| Time |
Nick |
Message |
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| 16:53 |
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| 16:53 |
bgstack15 |
Does the official docker container include support for secure.http_mods? I think my problem boils down to I cannot get the mtui mod to run because of that. |
| 17:03 |
sfan5 |
it sure should |
| 17:07 |
bgstack15 |
I wouldn't be surprised if it's somehow podman (even in rootful mode!) messing things up. |
| 17:07 |
bgstack15 |
I've been experimenting with podman, and it's been papercut after papercut. |
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| 17:52 |
sfan5 |
if it can read your config correctly then it should work |
| 17:52 |
sfan5 |
the same functionality is used for server list announcements after all |
| 17:54 |
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| 18:06 |
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| 18:06 |
bgstack15 |
Do you know where the build log is for the official image? |
| 18:06 |
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| 18:10 |
bgstack15 |
Found it: https://github.com/luanti-org/luanti/actions/runs/21780127596/job/62842797498#step:6:312 |
| 18:10 |
bgstack15 |
Hm, I wonder why podman struggles with this using curl. I'll try the offical image in docker. |
| 18:15 |
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| 18:21 |
sfan5 |
what is the error that you get anyway? |
| 18:21 |
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| 18:22 |
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| 19:10 |
bgstack15 |
I can replicate it with real docker and the official luanti image. The error that happens is: |
| 19:10 |
bgstack15 |
luanti-dummy1_1 | [mtui] mod not allowed to use the http api, aborting |
| 19:13 |
bgstack15 |
I can't get the game to run (failure to open debug.txt) when I let it run as root, so I have to set "user: 1009:1009" in my compose file |
| 19:15 |
sfan5 |
that can happen because the official image uses a different user id |
| 19:15 |
bgstack15 |
oh, that's right. 30000. gimme a minute |
| 19:16 |
bgstack15 |
i've conducted a dozen separate configs troubleshooting this, and I saw the 30000 at one point, but it didn't make it to this current experiment |
| 19:17 |
bgstack15 |
Docker doesn't seem to do uid mapping like podman does, and I don't intend to change my host user id to match the container's. |
| 19:17 |
bgstack15 |
I suspect the Luanti container design, with a hardcoded uid, does not match how most dockerfiles are built. |
| 19:21 |
bgstack15 |
Even with ownership 30000:30000 of all the files and "user: 30000:30000" of the container, that mtui mod cannot get a valid response from request_http_api(). |
| 19:44 |
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| 20:03 |
sfan5 |
are you passing the global config file correctly? |
| 20:04 |
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| 20:18 |
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| 20:19 |
Dakkus |
Hi there, human people! I converted a Minecraft map using mc2mt. Now I'd like to actually find the structures I've built in the world. |
| 20:19 |
Dakkus |
How do I find them? |
| 20:19 |
Dakkus |
It's a big world. |
| 20:19 |
Dakkus |
Or, I mean, the area where we've built anything is very small, but I cannot understand where in the big world it is located. |
| 20:21 |
Dakkus |
On Minecraft the coördinates are around -284 135 420. |
| 20:21 |
Dakkus |
But if I try going to the same coördinates on that converted map, there's nothing similar. |
| 20:22 |
Dakkus |
And, playing the map on Mineclonia. Which should be the correct luanti-based game for that, right? |
| 20:22 |
MTDiscord |
<rollerozxa> luanti is flipped on the Z axis so you would need to go to negative Z to find what you're looking for, generally |
| 20:22 |
Dakkus |
Ah, so X the same, Z negative? |
| 20:22 |
Dakkus |
So, -284 135 -420? |
| 20:24 |
MTDiscord |
<rollerozxa> if I remember correctly, yes |
| 20:24 |
MTDiscord |
<rollerozxa> it might be slightly different coords because of mapblock boundaries, been a while since I worked on MC2MT |
| 20:25 |
Dakkus |
Found the correct place, thanks! |
| 20:26 |
Dakkus |
I did land a little off the assumed spot, but was able to see my house. Without its roof, though, so will have to rebuild that now. |
| 20:26 |
Dakkus |
But mostly the thing's working. |
| 20:28 |
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| 20:32 |
Dakkus |
Oh, and I cannot seem to actually build anything O.o |
| 20:32 |
Dakkus |
Need to delve a bit into what the heck that is about. |
| 20:36 |
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| 20:47 |
Dakkus |
But okay: Anybody know why I cannot alter anything in that world? |
| 20:48 |
Dakkus |
If I make a new world, I am able to do everything just fine. |
| 20:48 |
Dakkus |
But in this one made by converting from Minecraft, if I place a block, it immediately disappears. |
| 20:48 |
Dakkus |
And if I remove a block, it reappears. |
| 20:50 |
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| 21:12 |
bgstack15 |
I pass in this volume, which has minetest.conf: |
| 21:12 |
bgstack15 |
- /home/luanti/game-dummy1/main-config:/etc/minetest |
| 21:18 |
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| 21:26 |
cheapie |
Dakkus: Do you have the "interact" priv? (check /privs, if you don't see it try /grantme interact) |
| 21:28 |
Dakkus |
Yes, apparently I do have it. |
| 21:28 |
Dakkus |
I've already said /grantme all |
| 21:29 |
[MatrxMT] |
<Tuuktuuk (@tuuktuuk:pikaviestin.fi)> Okay, joined the same chat with Matrix. |
| 21:30 |
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| 21:30 |
Dakkus |
So, I'll quite with the IRC webchat, but will still be on the channel using Matrix. |
| 21:32 |
[MatrxMT] |
<Tuuktuuk (@tuuktuuk:pikaviestin.fi)> quit* |
| 21:36 |
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| 22:03 |
bgstack15 |
I think I solved the problem, with your guidance, sfan5. |
| 22:04 |
bgstack15 |
It appears that because I had set environment: - MINETEST_USER_PATH=/var/lib/minetest/.minetest, it then wants to read minetest.conf from that dir, and not /etc/minetest/ |
| 22:08 |
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