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	| 12:39 | 
	MTDiscord | 
	<56independent> is there a way to entirely disable mapgen - that is, not just set it to signlenode but instead prevent it modifying any blocks? i'e been ahving a provlem with abckups and i've been thinking maybe re-visitng whatit thinks arer unloaded areas could help | 
        
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	[MatrxMT] | 
	<birdlover32767> try setting `mapgen_limit` to 0 in the world's mapmeta.txt | 
        
	| 15:08 | 
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	| 15:09 | 
	MTDiscord | 
	<56independent> ooh thanks | 
        
	| 15:11 | 
	MTDiscord | 
	<56independent> nop,e it still generats land it seems | 
        
	| 15:11 | 
	MTDiscord | 
	<56independent> even at 3000, 10, 3000 | 
        
	| 15:12 | 
	MTDiscord | 
	<56independent> akh, it changed itself to 37000 | 
        
	| 15:14 | 
	MTDiscord | 
	<56independent> omg wow thanks | 
        
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	| 22:48 | 
	erle | 
	i think the near_plane value is simply wrongly assigned | 
        
	| 22:49 | 
	erle | 
	unless i am mistaken, it should depend on some GPU property, instead it depends on “are you on desktop or android” | 
        
	| 22:51 | 
	erle | 
	oh, i am stupid! in line with recent development philosophy, the near plane value should ofc be set by the server (i.e. the mod/game developer), so that it can control the graphics better! | 
        
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