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[MatrxMT] |
<Blockhead256> gotta catch 'em all, errormon |
01:08 |
user2_ |
i prefer to use the term 'debugging' |
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MinetestBot |
[git] jeppebundsgaard -> luanti-org/minetest_game: Translation into Danish (#3209) ac2bc0f https://github.com/luanti-org/minetest_game/commit/ac2bc0f52118230eb4dd50567c30a47e9bd3a31e (2025-09-16T13:52:00Z) |
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Topic for #luanti is now The official Luanti (formerly Minetest) channel | General, player and modding discussion is on-topic. If in doubt, post here | Responses may take a while, be patient | Rules: https://dev.luanti.org/irc/#rules | Development: #luanti-dev | Server list: https://luanti.org/servers | IRC logs: https://irc.luanti.org/ |
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[MatrxMT] |
<birdlover32767> why is blank.png 30 bytes bigger than bubble_gone.png in the default pack |
20:39 |
sfan5 |
poorly optimizedc |
20:39 |
[MatrxMT] |
<birdlover32767> why would optipng optimize one but not the other |
20:40 |
sfan5 |
someone didn't optimize one of them, I assume |
20:56 |
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21:03 |
jonadab |
Someone probably didn't think 30 bytes was worth saving. (Which may or may not be true, depending on how frequently it gets transmitted; I don't happen to know.) |
21:05 |
jonadab |
It's actually kinda refreshing to see a question like that come up. In my work with the NetHack codebase, there are a lot of instances of people asking why something is done in a horrible fiddly unmaintainable way, and the answer is usually "it saved several bytes on the size of the game binary, which was a big deal in 1982." |
21:07 |
jonadab |
In this case (a PNG image), there's probably no downside to optimizing it, if someone can be bothered. |
21:07 |
jonadab |
(Especially a _blank_ PNG image. It's really hard to imagine a downside to optimizing that.) |
21:08 |
jonadab |
At worst, you're wasting however much of your time you spend doing it. Which, assuming you already know how to do PNG optimization, is likely not much. (And if you don't know how, it's worth learning just for the personal enrichment, IMO.) |
21:22 |
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21:23 |
MTDiscord |
<nathan4220776> The true "optimization" is to use a lossless webp (if minetest/whatever else is able to do so). |
21:29 |
sfan5 |
this file does not get transmitted at all |
21:29 |
sfan5 |
with the exception of downloading luanti itself |
21:31 |
jonadab |
sfan5: Ah, I expect that explains why someone didn't bother to optimize it. |
21:43 |
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22:07 |
luatic |
out of curiosity: it turns out that blank.png contains two chunks, PLTE and tRNS, which aren't really necessary. |
22:07 |
luatic |
but this is the kind of extremely small constant overhead that is hardly worth optimizing. |
22:07 |
luatic |
it's about as important as someone having forgotten a trailing period in a code comment :p |
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