| Time |
Nick |
Message |
| 00:15 |
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| 00:31 |
cheapie |
sfan5: User11 manages the gas station and signage, and from what I can tell the noise is optional in Germany but when present it sounds like that one does. Good to hear the signals are working properly though :D |
| 00:39 |
sfan5 |
the noise is correct yes |
| 00:39 |
sfan5 |
i've also never (consciously) seen one of those white "people detector" boxes irl |
| 00:40 |
cheapie |
I never did figure out at that gas station what the difference between diesel and truck diesel is |
| 00:42 |
cheapie |
From what I can tell, the "people detector" thing is probably mandatory if I want 4 gates but no person monitoring it |
| 00:44 |
cheapie |
I figured too that with the intersection right there, this one probably has a high risk of people stopping on the tracks |
| 00:45 |
cheapie |
It got tested a bit earlier today too - I was riding a cart up to that crossing and lmisu was just hanging out in the middle of it. It did what it was supposed to do, in that it held the exit gates open and signaled me to stop |
| 00:46 |
kerosenewife |
damn i forgot minetest players have train autism |
| 00:47 |
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| 00:57 |
[MatrxMT]_ |
<blockhead256:tchncs.de> australia has the heavy vehicle fuel excise, where heavier vehicles must pay an additional amount for diesel, so maybe it's like it |
| 00:59 |
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| 01:03 |
sfan5 |
problem is Germany doesn't have truck diesel |
| 01:04 |
[MatrxMT]_ |
<blockhead256:tchncs.de> it's probably not the rate anyway but some additives |
| 01:04 |
sfan5 |
at gas stations you can get super 8 |
| 01:05 |
sfan5 |
*super 95, super 95 e10, diesel, maybe super plus or ad-blue |
| 01:08 |
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| 05:51 |
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| 06:17 |
[MatrxMT]_ |
<y5nw> cheapie: Around 0:32 in the video: Not sure if it's a regional difference, but it is much more common here to have protected left turn traffic lights placed right behind the stop line than on the far side of the junction. |
| 06:19 |
[MatrxMT]_ |
<y5nw> (The only junction I have seen where the left-turn light is placed on the far side is a T junction where the left-turn signal only has a green light that lights up halfway through the green phase when the oncoming traffic is stopped) |
| 06:22 |
[MatrxMT]_ |
<y5nw> (Same for 1:30. Nice work on that left-turn signal though as I live near such a junction. Although the traffic lights at junctions with tracks consider both the phasing of road vehicles and passing trains, e.g. at 1:38) |
| 07:07 |
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| 08:38 |
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| 09:23 |
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| 10:10 |
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| 10:19 |
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| 10:21 |
Desour |
I came again to complain about github: this time I managed to get my displayed text cursor stuck. the I beam is blinking at an offset in the issue title field. if I press right or left, it doesn't move. but if I type something, it appears where the cursor should be |
| 11:32 |
MinetestBot |
[git] SmallJoker -> luanti-org/luanti: Clean up header includes 465a941 https://github.com/luanti-org/luanti/commit/465a941e88ddb858f494a834319194cf0b7713c3 (2026-03-21T11:31:28Z) |
| 11:32 |
MinetestBot |
[git] SmallJoker -> luanti-org/luanti: CGUITTFont: Move internal helper classes to source af99b75 https://github.com/luanti-org/luanti/commit/af99b754daa1ec594b9b4f26b2e8fdefe081e199 (2026-03-21T11:31:28Z) |
| 11:34 |
sfan5 |
Desour: i've had that happen on other pages and I think that's a firefox bug(?) |
| 11:34 |
Desour |
possible |
| 11:36 |
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| 12:26 |
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| 13:19 |
cheapie |
y5nw: There are no protected left turn movements at that intersection - that far signal head is part of the railroad crossing portion, and really should be two-section (red and yellow, no green) like the others but we don't have those in-game |
| 13:20 |
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| 13:39 |
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| 14:27 |
cheapie |
meanwhile https://cheapiesystems.com/media/images/screenshot_20260321_092646.png |
| 14:36 |
cheapie |
https://cheapiesystems.com/media/images/screenshot_20260321_093604.png |
| 14:49 |
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| 14:51 |
[MatrxMT]_ |
<y5nw> cheapie: the junction I said I live close to also uses red-yellow lights. I was mainly referring to the fact that the ones I see around here tend to be built on the near side. |
| 14:54 |
[MatrxMT]_ |
<y5nw> Actually nevermind |
| 15:05 |
[MatrxMT]_ |
<y5nw> (That particular signal is mounted on the far side; the yield line is drawn beyond the near-side signal for the parallel tram line) |
| 15:10 |
Krock |
@tour_ist FYI: the access defined string "Server access is restricted to whitelisted players only." cannot be translated because the player is disconnected from the test server before they can receive the translation files |
| 15:11 |
Krock |
s/defined/denied/ |
| 15:41 |
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| 15:56 |
MinetestBot |
[git] SmallJoker -> luanti-org/luanti: Game: Try to translate access denied error messages a494c85 https://github.com/luanti-org/luanti/commit/a494c8520e7bbaf036293568366d29e5c743f1e4 (2026-03-21T15:28:33Z) |
| 16:50 |
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