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IRC log for #luanti, 2026-01-02

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All times shown according to UTC.

Time Nick Message
00:40 mrcheese joined #luanti
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01:38 user333_ i redid the header for my game, looks a lot better now: https://filebin.net/snca9l9kwakqry2r/screenshot_20260101_202003.png
01:39 Blockhead256 logotype a la Luanti
01:40 user333_ yeah, undefined medium is a great font imo
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01:49 user333_ here's a snippet of the code, you can se why it needs to be rewritten... https://paste.centos.org/view/4928b051
01:49 user333_ s/se/see
01:52 Blockhead256 "What's an API?"
01:52 user333_ extra work
01:53 Blockhead256 yeah I never pay my tech debts either, what are they gonna do, send tech debt collectors to my house?
01:54 user333_ about 50% of the 500 lines of code are like that
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04:03 user333_ what's the protocol version for 5.9.1?
04:06 Blockhead256 builtin/game/misc_s.lua:        ["5.9.1"] = 45,
04:07 user333_ hmmm.... someone with 5.9.1 and protocol 46 is looking real sus
04:08 user333_ i asked them about it and they had to leave a second later
04:08 Blockhead256 not looking sus at all..
04:09 user333_ yeah... that's the mark of cloakv4 legacy
04:09 user333_ aka this -> https://github.com/TeamAcedia/CloakV4/tree/legacy
04:10 Blockhead256 "Identify your client like others please" "No, we want people to find other ways" "Okay suit yourselves" - reputation-
04:11 user333_ the non-legacy one is almost impossible to detect however
04:11 user333_ it appears to be 5.12 and can mimic any client
04:12 Blockhead256 they're blushing
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05:10 mrcheese uniform sampler2D a;varying mediump vec2 varTexCoord;void main(){gl_FragData[0]=texture2D(a,varTexCoord.st).rgba;} // fullbright in 115 characters :P
05:13 cheapie Apparently I still have a copy of phalluz sitting around here
06:07 MTDiscord <adrian530> Oh my god I'm an idiot lmfao
06:07 MTDiscord <adrian530> I forgot to update the protocol version after updating cloak to 5.9.1
06:09 MTDiscord <adrian530> Or did it wrong
06:13 MTDiscord <adrian530> I just hope the new 5.12 version faking older protocols doesn't cause big issues
06:17 MTDiscord <adrian530> There's a ton of little minuscle things i wanna tweak before making a release but I'm so lazy and i barely play minetest anymore tbh
06:18 MTDiscord <adrian530> And prounce is busy with another project
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06:42 * cheapie hmms at a box in a corner of one building in Bonnthal with a label claiming it contains a product of "Teure Spezialschmierstoffe GmbH"
07:40 cheapie I found a copy of version 2 of my PID cart speed controller (the one with the Åström–Hägglund auto-tuning and graphing support) sitting around, did some work on that to make the tuning work better, seems to work better than the old manual-tuning one ever did
08:24 [MatrxMT] <joe12121> perfect for my evolutionary algorithm to run on public servers autonomously... https://github.com/TeamAcedia/CloakV4/tree/legacy
08:52 Blockhead256 any goals or just for lols?
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18:33 [MatrxMT] <joe12121> well its to see how well the evolutionary algorithm evolves in the environment -- how well it searches the spaces of possibilities etc.
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21:03 * crazylad still ponders the idea of deprecating the "vertlabel[]" formspec element and instead adding a bool parameter at the end of the "label[]" element to make text vertical
21:07 Krock it's difficult to deprecate formspec elements because they're sometimes persisted through the entire world
21:07 Krock essentially the same issue as with renaming players
21:11 crazylad or maybe just keeping the vertlabel[] element while making label[] capable of drawing vertical text
21:12 crazylad I'm basically just trying to solve issue #14426
21:12 ShadowBot https://github.com/luanti-org/luanti/issues/14426 -- Formspec: vertlabel element does not properly handle minetest.colorize or newlines
21:14 Krock trivial. use EnrichedString and then split
21:16 Krock also make sure to translate the string before splitting
22:00 crazylad oh my goodness I got it to work
22:01 crazylad I guess I'll open my 3rd PR soon lol
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22:38 sfan5 we should be deprecating vertlabel[] anyway because there are entire languages that can't reasonably be written vertically
23:14 crazylad sfan5: I just fixed vertlabel to use EnrichedString so core.colorize works with it. is it still okay to open a PR?
23:19 sfan5 of course
23:20 crazylad alr
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23:46 crazylad okay, PR opened

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