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IRC log for #luanti, 2025-09-02

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All times shown according to UTC.

Time Nick Message
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01:29 [MatrxMT] <Blockhead256> xban2 supports offline banning iirc
01:30 [MatrxMT] <Blockhead256> using the built-in banning tools is never really considered sufficient for a public server, not in Minecraft and not in Luanti
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02:42 repetitivestrain has anyone noticed another manner in which the built-in biome system is completely dysfunctional
02:43 [MatrxMT] <Blockhead256> probably not, the guts of the biome system aren't even that well understand by biome mod(-pack) authors
02:43 repetitivestrain namely that decorations registed for an underground biome do not generate in areas covered by the said biome if it appears in the same mapchunk as another biome with a greater Z range
02:43 repetitivestrain Y range*
02:43 [MatrxMT] <Blockhead256> "here's your voronoi, have fun"
02:43 repetitivestrain and that biome encompasses the surface of the mapchunk
02:44 [MatrxMT] <Blockhead256> so underground biomes very close to the surface don't generate properly?
02:44 repetitivestrain decorations don't generate there, yes
02:44 [MatrxMT] <Blockhead256> the biggest place that would be a problem might be at the beach?
02:44 repetitivestrain and i suspect this is because each chunk's biomemap is 2d and is populated with values evaluated at the surface height
02:45 [MatrxMT] <Blockhead256> or actually, no, there should only be air above the near-shore
02:45 [MatrxMT] <Blockhead256> oh yeah, well, a 2D map doesn't cover what is actually 3D properly if there's a cave just underground
02:46 repetitivestrain the problem is that lush caves in mineclonia must generate above sea level or cannot generate at all at positions where the surface level is above sea level
02:47 [MatrxMT] <Blockhead256> should that read "and" instead of "or"?
02:48 repetitivestrain no, it's a disjunction.  they must be defined so as to generate above sea level, for otherwise they cannot generate below surface level at all
03:07 repetitivestrain https://github.com/luanti-org/luanti/issues/13440
03:07 repetitivestrain it's this issue, only it affects decoration placement also
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