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IRC log for #luanti-dev, 2026-08-10

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All times shown according to UTC.

Time Nick Message
00:41 MTDiscord1 joined #luanti-dev
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07:00 Panquesito7_ joined #luanti-dev
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15:10 sfan5 I will now update weblate and include the string updates from #15417
15:10 ShadowBot https://github.com/luanti-org/luanti/issues/15417 -- Visual Effects Vol. 2 by GefullteTaubenbrust2
15:11 sfan5 in the worst case (PR not merged) we'll have two untranslated settings
15:38 sfan5 https://github.com/luanti-org/luanti/commits/ci/
15:46 sfan5 for some reason I can't get the client to use the 'my' language to test it, but if I copy-paste text to a box it's invisible so I'll add it to the blacklist
15:47 sfan5 pushing once CI finishes
16:26 Panquesito7 joined #luanti-dev
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17:02 Krock sfan5: FYI the CI finished
17:02 Krock and about https://github.com/luanti-org/luanti/pull/17425#discussion_r3750276589 - this sscanf does pass the underflow and sign checks
17:18 sfan5 weblate updated now
17:22 sfan5 I just don't like sscanf in general
17:30 Krock okay
18:43 Krock Might anyone who voted for "Yes" on the Visuals Vol 2 have a few minutes to spare to test the features in-world? From what I can see, it has mostly went through static analysis only.
18:47 [MatrxMT] <Zughy> Busy, can't, sorry
18:54 MTDiscord <wsor4035> i will tonight
18:55 Krock will push trivial patch https://pastebin.com/raw/T5D427CS in 20 minutes unless there are objections
18:55 Krock context: https://forum.luanti.org/viewtopic.php?p=452232#p452232
18:56 sfan5 lgtm
19:14 Krock puuuushed
20:39 red-001 joined #luanti-dev
20:40 red-001 when is the next released planned for?
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21:53 crazylad joined #luanti-dev
21:55 crazylad red-001: I think in two weeks
21:56 red-001 ah
21:57 red-001 so enforcing built-in hashes that's not in this change window?
22:06 sfan5 https://github.com/luanti-org/luanti/milestone/33
22:09 crazylad Krock: so... maybe a dumb question, but were you suggesting that #17305 could be merged in 5.17.0 too, despite the feature freeze? like, if you guys are merging that visual effects PR during a feature freeze, then couldn't this one make it in too? :P
22:09 ShadowBot https://github.com/luanti-org/luanti/issues/17305 -- Add `listimages[]` element to allow styling inventory slots with textures by CrazyladMT
22:10 crazylad it seems kinda low risk I think and it doesn't add any new strings - otherwise the formspec version would have to be again bumped for 5.18.0 (which isn't bad I guess) so modders can check support for `listimages[]`
22:19 MTDiscord <jordan4ibanez> Please merge it please I beg of you
22:19 crazylad lol
22:24 crazylad bbl
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23:45 MTDiscord <wsor4035> krock: from the pr example core.get_player_by_name("singleplayer"):set_lighting({ artificial_light = { r = 140, g = 120, b = 100 }, cdl = { offset = { x = 1, y = 1, z = 1 }, slope = { x = -1, y = -1, z = -1 }, power = { x = 2, y = 2, z = 2 } }, vignette = { dark = 0, bright = 2, power = 0.5 }, volumetric_light = { beta_r0 = { x = 2, y = 1, z = 0.5 } }, foliage_translucency = 4.0, specular_intensity = 4.0 })
23:45 MTDiscord <wsor4035> is the example supposed to look like this?
23:45 MTDiscord <wsor4035> https://cdn.discordapp.com/attachments/747163566800633906/1536520903964368956/image.png?ex=6a7bb41a&amp;is=6a7a629a&amp;hm=814fbd7f1040ad606ca997f115cd3032e0768adfea1e90272446bc8080b80acf&amp;

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