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IRC log for #luanti, 2025-10-15

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All times shown according to UTC.

Time Nick Message
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02:40 [MatrxMT] <Blockhead256> the particular gradient on former Luanti didn't look good, but I will not have the general idea of gradients besmirched
02:41 user333_ i do think the gradients on mid-2000-style windows looked nice
02:41 user333_ speaking of windows, support for windows 10 ended today after just over 10 years
02:45 [MatrxMT] <Blockhead256> 11 should be so lucky as to get 11 years :P
02:46 [MatrxMT] <Blockhead256> yeah, we were discussing it in the Matrix off-topic
02:46 [MatrxMT] <Blockhead256> I couldn't properly say, didn't Luanti builds for windows stop working on windows 7 some time ago?
02:46 user333_ that was 5.7 iirc
02:46 [MatrxMT] <Blockhead256> R.I.P.
02:46 user333_ still works on windows 8 afaik
02:47 user333_ i personally tested the latest version to run on winXP: 5.5.1
02:47 user333_ no
02:47 user333_ 5.1.1
02:47 [MatrxMT] <Blockhead256> I used windows 7 for 4 years after EOL, until python and chromium embedded framework dropped out, that was a deathknell
02:47 user333_ ;-;
02:48 user333_ are there any plans to drop support for 8/8.1/10? (i hope not)
02:55 user333_ to be clear, i meant is there any plan to drop support for MT on said platforms
02:55 [MatrxMT] <Blockhead256> I'm not abreast of it all, one would have to check the active issues and PRs, but, these things are discussed before they happen
03:07 user333_ i wouldn't be against bringing back support for windows 7 if enough people start using it again (which has been happening recently)
03:07 [MatrxMT] <Blockhead256> only according to statcounter.com, and that data is probably flawed
03:07 [MatrxMT] <Blockhead256> (a) people can spoof their user agent strings, and it might be bad bots doing so
03:08 [MatrxMT] <Blockhead256> (b) statcounter have issued corrections like that before
03:08 [MatrxMT] <Blockhead256> so I consider it only a funny meme
03:09 user333_ oh, that data is flawed? i heard some rumors but didnt take them seriously...
03:09 [MatrxMT] <Blockhead256> it's better to consider statcounter's figures as not guaranteed reliable
03:09 [MatrxMT] <Blockhead256> it doesn't make any sense, you can't even install 7 onto NVMe or M.2 SSD media without adding drivers, something joe bloggs who barely could manage to put a bootable drive in, isn't doing
03:10 user333_ i found a windows 95 ISO you can just write to a USB drive and boot off it, nothing more required
03:12 user333_ the only problem is it's a FAT16 filesystem and the ISO is ~70MB so you only get like 10MB of space left to work with
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03:37 bgstack15 user333_: can you then mount a second partition on the usb drive as another drive, so d:\ with maybe 2GB of space?
03:38 bgstack15 maybe inject into the autoexec.bat or other Windows 95 startup process (cannot recall what was available at that time) to go ahead and mount that D:\ for you?
03:55 user333_ i could ig, it was having issues finding USB devices so i doubt it would work
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11:28 bgstack15 Didn't it take "Windows 95 B" to have usb support?
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12:58 user333_ as i said it's not a regular ISO, it's one that was specifically designed to be USB bootable
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20:28 [MatrxMT] <birdlover32767> does luanti already limit to vsync in the main menu?
20:28 [MatrxMT] <birdlover32767> if not then that's bad news for someone's luanti with a really bad conf
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21:09 MinetestBot [git] birdlover32767 -> luanti-org/luanti: Add tooltips to noiseparams settings (#16462) 1b37eb2 https://github.com/luanti-org/luanti/commit/1b37eb2e0b062865ef53d1da33be9852334e87c8 (2025-10-15T21:08:35Z)
21:09 MinetestBot [git] sfan5 -> luanti-org/luanti: Increase flexibility of ShaderSource 5e23e47 https://github.com/luanti-org/luanti/commit/5e23e478b1f5348215f6c6caf1626523eea56e9e (2025-10-15T21:08:43Z)
21:09 MinetestBot [git] PtiLuky -> luanti-org/luanti: Port shadow shaders to work with OpenGL3 d834c45 https://github.com/luanti-org/luanti/commit/d834c45d1c1d7e43513481fea0249821963e1dfc (2025-10-15T21:08:43Z)
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