| Time |
Nick |
Message |
| 00:56 |
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| 03:47 |
user333_ |
turns out my 15 year old $5 office PC makes a great luanti server |
| 04:03 |
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| 04:33 |
Spookan |
Nice :) |
| 04:34 |
user333_ |
4 players on a PVP game and had pretty much no lag issues |
| 05:00 |
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| 05:36 |
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| 08:38 |
rubenwardy |
https://blog.luanti.org/2026/01/24/5.15.0-released/ |
| 08:52 |
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| 09:52 |
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| 10:05 |
Krock |
Does anyone have a creative idea on how to retrieve the mod load order inside a Lua mod? |
| 10:07 |
Krock |
the profiler depends on get_current_modname and hooks callbacks very early - but not all mods use callbacks |
| 10:10 |
Krock |
core.get_modnames would use the load order.. but sorts them afterwards. |
| 11:02 |
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| 11:48 |
MTDiscord |
<luatic> what modlib does is it reads the mod.conf's and depends.txt's, then it builds the dependency graph and topo sorts that 🙃 |
| 11:50 |
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| 11:57 |
Krock |
@luatic I also thought of that ... reinventing the wheel. Perhaps it's time to extend the Lua API a bit. |
| 12:53 |
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| 13:07 |
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| 13:35 |
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| 14:25 |
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| 14:27 |
ireallyhateirc |
does the array texture thing work with world-aligned textures? |
| 14:28 |
ireallyhateirc |
do I need to pay attention to the size of world-aligned textures so that they're at certain multiples? |
| 14:38 |
sfan5 |
yes, no |
| 14:42 |
ireallyhateirc |
great, thanks |
| 15:07 |
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| 15:28 |
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| 17:07 |
user333_ |
huh, apparently chat message colorization can have alpha values, seems obvious when you think about it but serves no practical use |
| 17:25 |
Krock |
it can make you invisible |
| 18:01 |
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| 18:44 |
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| 18:45 |
user333_alt |
found a random spam post on the forums |
| 18:45 |
user333_alt |
https://forum.luanti.org/viewtopic.php?t=32302 |
| 18:52 |
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| 18:54 |
sfan5 |
happens |
| 18:56 |
user333_ |
i'm tempted to post a screenshot of a piece of land in MTG and say i got it there |
| 18:59 |
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| 19:07 |
user333_ |
ima do that, why not |
| 19:11 |
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| 19:55 |
* cheapie |
hmms at a machine in a store in Bonnthal blowing smoke everywhere |
| 19:56 |
cheapie |
"UserTEC Model SM0-K3 Direct-Fired Coal Heater" |
| 19:56 |
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| 20:12 |
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| 20:53 |
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| 21:01 |
[MatrxMT] |
<birdlover32767> how would i change default and focused bg colors of fields? |
| 21:01 |
[MatrxMT] |
<birdlover32767> can't seem to find anything in the docs |
| 21:02 |
[MatrxMT] |
<birdlover32767> the best solution is to just do `border=false` and put a `background9[]` |
| 21:05 |
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| 21:32 |
cheapie |
Ducting might be a little messy, but...... meh, it's fine: https://cheapiesystems.com/media/images/screenshot_20260124_153120.png |
| 21:35 |
user333_ |
aren't the ducts usually inside the building? |
| 21:35 |
cheapie |
Sometimes, but running them along the roof isn't /that/ uncommon in some commercial buildings |
| 21:36 |
cheapie |
The HVAC here is mostly a knockoff of User11's style and he does it like this all the time :P |
| 21:37 |
cheapie |
Here's one of his: https://cheapiesystems.com/media/images/screenshot_20260124_153719.png |
| 21:39 |
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| 21:42 |
cheapie |
Here's what that first building looks like from street level: https://cheapiesystems.com/media/images/screenshot_20260124_154151.png |
| 21:45 |
cheapie |
The RTUs up there have detail on the inside too - the screens don't actually ever change to show different things, but each unit says something different: https://cheapiesystems.com/media/images/screenshot_20260124_154423.png |
| 21:55 |
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| 21:58 |
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| 22:00 |
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| 23:07 |
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| 23:24 |
cheapie |
Fire suppression system works now [CW: loud] https://cheapiesystems.com/media/2026-01-24%2017-18-21.webm |
| 23:34 |
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