Time |
Nick |
Message |
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[MatrxMT] |
<repetitivestrain> in Lua there are no "value ranges" to speak of where booleans are concerned, just nil and any other value |
01:08 |
[MatrxMT] |
<repetitivestrain> > <@blocknerdgamesmatterbridge:matrix.org> <Krock> repetitivestrain: the type and default value was not documented at all, which raises questions for mod writers. Just because the types or value ranges are not defined in the other API does not mean that it's helpful. As for the pos1/pos2 topic - yes, that's bound to the earlier question |
01:08 |
[MatrxMT] |
<repetitivestrain> in Lua there are no "value ranges" to speak of where booleans are concerned, just nil/false and any other value |
01:09 |
[MatrxMT] |
<repetitivestrain> hence simply implying that a value controls some optional behavior which is either enabled or disabled is quite unambiguous |
01:09 |
[MatrxMT] |
<repetitivestrain> and uniformity in style is always welcome |
02:44 |
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sfan5 |
that's not unambigous at all |
07:18 |
sfan5 |
nil could mean true, too |
07:43 |
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Topic for #luanti-dev is now Luanti (fka Minetest) core development and maintenance. Chit chat goes to #luanti. https://dev.luanti.org/ https://irc.luanti.org/ https://github.com/luanti-org |
17:12 |
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17:44 |
Krock |
sfan5: might it be possible that the mgv7 heatmap/biome map is different to singlenode? https://imgur.com/a/UZPRZCy |
17:46 |
Krock |
same noise params, once with singlenode and once with v7. "default:snow" has a defined heat and Y point |
17:47 |
sfan5 |
no idea |
17:47 |
Krock |
" -- Tundra patchy snow " |
17:47 |
Krock |
hmm interesting. that decoration would generate on tundra and toundra_beach. |
17:50 |
Krock |
snowy_grassland_ocean |
17:51 |
jonadab |
What, no snowy jungle? ;-) |
17:53 |
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17:53 |
Krock |
unfortunately I have snow, dirt, stone, sand and gravel. it's a barren land |
17:55 |
Krock |
looks like I need to write a mapgen to test that PR |
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jonadab |
I mean, at least you have dirt? So it would be theoretically possible to grow things, if there were a way to get seeds or whatnot. |
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