| Time |
Nick |
Message |
| 03:12 |
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| 04:00 |
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| 05:27 |
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| 08:07 |
Krock |
will merge #17667 #17668 #17682 in 20 minutes |
| 08:07 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17667 -- Fix for objects (that are marked for deactivation) being lost at server shutdown by paradust7 |
| 08:07 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17668 -- shell.nix: add libzip by bjorn |
| 08:08 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17682 -- Android: report unzip result from onHandleIntent instead of onDestroy by 9LJ9 |
| 08:12 |
ZenonSet- |
ok I guess I'll apply my comment suggestion early then :) |
| 08:13 |
Krock |
oops. sorry. Will wait. |
| 08:14 |
ZenonSet- |
no problem, its the one you pinged me about (no idea what's going on with my username btw) - if you can just have a quick look to see if it makes sense? |
| 08:15 |
Krock |
sure. I don't know why I copied that number to my "merge list" |
| 08:19 |
Krock |
seems fine |
| 08:21 |
ZenonSeth |
thx, approved |
| 08:22 |
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| 08:28 |
Krock |
merging ... |
| 08:31 |
Krock |
done |
| 08:47 |
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| 09:34 |
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| 10:13 |
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| 17:40 |
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| 18:23 |
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| 19:06 |
ZenonSeth |
so I had replied to #17640 - it was 4.3K lines of changes, now its over 5K. It's not addressing a raised issue, just jumping into a huge implementation. I'm thinking this might be a possible close? any other opinion? unless this was somehow a known/discussed idea? |
| 19:06 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/17640 -- [PoC] Node modifiers by andriyndev |
| 19:07 |
sfan5 |
haven't looked at it yet |
| 19:07 |
ZenonSeth |
if you do, grab a cup of coffee/tea and settle in for a long read |
| 19:10 |
sfan5 |
normally we should discuss large changes in an issue first so nobody wastes time implementing something that we don't want |
| 19:11 |
ZenonSeth |
yep i told them that last week >This probably should have been an issue before going straight to implementation. |
| 19:21 |
sfan5 |
left a comment |
| 19:23 |
ZenonSeth |
thx |
| 21:05 |
celeron55 |
that seems similar to a proof-of-concept I did ages ago |
| 21:05 |
celeron55 |
mine was able to override any node definition fields in node metadata |
| 21:06 |
celeron55 |
this one seems like an overcomplicated version of that, at least API wise |
| 21:07 |
celeron55 |
https://github.com/luanti-org/luanti/compare/master...celeron55:minetest:meta_set_nodedef_2 |
| 21:08 |
celeron55 |
ha, mine was only 2.6k added lines |
| 21:09 |
celeron55 |
and most of it is a new node definition serialization format suitable for this purpose |
| 21:10 |
celeron55 |
(it's a compact binary one with focus on cross-version compatibility) |
| 21:15 |
ZenonSeth |
i like the idea of metadata for some things ilke light level more. Others like texture selection or node selection, we already have potential solutions for with param2 as was mentioned in PR. I still think the PR is just going to take way too much time to review to get it merged at 5k+ now |
| 23:34 |
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