uses. I am wondering if there's a way I could dump the information of /mods to a JSON file or a text file. Does anyone know how to do this? |
| 22:03 |
specing |
rodrigo-morales: have you checked if said server has a repository associated with it? |
| 22:04 |
MTDiscord |
<wsor4035> ^that, but you can also pull the modlist from the serverlist |
| 22:04 |
MTDiscord |
<wsor4035> assuming that it is a listed server that is |
| 22:05 |
rodrigo-morales |
specing: I don't know where to look up that information. The server description just mentions "Contact: <e-mail address>". I discovered the server in the tab "Join Game". |
| 22:05 |
rodrigo-morales |
wsor4035: How to pull the modlist from the serverlist? |
| 22:06 |
rodrigo-morales |
specing: How to check if said server has a repository associated with it? |
| 22:06 |
MTDiscord |
<wsor4035> what is the server name? |
| 22:06 |
specing |
rodrigo-morales: send a mail? Browse around the internet for the server name? |
| 22:06 |
MTDiscord |
<wsor4035> take https://servers.minetest.net/list.json and search for the relevant server |
| 22:07 |
MTDiscord |
<wsor4035> key: mods |
| 22:08 |
rodrigo-morales |
specing, wsor4035: Thanks for your time. I will retrieve that information from https://servers.minetest.net/list.json as wsor4035 suggested. |
| 22:19 |
rodrigo-morales |
^ This one-liner did the job for me. $ curl --silent 'https://servers.minetest.net/list.json' | jq -r '.list.[] | select(.address == "<ip-address>") | .mods.[]' | sort |
| 22:20 |
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| 22:21 |
whosit |
How to build 5.8.0 from git? I do checkout 5.8.0, it complains that it needs irrlicht 1.9.0mt13. I do `cd lib/irrlicht; git checkout 1.9.0mt13` and it still complains (even if I build this irrlicht). Building both `master` versions seems to work, but I need an older version. |
| 22:33 |
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| 22:44 |
MTDiscord |
<wsor4035> read docs/compiling, it uses submodules at home |
| 22:44 |
MTDiscord |
<wsor4035> because doing sane things makes to much sense |
| 22:47 |
MTDiscord |
<wsor4035> but your already checking out, so should solve that |
| 22:58 |
whosit |
oh wow, I figured it out: I didn't notice it, but I had lib/irrlicht and lib/irrlichtmt... |
| 22:58 |
whosit |
and of course I was checking out diff versions in the wrong one |
| 22:58 |
whosit |
sorry for bothering you :p |
| 22:58 |
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| 23:30 |
SwissalpS |
!next |
| 23:30 |
MinetestBot |
Another satisfied customer. Next! |
| 23:51 |
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