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IRC log for #luanti-dev, 2026-07-01

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All times shown according to UTC.

Time Nick Message
00:29 Sokomine after a long time i got a crash with latest git: minetest/irr/src/SkinnedMesh.cpp:92: std::vector<std::variant<core::Transform, core::CMatrix4<float> > > scene::SkinnedMesh::animateMesh(const std::vector<AnimationProgress>&, const std::vector<std::optional<core::Transform> >&) const: Zusicherung »progress.frame >= 0 && progress.frame <= anim.end_frame« nicht erfüllt.   (assertion...not fulfilled.)
00:31 MTDiscord <wsor4035> latest as in pulled within the last 30 minutes? (commit that just fixed some stuff, otherwise im unhelpful)
00:33 Sokomine no, nearly 5 hours old. will pull latest and see if the bug shows up again
00:36 Sokomine same bug at same place again with latest git. crashed after rejoin and a few seconds
00:41 MTDiscord <luatic> hmm. there is a lazy way to fix this (drop the assert and clamp) but i'd prefer to understand why it's failing. do you have some sort of reproducer-ish? what were you playing at the time of the crash?
00:46 Sokomine yes. i have a location and a rough view. can you join the server your land?
00:47 Sokomine i'm currently online with my Sokoyours account for testing. please join and talk to me. then i can show you the location
00:48 crazylad joined #luanti-dev
00:51 MTDiscord <luatic> one sec, compiling
00:54 Sokomine thanks!
02:18 MTDiscord <luatic> https://github.com/luanti-org/luanti/pull/17308
02:19 MTDiscord Command sent from Discord by luatic:
02:19 MTDiscord !tell Sokomine you can try out #17308 ^
02:19 ShadowBot https://github.com/luanti-org/luanti/issues/17308 -- Make frame clamping more robust by appgurueu
02:20 MTDiscord <luatic> fixes the issue for me
03:14 Sokomine thank you! i'm too tired to test right now i'm afraid. i'll pass the information on and test tomorrow
03:29 turtleman joined #luanti-dev
04:00 MTDiscord joined #luanti-dev
11:59 SpaceMan1ac joined #luanti-dev
12:08 sfan5 https://box2d.org/posts/2026/06/announcing-box3d/ huh
12:21 MTDiscord <the4spaceconstants2181> yippee
18:15 MTDiscord <jordan4ibanez> IT'S REAL!
18:48 MTDiscord <.zenonseth> so, I still need to clean up my work and makes sure i didnt miss someting for backwards compat, but i might make a PR for this tomorrow - distinct from the other PR because it does tings differently (set color directly and allows for lightsource color setting too) - but ofc up to you all to decide what to do :)
19:36 YuGiOhJCJ joined #luanti-dev
20:42 lhofhansl joined #luanti-dev
20:43 lhofhansl Merging #17310 in a few.
20:43 ShadowBot https://github.com/luanti-org/luanti/issues/17310 -- ensure RemoteClient::GetNextBlocks can always make progress by lhofhansl
21:13 lhofhansl Done
21:14 lhofhansl left #luanti-dev
22:28 MTDiscord <luatic> merging #17308 #14728 in 10m
22:28 ShadowBot https://github.com/luanti-org/luanti/issues/17308 -- Make frame clamping more robust by appgurueu
22:28 ShadowBot https://github.com/luanti-org/luanti/issues/14728 -- Add hypertext support to tooltips by Wuzzy2
22:33 panwolfram joined #luanti-dev
23:11 Sokomine thanks for merging the bugfix! works great

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