| Time |
Nick |
Message |
| 00:13 |
|
Spookan joined #luanti |
| 02:52 |
|
illwieckz joined #luanti |
| 03:01 |
|
YuGiOhJCJ joined #luanti |
| 03:04 |
|
YuGiOhJCJ joined #luanti |
| 03:32 |
|
tzenfore joined #luanti |
| 03:37 |
|
tzenfore joined #luanti |
| 04:00 |
|
MTDiscord joined #luanti |
| 04:56 |
|
AliasStillTaken joined #luanti |
| 05:24 |
user333_ |
https://github.com/luanti-org/luanti/pull/17054 and https://github.com/luanti-org/luanti/pull/17055 |
| 05:24 |
user333_ |
what the |
| 05:27 |
|
random_user_on_l joined #luanti |
| 06:25 |
|
SFENCE joined #luanti |
| 06:40 |
|
SFENCE joined #luanti |
| 06:50 |
|
Spookan joined #luanti |
| 06:59 |
|
random_user_on_l joined #luanti |
| 07:13 |
|
GNUHacker joined #luanti |
| 07:49 |
|
random_user_on_l joined #luanti |
| 07:50 |
|
FeXoR joined #luanti |
| 08:22 |
|
Warr1024 joined #luanti |
| 08:47 |
|
Warr1024 joined #luanti |
| 09:45 |
|
jaca122 joined #luanti |
| 10:27 |
|
luluganeta joined #luanti |
| 10:28 |
luluganeta |
hi everyone, I'm struggling to find documentation about running multiple worlds in a single server. Can someone point me the right way? |
| 10:28 |
sfan5 |
that's not possible. one server instance is one world |
| 10:29 |
|
mrkubax10 joined #luanti |
| 10:29 |
luluganeta |
sfan5: thank you, noted! Would it be possible to run more than one server instance on a single machine? |
| 10:29 |
sfan5 |
of course |
| 10:29 |
[MatrxMT]_ |
<blockhead256:tchncs.de> you either run one world at a time and shut the server down to change, or run multiple servers https://forum.luanti.org/viewtopic.php?p=431014 |
| 10:30 |
luluganeta |
AHA thank you!! I'm running Debian so this is exactly the docs i seem to need. Thank you sfan5 and blockhead256 |
| 10:31 |
luluganeta |
Special thank you to blockhead256, just noticed you're the HOWTO author :) |
| 10:31 |
[MatrxMT]_ |
<blockhead256:tchncs.de> just make sure you check the bottom of the thread, things are now a bit different |
| 10:32 |
luluganeta |
Will do -- thanks! |
| 10:57 |
|
imi joined #luanti |
| 12:12 |
|
Desour joined #luanti |
| 12:13 |
|
mrkubax10 joined #luanti |
| 12:15 |
|
tzenfore joined #luanti |
| 12:18 |
|
random_user_on_l joined #luanti |
| 12:30 |
|
kaeza joined #luanti |
| 12:33 |
Desour |
github (or firefox?) is so shit, now it was showing me a 1 hour old version of an issue (maybe the notifications tab I used was that old), and reloading didn't help. at least it's now here after a browser restart |
| 13:16 |
|
fling joined #luanti |
| 13:55 |
|
bgstack15 joined #luanti |
| 14:13 |
|
lemonzest joined #luanti |
| 14:26 |
|
PoochInquisitor joined #luanti |
| 14:58 |
|
ireallyhateirc joined #luanti |
| 15:03 |
|
FeXoR joined #luanti |
| 15:18 |
cheapie |
I think drivers didn't really get the memo that there's no road here any more: https://cheapiesystems.com/media/2026-03-22%2010-14-58.webm |
| 15:19 |
sfan5 |
does the car acceleration change depending on the surface? driving through grass doesn't work too well |
| 15:20 |
cheapie |
vehicle_mash (the mod those cars are normally from) doesn't care about surface type, motorbike does |
| 15:20 |
cheapie |
But in this case it's just a Lua block hiding underground spawning entities made to look like the cars, and the motion is all scripted |
| 15:20 |
rubenwardy |
occasionally in cities skylines you'll see cars flying or driving through buildings, it's quite jank |
| 15:23 |
cheapie |
rubenwardy: You can do that here too :P https://cheapiesystems.com/media/2026-03-22%2010-21-23.webm |
| 15:24 |
cheapie |
This is the back side of that last ramp by the way: https://cheapiesystems.com/media/images/screenshot_20260322_102227.png |
| 15:48 |
|
Markow joined #luanti |
| 16:34 |
sfan5 |
cheapie: for reference this is the selection you get at bigger gas stations https://0x0.st/Ppup.jpg |
| 16:40 |
MTDiscord |
<tx_miner> What currency is that? |
| 16:41 |
MTDiscord |
<tx_miner> Euro? |
| 16:41 |
cheapie |
€/Liter is my guess |
| 16:41 |
MTDiscord |
<tx_miner> I assume but it doesn't say |
| 16:42 |
sfan5 |
€/l, prices from 2022 (street view screenshot) |
