Time |
Nick |
Message |
00:04 |
|
sinvet joined #luanti |
00:16 |
|
wew joined #luanti |
00:20 |
|
wew joined #luanti |
00:28 |
[MatrxMT] |
<Blockhead256> > `""` The player's hand |
00:28 |
[MatrxMT] |
<Blockhead256> > Its rage and tool capabilities ... |
00:28 |
[MatrxMT] |
<Blockhead256> I didn't know sam's super strength was powered by sheer rage |
00:51 |
|
wew joined #luanti |
01:09 |
|
FileX joined #luanti |
01:59 |
|
silverwolf73828 joined #luanti |
02:40 |
|
CRISPR joined #luanti |
02:46 |
|
amfl2 joined #luanti |
03:33 |
|
FileX joined #luanti |
04:00 |
|
MTDiscord joined #luanti |
04:00 |
|
SFENCE joined #luanti |
04:25 |
|
SFENCE joined #luanti |
04:28 |
|
sparky4 joined #luanti |
05:13 |
|
alpiquero joined #luanti |
05:35 |
|
alpiquero joined #luanti |
07:10 |
|
MiniontobyPI joined #luanti |
07:12 |
|
FileX joined #luanti |
08:16 |
|
SliverFlowCipher joined #luanti |
08:37 |
|
Verticen joined #luanti |
08:51 |
|
FileX joined #luanti |
09:01 |
|
mentatbashar joined #luanti |
09:03 |
|
FileX joined #luanti |
09:21 |
[MatrxMT] |
<Bracket> Creative mode is just sam being angry |
09:52 |
|
FileX joined #luanti |
09:58 |
|
FileX joined #luanti |
10:24 |
|
ireallyhateirc joined #luanti |
10:32 |
|
jaca122 joined #luanti |
10:37 |
|
alpiquero joined #luanti |
10:47 |
|
mrkubax10 joined #luanti |
10:55 |
|
est31 joined #luanti |
11:48 |
|
jadedctrl joined #luanti |
11:53 |
|
jadedctrl_ joined #luanti |
12:55 |
|
SliverFlowCipher joined #luanti |
13:23 |
|
Guest26 joined #luanti |
13:26 |
|
Guest56 joined #luanti |
14:02 |
|
SFENCE joined #luanti |
14:08 |
|
Desour joined #luanti |
14:59 |
|
SFENCE joined #luanti |
15:15 |
|
SFENCE joined #luanti |
15:36 |
|
SFENCE joined #luanti |
15:41 |
|
mentatbashar joined #luanti |
15:55 |
|
est31 joined #luanti |
16:02 |
|
alpiquero joined #luanti |
16:17 |
|
SFENCE joined #luanti |
16:24 |
|
SFENCE joined #luanti |
16:28 |
|
ireallyhateirc joined #luanti |
16:39 |
whosit |
is it ok to remove callbacks or change them directly through core.registered_on_* tables? API is not clear about that... |
16:40 |
sfan5 |
valid thing to do |
16:40 |
sfan5 |
but avoid doing that unless you have to |
16:40 |
|
SFENCE joined #luanti |
16:41 |
whosit |
it's for live module reloading (rapid prototyping), so... |
16:41 |
whosit |
(don't like restarting the game each time) |
16:42 |
whosit |
would be helpful if core.register_on_* returned a handle I can use for that too :p |
16:46 |
|
SFENCE joined #luanti |
16:48 |
|
Talkless joined #luanti |
16:50 |
|
kamdard joined #luanti |
16:55 |
whosit |
also, if I add prefix entity name with ":", it allows me to bypass all naming conventions and module name prefixing, that's intended? |
16:57 |
whosit |
ah, I found this: https://github.com/luanti-org/luanti/blob/master/doc/lua_api.md#naming-conventions |
16:58 |
whosit |
so, this is intended. |
17:07 |
|
SFENCE joined #luanti |
17:22 |
|
Guest4 joined #luanti |
17:33 |
|
SFENCE joined #luanti |
17:35 |
|
SFENCE joined #luanti |
17:38 |
|
erstazi_ joined #luanti |
17:39 |
|
SFENCE joined #luanti |
17:43 |
|
___nick___ joined #luanti |
17:48 |
|
Desour joined #luanti |
17:50 |
|
SFENCE joined #luanti |
17:50 |
|
erstazi joined #luanti |
17:51 |
[MatrxMT] |
<Blockhead256> the idea is that it's allowed so that mods can register on behalf of other mods using an API |
17:51 |
[MatrxMT] |
<Blockhead256> well, that's my perspective anyway |
17:54 |
|
erstazi joined #luanti |
18:02 |
|
Leopold joined #luanti |
18:05 |
|
exoticalexo joined #luanti |
18:05 |
Krock |
exoticalexo: people provide the full error message though pastebin.com or a similar service |
