| Time |
Nick |
Message |
| 00:42 |
MTDiscord |
<sheriff_u3> Herowl: This has already been put forward to the Voxelibre devs as a bug, I currently have got an issue and pr open to fix it. Should (hopefully) be included in the next release. |
| 01:19 |
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| 03:22 |
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| 03:35 |
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| 03:42 |
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| 03:58 |
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| 06:14 |
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| 06:14 |
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Topic for #luanti-dev is now Luanti (fka Minetest) core development and maintenance. Chit-chat goes to #luanti | https://dev.luanti.org/ https://irc.luanti.org/ https://github.com/luanti-org |
| 08:22 |
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| 08:47 |
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| 10:02 |
red-001 |
do we still support Windows vista/xp? |
| 10:03 |
red-001 |
could actually switch the Windows code over to BCryptGenRandom if not |
| 10:38 |
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| 10:40 |
red-001 |
does anyone know why we use integer keys for the Lua registry? |
| 10:40 |
red-001 |
we are like one luaL_ref away from having a very bad time with that |
| 10:42 |
red-001 |
luaL_ref grabs it seems the first free integer reference from the registry, so if that's ever called and not all the references are setup it would be quite bad |
| 10:45 |
Krock |
We're considering to officially drop 8.1 because it is end of life |
| 10:45 |
Krock |
not sure where that was discussed |
| 10:51 |
red-001 |
okay I'll drop XP support from the RNG PR then |
| 10:51 |
red-001 |
the vista+ API is nicer |
| 10:55 |
red-001 |
also that integer reference |
| 10:56 |
red-001 |
how would people feel about keeping track of the highest registry key we want, and immediately filling it up after newstate? |
| 10:57 |
red-001 |
it's really not supported either way, but at least this would work fine with PUC Lua even if a registry entry is missing, I think we might have issues with CSM or any other environment that doesn't use all the keys right now without knowing it |
| 11:24 |
sfan5 |
what stops us from just adding a few dummy references "guard page" like |
| 11:31 |
red-001 |
is that not what I suggested |
| 11:31 |
red-001 |
yeah I think it's a workable solution |
| 11:31 |
red-001 |
fill it up lightuserdata guard objects |
| 11:32 |
red-001 |
s/it up/it up with |
| 11:37 |
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| 11:56 |
red-001 |
#17496 trivial fix for that numerical index thing |
| 11:56 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17496 -- Reverse RDIX entries used by the engine by red-001 |
| 11:57 |
red-001 |
okay there's a typo to fix there clearly |
| 11:59 |
red-001 |
okay interesting the unit tests are not passing |
| 12:02 |
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| 16:42 |
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| 17:45 |
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| 17:52 |
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| 17:55 |
siliconsniffer |
Should all actions on a dialog close it? That seems to be the established convention, except for the error dialog. |
| 18:08 |
red-001 |
I think so, but I already voiced that view before |
| 21:41 |
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| 21:42 |
MTDiscord |
<herowl> @sheriff_u3 In case you haven't noticed, I merged your PR 😄 I just don't like not knowing why the crash was happening in the first place. Hotfix release is of course coming soon™, I just want to throw in together fixes for some other quite important issues. |
| 21:43 |
MTDiscord |
<herowl> That's also why I brought it up in the engine dev channel, I wanted to know if Luanti has changed anything important about mod load order or such |
| 22:30 |
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| 22:31 |
Sheriff_U3 |
herowl: Oh I thought you were just some user lol |
| 22:33 |
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