| Time |
Nick |
Message |
| 00:14 |
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| 03:58 |
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| 04:00 |
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| 05:15 |
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| 05:24 |
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| 08:42 |
sfan5 |
by the way in case anyone wasn't aware we're now in feature freeze |
| 08:42 |
|
Topic for #luanti-dev is now FEATURE FREEZE IN EFFECT. Luanti (fka Minetest) core development and maintenance. Chit-chat goes to #luanti | https://dev.luanti.org/ https://irc.luanti.org/ https://github.com/luanti-org |
| 09:54 |
[MatrxMT] |
<Zughy> I can't feel the cold |
| 10:02 |
MTDiscord |
<ggepic64> Zughy are you sure you're not working from the sun ? |
| 10:04 |
sfan5 |
due to budget constraints cooling is only available for the features, but not the office space |
| 10:05 |
MTDiscord |
<ggepic64> Smart explanation |
| 10:31 |
MTDiscord |
<.zenonseth> this reply https://github.com/luanti-org/luanti/pull/17408#issuecomment-5190563507 is 100% LLM maybe with tiny modifications. Despite being pro-llm usage for coding myself, I still find this form of communication BAD. And I think now that the new guidelines were merged, it directly goes against them |
| 12:10 |
MTDiscord |
<sheriff_u3> If you all had eaten less pizza at fosdem then there would be an budget constraints. |
| 12:11 |
MTDiscord |
<sheriff_u3> *not |
| 13:30 |
MTDiscord |
<ggepic64> Well they have no choice but to include (non-)vital needs in the budget X) |
| 13:53 |
sfan5 |
only porridge for next time |
| 15:21 |
rubenwardy |
one slice each only |
| 15:58 |
sfan5 |
for #15417 I think we have to decide if we want to 1) have a coredev fix the remaining points and merge it or 2) wait for the author |
| 15:58 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/15417 -- Visual Effects Vol. 2 by GefullteTaubenbrust2 |
| 15:58 |
sfan5 |
the likely result of '2' being that we don't get it for this release |
| 16:00 |
MTDiscord |
<goodclover> are the luanti devs aware that LuaJIT is having a whole load of JS-like syntax extensions added into it's regular version ? iirc Luanti still claims PUC compatibility so this could cause some headaches. (I see no obvious way to build LuaJIT sans these features) |
| 16:01 |
MTDiscord |
<goodclover> (meaning the non-3.0 version. the additions werr backported) |
| 16:02 |
MTDiscord |
<goodclover> https://luajit.org/extensions.html#lj30_bp_syntax |
| 16:06 |
sfan5 |
I am aware at least, but it's of no concern |
| 16:06 |
sfan5 |
this is just like 'goto' and a problem for modders |
| 16:06 |
MTDiscord |
<goodclover> coolio |
| 16:07 |
sfan5 |
"problem" meaning: they need to be aware that using this extensions will make their mods incompatible with some (rare?) installations of luanti |
| 16:54 |
MTDiscord |
<wsor4035> given luanti already has a lua fork, someone could pr parity |
| 16:59 |
sfan5 |
I don't think we *want* to maintain a Lua fork actually |
| 17:02 |
Krock |
preliminary changelog: https://github.com/luanti-org/docs.luanti.org/pull/344 |
| 17:22 |
sfan5 |
rubenwardy: do you have time to look at #17405? |
| 17:22 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17405 -- Update Gradle and fix Android build scripts by sfan5 |
| 20:39 |
MTDiscord |
<.zenonseth> hey so there's a crash on a specific server, i think from a pre-existing bug that is now exposed because SSCSMs push palette into lua |
| 20:40 |
sfan5 |
already fixed, upgrade first |
| 20:41 |
MTDiscord |
<.zenonseth> ah ok, thanks |
| 21:07 |
MTDiscord |
<.zenonseth> yeah pulled, build, joined - its fixed |
| 21:16 |
MTDiscord |
<.zenonseth> hm, plain vanilla minetest_game - and Asuna (a minetest_game based agme) - my own character doesn't seem to animate at all on latest build doesn't happen in voxelibre or mineclonia though |
| 21:16 |
MTDiscord |
<.zenonseth> i mean the head pointing animates, the walking anim doesn't though - win11, just pulled, release build |
| 21:17 |
MTDiscord |
<.zenonseth> head pointing animates in a server that had that mod i guess |
| 21:17 |
sfan5 |
rubenwardy: is CDB timing out a known issue? |
| 21:18 |
rubenwardy |
Seems to working fine for me |
| 21:18 |
sfan5 |
2026-08-05 23:17:52: ERROR[CurlFetch]: HTTPFetch for https://content.luanti.org/api/packages/?type=mod&type=game&type=txp&protocol_version=52&engine_version=5.17.0-dev&hide=nonfree&hide=desktop_default failed: Timeout was reached (timeout = 20000ms) |
| 21:18 |
sfan5 |
4th time now, can't install updates |
| 21:19 |
sfan5 |
can confirm that local player animation is broken, in any case |
| 21:19 |
MTDiscord |
<.zenonseth> do you want to test out my mirror? |
| 21:20 |
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ZenonSeth joined #luanti-dev |
| 21:20 |
MTDiscord |
<.zenonseth> i mean cdb mirror |
| 21:28 |
sfan5 |
cdb access worked now 🤷 |
| 21:29 |
ZenonSeth |
ah i guess not then :P |
| 21:30 |
sfan5 |
merging #17115 in 10m or more |
| 21:30 |
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| 21:30 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17115 -- Android: read-only access to Luanti's data directory using DocumentsProvider by oong819 |
| 21:30 |
ZenonSeth |
oh come on, couldn't even let me have a bug report :) |
| 21:33 |
ZenonSeth |
or any conversation apparently. |
| 21:52 |
MTDiscord |
<luatic> pushing https://github.com/luanti-org/luanti/issues/17409#issuecomment-5197712557 in 5m |
| 21:56 |
sfan5 |
thx |
| 22:18 |
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| 22:23 |
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| 22:32 |
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