18:09 |
exoticalexo |
https://pastebin.com/TVWDbmM3 |
18:11 |
|
exoticalexo joined #luanti |
18:13 |
|
___nick___ joined #luanti |
18:14 |
Krock |
exoticalexo: did you successfully install luasocket though luarocks? from what I understood so far, this should be feasible using "luarocks --lua-version 5.1 install luasocket" |
18:15 |
Krock |
note that LUa 5.2 is not necessarily compatible with Lua 5.1 (which Luanti/Minetest uses) |
18:16 |
exoticalexo |
I’m using lua 5.4 |
18:17 |
|
Verticen joined #luanti |
18:17 |
exoticalexo |
And luarocks 3.11.1 |
18:18 |
sfan5 |
luanti uses either lua 5.1 or luajit, so that won't work |
18:19 |
exoticalexo |
So I downgrade Lua 5.r to 5.1? |
18:19 |
exoticalexo |
*4 |
18:19 |
Krock |
just try it |
18:20 |
exoticalexo |
So yes? |
18:20 |
[MatrxMT] |
<Blockhead256> not even "Not necessarily compatible" but "definitely not compatible" with 5.1 |
18:20 |
[MatrxMT] |
<Blockhead256> *>5.1 |
18:21 |
MTDiscord |
<vejou> so luanti is 5.1 so you should try 5.1 |
18:22 |
exoticalexo |
Ok |
18:22 |
|
mrkubax10 joined #luanti |
18:25 |
[MatrxMT] |
<Luantis> All hi |
18:25 |
[MatrxMT] |
<vejou> hi |
18:26 |
[MatrxMT] |
<Luantis> 😊 |
18:38 |
exoticalexo |
The lua version should be 5.1.4 right? |
18:39 |
ROllerozxa |
have you built luanti yourself? |
18:41 |
Krock |
windows user. no. they're trying to grab the luasocket dll somehow |
18:41 |
ROllerozxa |
the official luanti windows builds don't support loading native lua libraries since luajit is statically linked |
18:41 |
Krock |
huh? you can still use require() |
18:43 |
exoticalexo |
So do I use luasocket 2.x or 3.x? |
18:43 |
ROllerozxa |
and it will error since lua51.dll does not exist, and the symbols statically linked inside the exe aren't compatible |
18:43 |
ROllerozxa |
from the luajit docs: |
18:43 |
Krock |
> Version 3.1.0-1 of LuaSocket was uploaded 2 years ago. For lua >= 5.1 |
18:43 |
ROllerozxa |
> Since Windows symbols are bound to a specific DLL name, you need to link to the lua51.dll created by the LuaJIT build (do not rename the DLL). You may link LuaJIT statically on Windows only if you don't intend to load Lua/C modules at runtime. |
18:44 |
Krock |
oh I see. It's because the library itself depends on lua51.dll |
18:44 |
Krock |
you could probably have both - Luanti with statically linked and the lua51 DLL for modules at runtime |
18:44 |
Krock |
(as long the versions match) |
18:45 |
exoticalexo |
So is it supposed to be this complicated to setup IRC without luarocks to install IRC’s luasocket requirement? |
18:45 |
ROllerozxa |
exoticalexo: most people don't run servers on windows, where you'd use the IRC mod |
18:46 |
Krock |
either Windows is developer-unfriendly, or it's overly annoying to use because the developers primarily focus on Linux. Maybe both applies. |
18:47 |
exoticalexo |
So I rather need a linux vps or machine to install IRC without a bunch of hassle? |
18:47 |
Krock |
or WSL |
18:49 |
exoticalexo |
Probably? |
18:51 |
[MatrxMT] |
<Bracket> why are there so many windows apps then |
18:53 |
Krock |
@Bracket The world of FLOSS is slightly different to what corporations work with and target. |
18:53 |
exoticalexo |
Bloatware that Microsoft wants for some apparent reason. |
19:07 |
|
SFENCE joined #luanti |
19:09 |
SwissalpS |
/4 |
19:11 |
exoticalexo |
¿ |
19:37 |
|
erle joined #luanti |
20:09 |
|
silverwolf73828 joined #luanti |
20:23 |
|
kamdard joined #luanti |
21:32 |
|
sinvet joined #luanti |
22:09 |
|
Kimapr joined #luanti |
22:35 |
|
panwolfram joined #luanti |