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IRC log for #luanti, 2025-09-28

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All times shown according to UTC.

Time Nick Message
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01:55 repetitivestrain Krock: https://paste.centos.org/view/303d820e
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02:50 [MatrxMT] <Blockhead256> https://github.com/luanti-org/luanti/issues/10770
02:50 [MatrxMT] <Blockhead256> https://forum.luanti.org/viewtopic.php?p=406391#p406391
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03:32 sofar FWIW I've shut down the PRMS (Public Remote Media Server) that I was operating. It's been 6 months since the client side API change made it no longer feasible. It was fun while it lasted. I'd love to think about a future solution to the remote media problem but right now there isn't any reason to keep it running (it's almost entirely unused now due to said API changes).
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06:00 repetitivestrain luantiserver is crashing with /export/home/jw/EXPUNGED/minetest/src/server.cpp:1426: void Server::Send(NetworkPacket*): A fatal error occurred: Server::Send() missing
06:01 repetitivestrain since i updated to a version of the engine with particle packet batching
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08:49 sfan5 any specific repro steps?
08:56 repetitivestrain sfan5: i'm afraid not, as it just struck spontaneously on the first occasion a player left my server after updating to a version with the particle batching commit
09:06 Krock https://github.com/luanti-org/luanti/blob/5.14.0-rc1/src/server.cpp#L1426
09:07 Krock https://github.com/luanti-org/luanti/blob/5.14.0-rc1/src/server.cpp#L1652-L1655
09:09 Krock the PlayerSAO check on L1621 should already ensure that the Peer ID is ready if the player is still joining (e.g. loading media)
09:10 repetitivestrain the crash occurred as a player was leaving, if it's of any assistance
09:10 repetitivestrain Krock: btw, in reply to yesterday's question: https://paste.centos.org/view/303d820e
09:11 Krock repetitivestrain: thanks. I'll open a PR for that.
09:11 repetitivestrain Much appreciated
09:13 Krock PlayerSAO::disconnected() should probably unlink itself from RemotePlayer and be deleted afterwards
09:18 Krock yeah. that should fix it. the SAO is cleaned up according to m_known_by_count
09:21 repetitivestrain https://paste.debian.net/1398481/
09:21 repetitivestrain stack trace, if it helps
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09:56 Krock repetitivestrain: https://pastebin.com/raw/w1gbkhUn
09:57 Krock unfortunately, the code is quite dependent on PlayerSAO while RemotePlayer already had PEER_ID_INVALID, thus a future-proof solution might have to be done later
09:57 Krock s/ had / has /
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11:11 Krock repetitivestrain: I adjusted the indent level of your patch and proposed it in #16524. Would you please be so nice to check whether the diff above fixes your "error on leave" issue?
11:11 ShadowBot https://github.com/luanti-org/luanti/issues/16524 -- Mapgen: Correct border block criteria by SmallJoker
11:14 Krock (GitHub still does not show the correct authorship in the first tab, but works properly in the "Commits" tab)
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16:57 user2_ almost 90 PRs open
16:58 Krock user2_: get it to 100
16:58 Krock you can do it. I have faith in you.
16:58 Krock JUST DO IT
16:58 user2_ i cant... i need a github account :D:
16:58 Krock open a PR on CodeBerg or so
16:59 user2_ i probably need an account there too
16:59 Krock yes, collaboration generally requires accounts. As for IRC... optional.
17:00 user2_ i'm still not sure if mine is registered properly...
17:01 identity user2_: you are not identified
17:01 [MatrxMT] <birdlover32767> i mean it's clear enough by the messages imo
17:02 user2_ afaik, it means anyone could take my account
17:02 Krock > Registered : Mar 24 11:31:46 2024 +0000 (1y 26w 6d ago)
17:02 user2_ uh yeah that wasn't me...
17:03 user2_ ;-;
17:04 user2_ i'l have to find a user(number)_ account that isn't taken
17:05 Krock rename to username_taken 8)
17:05 Krock use 8 asterisks as you password so that you cannot get hacked
17:05 user2_ that's all that passwords are anyway, just asterisks
17:06 user2_ totally
17:06 Krock hunter2
17:06 user2_ ima just keep trying user(number)_ accounts
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17:13 user2_ now... is this one taken...
17:13 user2_ wait-
17:14 user2_ i didnt even switch it -_-
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17:16 user2_ did it work now?
17:16 user2_ ...
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17:25 user2_ well uh... i cant figure it out, ig i will just stick with this one ;-;
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