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IRC log for #luanti, 2025-06-14

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All times shown according to UTC.

Time Nick Message
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14:14 Helenah How do I get a sonic screwdriver into an item frame? It seems to apply its functionally to the frame instead, I did try sneaking to get around this.
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14:32 [MatrxMT] <Blockhead256> it's probably not possible, since the item's on_rightclick will take precence over the node's
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14:32 [MatrxMT] <Blockhead256> precedence
14:33 cheapie Does //luatransform count as a method?
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17:29 Helenah Blockhead256: Could the admin change the metadata on a node? He often does that.
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17:31 Helenah What are the hurdles with implementing multiworld?
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17:35 Helenah I understand Luanti is single threaded, how difficult do you believe that will be to change? Are there any plans to change it? Are you aware that the more things a server has to do in a timely manner, the more chance of lag and tasks stacking up?
17:36 Helenah What do you plan to do about terrible formspec implementation?
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18:47 [MatrxMT] <y5nw> Helenah: Formspec replacement: #14263; also Luanti provides an async environment API now
18:47 ShadowBot https://github.com/luanti-org/luanti/issues/14263 -- [NO SQUASH] Create new UI API (Formspec/HUD replacement) by v-rob
18:51 sfan5 luanti was never single threaded
18:51 sfan5 but the main logic generally runs in a single thread
18:54 cheapie Helenah: There are already several mods (celevator and digiscreen, out of the ones I've made) that use the async environment to do things in other threads
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