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02:28 |
cheapie |
https://cheapiesystems.com/media/2025-04-23%2021-27-11.webm |
02:29 |
cheapie |
(inspired by https://www.reddit.com/r/ShittySysadmin/comments/1g8i6um/we_take_our_network_physical_security_seriously/ ) |
03:02 |
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11:40 |
MinetestBot |
[git] srifqi -> luanti-org/luanti: Android: Persistent notification while ingame (#13125) 3e5d978 https://github.com/luanti-org/luanti/commit/3e5d9782cc4fbbb36a28aed42f9644b125c95d18 (2025-04-24T11:38:52Z) |
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14:00 |
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15:19 |
MinetestBot |
[git] kneekoo -> luanti-org/luanti: Translated using Weblate (Romanian) ee50f7c https://github.com/luanti-org/luanti/commit/ee50f7ccf3e7e7e25cc329b25487209ccf458a14 (2025-04-24T14:40:46Z) |
15:19 |
MinetestBot |
[git] FromKaniv -> luanti-org/luanti: Translated using Weblate (Ukrainian) 3f295ac https://github.com/luanti-org/luanti/commit/3f295acbc6a364e1d322e78eb64b4e12c10d3b66 (2025-04-24T14:40:46Z) |
15:19 |
MinetestBot |
[git] 109247019824 users.noreply.hosted.weblate.org -> luanti-org/luanti: Translated using Weblate (Bulgarian) 8aa043f https://github.com/luanti-org/luanti/commit/8aa043fa9a8049b43454032de0bc89c13348cf80 (2025-04-24T14:40:46Z) |
15:19 |
MinetestBot |
[git] peter pluk.dk -> luanti-org/luanti: Translated using Weblate (Danish) 74804e3 https://github.com/luanti-org/luanti/commit/74804e3d11cbbe709dd560523408a3aa6d73219d (2025-04-24T14:40:46Z) |
15:19 |
MinetestBot |
[git] (16 newer commits not shown) |
15:44 |
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18:08 |
MinetestBot |
[git] minlemon -> luanti-org/luanti: Replace broken "What is Minetest?" link with archived copy 3497722 https://github.com/luanti-org/luanti/commit/3497722a9d9e5986afccc8d2c55e816c445fd245 (2025-04-24T18:07:51Z) |
18:10 |
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18:22 |
cheapie |
[13:22:12] <VE-Creative> # Server: version: 5.11.0 | game: Dreambuilder Game | uptime: 11h 13min | max lag: 0.0343s | clients: User11, cheapie, nikola |
18:22 |
cheapie |
I think the further lag reduction efforts are working |
18:36 |
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19:08 |
cheapie |
New environmentally friendly engine, exhaust is just clean air: https://cheapiesystems.com/media/2025-04-24%2014-07-07.webm |
19:10 |
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20:48 |
pgimeno |
I'd like to request a feature to WorldEdit, a command //calc similar to //lua, which evaluates the given expression and PMs you the result |
20:48 |
pgimeno |
sorry to post it here, I'm not on GitHub |
20:49 |
sfan5 |
unprivileged or why not use //lua? |
20:50 |
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20:50 |
pgimeno |
why not //lua, because it's a shortcut to make it easier to check values |
20:50 |
sfan5 |
//lua =1 + 2*3 does exactly what you want, in case you didn't know |
20:51 |
pgimeno |
oh then I'm feeling stupid |
20:51 |
sfan5 |
it's recent feature |
20:51 |
sfan5 |
somewhat |
20:51 |
pgimeno |
thanks, yeah that covers it |
21:09 |
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21:35 |
ireallyhateirc |
Is there a way to make sure a piece of code runs after the world is started completely? |
21:35 |
ireallyhateirc |
I usually use minetest.after(2, something) for this |
21:46 |
sfan5 |
define completely |
21:48 |
ireallyhateirc |
when or after first blocks emerge and the player appears |
21:49 |
ireallyhateirc |
so when core.get_gametime() actually starts returning a number |
21:49 |
cheapie |
Does core.register_onjoinplayer() and just ignoring players after the first one do what you want? |
21:51 |
ireallyhateirc |
it should I guess, did not think about it |
21:52 |
ireallyhateirc |
I know from experiments that minetest.after with numbers below 2 can get buggy |
21:52 |
ireallyhateirc |
not all stuff is loaded properly |
21:53 |
ireallyhateirc |
though core.register_onjoinplayer() doesn't take into account an empty server |
21:55 |
cheapie |
There's also the option of just sitting in a core.after(1,...) loop until you see what you want |
21:58 |
ireallyhateirc |
well if there's no "proper" way of doing that then I'll probably stick to my proven hack |
22:05 |
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22:05 |
MTDiscord |
<jordan4ibanez> On step trigger function on run delete reference or block with return on bool check |
22:08 |
MTDiscord |
<jordan4ibanez> Turn it into an api, if you want. Dump multiple functions into array, run, delete array, block. Can be used in multiple mods at once etc |
22:35 |
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