| Time |
Nick |
Message |
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| 01:41 |
mrcheese |
status on the game jam: Results soon :P |
| 01:45 |
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| 02:30 |
*Â cheapie |
hmms at the restrooms at the Midway Mall on VE-C |
| 02:30 |
cheapie |
The men's one has one speaker playing a tinny version of Never Gonna Give You Up. The women's bathroom has 12 speakers in the ceiling blasting rock music so loudly you can hear it halfway across the mall |
| 02:46 |
[MatrxMT] |
<Blockhead256> finally, a volume loud enough to not be embarrassed to pee |
| 02:48 |
user333_ |
;-; |
| 02:48 |
user333_ |
good use for that trick you did with the particles earlier cheapie |
| 02:58 |
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| 03:21 |
cheapie |
Road signs in Hillview Heights are going great: https://cheapiesystems.com/media/images/screenshot_20251206_212054.png |
| 03:23 |
[MatrxMT] |
<Blockhead256> ArrĂȘt |
| 03:24 |
cheapie |
Not sure why the signs say this is on Birch Ave. - the ones at the other end say it's HLSw)r* Street |
| 04:00 |
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| 10:13 |
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| 10:13 |
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| 10:16 |
[MatrxMT] |
<bladderism> halloo |
| 10:20 |
[MatrxMT] |
<bladderism> how do I go about changing player how the player moves beyond movespeed or jump height? say for example I want to change how the character moves, like adding some airstrafing from a source game,, |
| 10:20 |
[MatrxMT] |
<bladderism> how do I go about changing how the player moves beyond movespeed or jump height? say for example I want to change how the character moves, like adding some airstrafing from a source game,, |
| 10:39 |
[MatrxMT] |
<bladderism> oh I think I found how to manipulate the velocity now, just had to type it out to sorta figure it a bit |
| 11:32 |
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