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IRC log for #luanti, 2025-12-09

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All times shown according to UTC.

Time Nick Message
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07:40 [MatrxMT] <Blockhead256> https://codeberg.org/advtrains_supplemental/advtrains_subway_ny/issues/5
07:40 [MatrxMT] <Blockhead256> Somehow, I think animating doors opening and wheels spinning on a train is not a good use of server Lua CPU time, even if (and I'm not sure of this) it only happens for active wagons
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10:55 pgimeno Lua CPU time? my understanding of reading the issue is that these are mesh animations, and Lua only starts/stops them, so Lua time would be very short
10:55 pgimeno I may have misunderstood though
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11:49 MTDiscord <luatic> related: #16653 should let you combine separate gltf animations
11:49 ShadowBot https://github.com/luanti-org/luanti/issues/16653 -- Support (combining) multi-track (glTF) animations by appgurueu
11:50 MTDiscord <luatic> pgimeno: what they're saying is that with bone overrides, they thought they'd have to manually compute the keys and set the bone override for the manually animated bones (the wheels in this case) every step, which would be nasty and janky.
11:51 MTDiscord <luatic> they realized that this can be alleviated using interpolation.
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13:35 [MatrxMT] <Blockhead256> yes, although I hope https://forum.luanti.org/viewtopic.php?p=448075#p448075 doesn't happen to me if I tried that
13:36 [MatrxMT] <Blockhead256> I suppose I must get in the habit of checking the github more often, but then, full on watching Luanti's repo would surely be a firehose of emails..
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16:29 MinetestBot [git] sfan5 -> luanti-org/minetest_game: Fix CI test workflow 4d0d6d6 https://github.com/luanti-org/minetest_game/commit/4d0d6d615149b555f78736f429063e29623ba608 (2025-12-09T16:25:44Z)
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16:58 MinetestBot [git] sfan5 -> luanti-org/luanti: Rename launcher exe to be lowercase, and update RC file 2f7853e https://github.com/luanti-org/luanti/commit/2f7853ea062922694f394da4f014e636d556bef4 (2025-12-09T16:49:37Z)
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18:45 MinetestBot [git] sfan5 -> luanti-org/luanti: Rename launcher exe to be lowercase, and update RC file f6c472f https://github.com/luanti-org/luanti/commit/f6c472fd2c93f8ca526c672a5a0c5ad44b2981bf (2025-12-09T17:02:12Z)
18:59 MTDiscord <crazyr.> Does anyone know if its possible to detect a double click event on an inventory slot? ideally without doing it in a hackish way?
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21:24 MTDiscord <exe_virus> Double click? Do we support that anywhere?
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22:16 jonadab Oh, man, that would be so nice.  Bonus points for shift-click and ctrl-click.  You know, for things like "I want to move all stacks of this item type into the chest" and so on.
22:25 sfan5 answer is no btw
22:56 MTDiscord <exe_virus> That's what I thought, figured it was a no. Hacks is the wrong word, but hackers have at it
23:01 MTDiscord <crazyr.> Thanks... 🙂
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23:27 MTDiscord <redundantcc> Since when do we have a launcher, is this engine actually picking up steam?
23:28 MTDiscord <vejou> not that kind of launcher i dont think
23:29 MTDiscord <redundantcc> What other kind of launcher could they possibly be talking about, please tell me we're finally getting steam integration?
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23:29 MTDiscord <vejou> i dont think its anything new
23:29 MTDiscord <vejou> but you can go download it and try
23:30 MTDiscord <vejou> i dont think you need a launcher for steam integration anyway?
23:30 MTDiscord <redundantcc> Then how are you going to handle things like triggering achievements and friends list, there's definitely no integration for that in Lua?
23:31 MTDiscord <vejou> luanti isnt written in lua
23:32 MTDiscord <redundantcc> The fun parts are
23:32 MTDiscord <vejou> so whats the concern
23:32 MTDiscord <redundantcc> What's the launcher about?
23:32 MTDiscord <vejou> it probably launches the game
23:32 MTDiscord <vejou> you can go download it and see what it does
23:32 MTDiscord <redundantcc> Oh so they're renaming the engine again, lame.
23:33 MTDiscord <vejou> ?
23:33 MTDiscord <redundantcc> Well now I'm confused, and we can't both be confused.
23:33 MTDiscord <redundantcc> You know what I'll just look at the merge request and see what it does
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23:33 MTDiscord <vejou> it just makes a file lowercase
23:34 user333_ i'm pretty sure sfan5 meant 'installer' instead of 'launcher'
23:34 MTDiscord <vejou> oh that makes sense
23:35 MTDiscord <vejou> i dont think we need a launcher for steam integration anyway
23:35 MTDiscord <vejou> the engine is in C so just add it there
23:35 user333_ although, it technically is a launcher that launches the installer? im not sure tbh, but there's an installer for windows now.
23:36 user333_ ask sfan5 for more info ig
23:36 MTDiscord <redundantcc> Oh okay then, the pull request just changes a bunch of configuration files so it's unclear. But I guess that makes sense.

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