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IRC log for #luanti, 2026-01-18

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All times shown according to UTC.

Time Nick Message
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03:34 user333_ we are at exactly 1300 issues open \o/
03:37 mrcheese xD
03:44 user333_ so who's going to open/close an issue just to ruin this
03:59 MTDiscord <wsor4035> does it count if i just close them all? :juanchi_face:
04:08 user333_ as long as you resolve all of them, gl making 1300 PRs now
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05:07 cheapie lmisu: Here's your chance to complain about your audio issues ^
05:35 user333_ as long as you resolve all of them, gl making 1300 PRs now
05:35 user333_ wth
05:35 user333_ i didnt send that-
05:36 user333_ i better switch my IRC client soon-\
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14:43 user333_ what will happen if i remove the maximum node number restrictions? nothing good for sure
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15:40 user333_ it tries to load but gets stuck on node 65534
15:42 cheapie Is this in 5.15 (with the fix) or 5.14?
15:42 user333_ 5.15.0-dev iirc
15:44 user333_ suprisingly it seems to work as long as the total nodes don't go over 65535
15:50 sfan5 that is to be expected
15:52 user333_ but with all those nodes registered... i got 1.3s max lag... in devtest... in singleplayer
16:30 MTDiscord <sheriff_u3> hy would you need that many nodes though?
16:30 MTDiscord <sheriff_u3> *why
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16:39 user333_ no idea
16:46 FeXoR (Coloured tablesaw cutable nodes require a lot of node space)
16:49 FeXoR (16 colours, 48 shapes from moreblocks -> 768 per material)
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17:18 MTDiscord <sheriff_u3> Ouch that is a lot of nodes, but even if you had 50 materials you would have only used 38400 nodes, which would still leave plenty of room forthe base game/mods.
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21:24 MinetestBot [git] appgurueu -> luanti-org/luanti: Make IRefCnt first superclass in MI 758a8cc https://github.com/luanti-org/luanti/commit/758a8cc4ccd24e0f278a55a2e5f95fb4f6224a5d (2026-01-18T21:22:57Z)
21:24 MinetestBot [git] appgurueu -> luanti-org/luanti: Update default keybindings in Readme 0fe95b4 https://github.com/luanti-org/luanti/commit/0fe95b43698d538648bdebdf54ec5791711bf20c (2026-01-18T21:22:57Z)
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