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IRC log for #luanti, 2026-03-08

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All times shown according to UTC.

Time Nick Message
00:00 random_user_on_l Idk about that how do I modify minetest.conf in zarchiver
00:01 random_user_on_l It says permission denied
00:01 random_user_on_l What if you tried to takeownership it
00:02 Sheriff_U3 I have no clue, I've never used it. Just searched for irc on ContentDB.
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00:58 Sheriff_U3 Mesecons api question: Is there a function that I can call to check if a node is getting powered by a mesecon network?
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01:30 Sheriff_U3 How in the world does a mod like mesecons that has been around since 2011 get by not having a API.md or API.txt file in the repo! The website's "developers" page does little other then tell me a couple of api's and the mesecons table. What I'd like is at least a half complete api reference, just in case it mentions an api that I could use.
01:32 MTDiscord <wsor4035> welcome to software dev lol
01:32 MTDiscord <wsor4035> also, dont look at digilines 😛
01:32 Sheriff_U3 lol, thanks for the warning...
01:37 Sheriff_U3 My trouble currently is I'm trying to make a converter from circuits signals to mesecons signals and the other way around. Unfortunately that means that on the mesecons side that I need to be at least two kinds of nodes, I need to be an effector and receptor, other wise I can't power both systems with the same node.
01:39 Sheriff_U3 I'll probably end up switching to a two node system, one for circuits to mesecons and another for mesecons to circuits
01:41 MTDiscord <wsor4035> honestly? with the right prompts this seems like a good use case for an ai
01:41 MTDiscord <wsor4035> course gotta verify it, but thats simple to do
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02:07 [MatrxMT] <Blockhead256> can't you add effector and receptor definitions to the same node?
02:08 [MatrxMT] <Blockhead256> !tell random_user_on_l most (like, almost 100% of) settings in minetest.conf should be settable with the in-game menu,
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05:00 random_user_on_l !tell
05:00 MinetestBot random_user_on_l: Need a nickname...
05:01 random_user_on_l !tell NickServ 😃82u2jevd
05:01 MinetestBot random_user_on_l: I'll pass that on when NickServ is around
05:01 random_user_on_l Ey bro just make ur own
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05:02 random_user_on_l ??
05:03 [MatrxMT] <Blockhead256> you're talking to yourself here...
05:04 random_user_on_l Wait that's me?? I didn't say need a nicknam3
05:04 random_user_on_l Bro 😅
05:04 [MatrxMT] <Blockhead256> no but you're talking like the bot is sentient
05:04 [MatrxMT] <Blockhead256> NickServ is also a bot account for authenticating your nickname, which you don't talk to in a channel
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11:17 MinetestBot [git] appgurueu -> luanti-org/luanti: Let modders disable skybox dimming in caves (#16976) 10f22dd https://github.com/luanti-org/luanti/commit/10f22dd6dad7fc3c2c717b1c6bf710af5782508d (2026-03-08T11:16:12Z)
11:17 MinetestBot [git] CrazyladMT -> luanti-org/luanti: Docs: Make a few URLs into clickable links (#17000) 04a4271 https://github.com/luanti-org/luanti/commit/04a42718910f2daa5ac8143bf05310f6a960ef2a (2026-03-08T11:16:45Z)
11:20 MinetestBot [git] y5nw -> luanti-org/luanti: Show keycode migration warning only if keycodes were migrated (#16992) 1a8aca6 https://github.com/luanti-org/luanti/commit/1a8aca6426c28c57a3f83befc9c84084990c333e (2026-03-08T11:17:49Z)
11:24 MinetestBot [git] sfence -> luanti-org/luanti: Fix problem with deterministic std::stable_sort (#16987) 3b67e73 https://github.com/luanti-org/luanti/commit/3b67e73bc3402291bd3790dc2b8f3932be1b42b4 (2026-03-08T11:23:58Z)
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16:33 sfan5 https://www.reddit.com/r/Minetest/comments/1ro9610/ive_been_playing_minetest_luanti_for_13_years_now/ wholesome
16:34 [MatrxMT] <Blockhead256> brings a tear to your eye
16:35 [MatrxMT] <birdlover32767> got an ai ad with a w o m a n in it
16:35 [MatrxMT] <birdlover32767> they know their shit
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16:51 Krock Thinking of it.. it's also roughly 13 years for me
16:51 Krock though I've spent more time debugging the game than playing it
17:02 [MatrxMT] <Blockhead256> > Minetest can be enjoyed as much inside a text editor as it can be enjoyed by controlling the player character in the game
17:03 [MatrxMT] <Blockhead256> https://en.wikinews.org/wiki/Open_source_game_developer_Perttu_Ahola_talks_about_Minetest_with_Wikinews
17:14 ireallyhateirc all jokes aside, Luanti is actually a really good game (engine)
17:16 ireallyhateirc I just need *that one feature* to turn this into Dark Souls
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18:12 [MatrxMT] <birdlover32767> to be on par with minecraft, mods can modify the eng
18:13 [MatrxMT] <birdlover32767> engine with secure.trusted_mods but you need to recompile the engine every time you start the world
18:13 [MatrxMT] <birdlover32767> (no warranty)
18:15 ireallyhateirc Minecraft modding is PITA, I watched a hello world tutorial once
18:16 ireallyhateirc so much Java boilerplate for one node
18:17 ireallyhateirc modding proprietary games is a mindset
18:17 ireallyhateirc you need to be both a masochist and love improving someone else's product in your free time
18:21 ireallyhateirc though I assume development of some Minecraft mods is covered by owners of paid servers
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18:41 cheapie I swear, Bonnthal sometimes... this one railroad crossing (not one of mine) has a sign on one side of the control cabinet, in English, reading "<Railroad Name> Grade Crossing Hotline" and a US phone number, and then right next to it on an adjacent side, a sign reading "BÜ Km 0,16"
18:42 cheapie and then next to it there are some road signs that are all in English, except for one in German
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