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IRC log for #luanti, 2025-05-08

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All times shown according to UTC.

Time Nick Message
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12:53 [MatrxMT] <Zughy (@zughy_boi:matrix.org)> Hey there. I'm working on a main menu and I was wondering how to print the error message when logging on a server but the connection is refused (e.g. wrong password, whitelist). I can't seem to find anything in the docs
12:53 [MatrxMT] <Zughy (@zughy_boi:matrix.org)> It prints in console but I want to show it inside the client
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13:35 [MatrxMT] <Blockhead256> C'mon Europeans! We have a few mods with north american/MUTCD style road signs, but none with Vienna Convention signs??
13:37 ireallyhateirc I'm going to make some Polish road signs for my game later but that most likely won't go well with MTG, etc.
13:40 [MatrxMT] <Blockhead256> I forgot the people, is this Perfect City or another?
13:44 ireallyhateirc yes I'm the sole author of Perfect City which is only on codeberg because there's nothing much to see yet
13:45 ireallyhateirc right now I'm mostly sitting in blender doing character design
13:48 ireallyhateirc I'm trying to figure out the art style and featuers of the rig needed for animation
13:48 sfan5 as an european the signs on VE-Creative feel very foreign
13:49 ireallyhateirc though I'm not planning doing 1:1 set of road signs because I'm aiming for a surreal horror
13:49 [MatrxMT] <Blockhead256> honestly having different competing sign standards on one server could really help create the feeling of going to different places
13:50 [MatrxMT] <Blockhead256> are you thinking maybe of cursed road signs, like a green stop sign or a traffic light that does invalid colour combinations?
13:52 sfan5 make a place that only uses the bottom of these languages https://upload.wikimedia.org/wikipedia/commons/f/f0/Winnipeg_Forks_-_Trilingual_Plaque.jpg
13:53 [MatrxMT] <Blockhead256> they do have multilingual stop signs with iniktitut
13:54 ireallyhateirc Blockhead256, are these questions directed towards me?
13:54 ireallyhateirc or are they general
13:55 [MatrxMT] <Blockhead256> directed at you for perfect city
13:56 ireallyhateirc the main character does not have a driving license so to him these signs will be somewhat off
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13:56 ireallyhateirc https://en.wikipedia.org/wiki/Road_signs_in_Poland
13:57 ireallyhateirc I'm going to have this: https://en.wikipedia.org/wiki/Road_signs_in_Poland#/media/File:PL_road_sign_A-30.svg
13:57 ireallyhateirc but with a question mark instead
13:59 [MatrxMT] <Blockhead256> where does the horror element come into perfect city? being lost and confused?
14:01 ireallyhateirc 1. being lost 2. losing identity 3. world falling apart 4. not being able to tell reality from delusions 5. monsters and other things out of a fever dream
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17:24 cheapie sfan5: Visit Bonnthal (on VE-Creative) sometime, they approximate European signage there
17:24 cheapie The "Cityknot" travelnet next to the spawn has that area as an option
17:26 cheapie https://cheapiesystems.com/media/images/screenshot_20250508_122554.png
17:26 cheapie Kind of a mix in some areas
17:27 [MatrxMT] <Blockhead256> are those digiline screens?
17:27 cheapie yes
17:27 [MatrxMT] <Blockhead256> lol
17:27 cheapie At least those use [png now instead of [combine :P
17:28 [MatrxMT] <Blockhead256> it's uh yeah it's a feature. The superior European signs can be changed at any time!
17:31 cheapie Newer digiscreens (or at least those that have had the image changed semi-recently) also use compression in those PNGs, they used to not
17:32 cheapie The original [png implementation in them was synchronous and used compression level 0 - a few weeks ago I changed it so that it's async and initially compression level 1, but if the image isn't changed for 5 seconds then it spins up another async job to recompress it at level 9
17:33 cheapie The end result being that digiscreens showing static images like that (so long as they were set up after that change) end up just storing the image at compression level 9
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18:38 [MatrxMT] <Blockhead256> Hmm, why not have a transparent digiscreen option too?
18:38 [MatrxMT] <Blockhead256> I think there are some real transparent displays: TVs
18:39 [MatrxMT] <Blockhead256> to not troll you too hard it would need to not be transparent when you place it though :P
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