| 16:42 |
sfan5 |
not so different from current prices ironically |
| 16:56 |
MTDiscord |
<tx_miner> Lol |
| 16:58 |
|
Desour joined #luanti |
| 16:58 |
sfan5 |
if you're curious about fuel differences https://en.wikipedia.org/wiki/Octane_rating |
| 17:06 |
Desour |
rubenwardy: apropos flying through buildings, simutrans even advertises that its 2000 era planes can fly through buildings: https://www.youtube.com/watch?v=8ByzhEHGeoA&t=40s |
| 17:34 |
ireallyhateirc |
Desour, sorry to nag you directly, but could you read this: https://github.com/luanti-org/luanti/issues/14723#issuecomment-4085780923 |
| 17:35 |
Desour |
ireallyhateirc: I did. answering is on my todo list |
| 17:35 |
ireallyhateirc |
thank you, I'll wait then |
| 17:38 |
Desour |
ireallyhateirc: but could also do here: tbh, seeing PRs generated via LLMs (that are even not free software and were trained in unethical ways) kinda reduces my motivation. and I'm also slow in general, so I didn't really look at it yet. the 30 day period is just a rule we have to have fewer PRs rotting in purgatory. it should probably be conceptually approved, haven't looked enough yet to judge properly |
| 17:39 |
ireallyhateirc |
Desour, the implementation aside, I'm speaking about concept approval for the concept only |
| 17:39 |
ireallyhateirc |
whoever writes that feature (me manually, AI or another dev), I need the concept to be approved first |
| 17:41 |
ireallyhateirc |
if the concept doesn't get approved, I will be forced to fork the engine which I'm trying to avoid |
| 17:44 |
ireallyhateirc |
as for LLMs, I'm well aware about the ethical implications, but 1. existing code is better than no code 2. LLMs were trained on FOSS code so I'm just taking back what ours anyway 3. I got the service for free, so I may as well use it |
| 17:46 |
MTDiscord |
<luatic> I am curious to see how LLMs fare at reviewing code. I might ask some contributors / other devs if they would let me test it eventually. |
| 17:47 |
MTDiscord |
<luatic> (Of course I not dumping LLM output on anyone, but if it catches legitimate issues I would have missed, I would forward that.) |
| 17:47 |
MTDiscord |
<ihadaperfectlyfineusername> depends heavily on the knowledge of the user, the LLM used, and experience with the LLM |
| 17:53 |
Desour |
I'm probably a bit too hesitant against the LLM stuff. I just wanted to explain a bit of my feelings that causes my behavior, if that makes sense (sorry for letting you wait weeks on your PR!) |
| 18:01 |
|
mrkubax10 joined #luanti |
| 18:29 |
ireallyhateirc |
@luatic, the github coding agent runs a loop of 1. plan 2. implement 3. review 4. test; It is good enough at it to catch syntax errors of most languages, but does human-like mistakes with niche languages such as Lisp/Scheme. The "thought" stream of the model is pretty detailed, it basically talks to itself and discusses implementation details. These models though have sometimes problems with scope and purpose (e.g. |
| 18:29 |
ireallyhateirc |
while debugging a complex problem they like to implement bloated workarounds and hacks if you don't tell them not to) |
| 18:30 |
MTDiscord |
<luatic> the problem for me is that GitHub notifications pour in faster than i can truly handle them. i'm sitting at around 400 unread notifs. so feel free to poke me if i fail to reply to something. i always feel terribly bad when i see something where someone has asked me something on an issue or PR and it's a year old and i have completely forgotten to reply 😢 |
| 18:30 |
ireallyhateirc |
But they're good at code review if you tell them what needs to be checked, though have problems with things such as game logic (they can't play it to know what makes sense) and also problems with things they can't test directly |
| 18:30 |
MTDiscord |
<luatic> yeah i'm very interested in the review side |
| 18:31 |
ireallyhateirc |
you could enable copilot code reviews at repo level for free given the scale of Luanti. But I have no idea how it'd work in practice |
| 18:32 |
MTDiscord |
<wsor4035> light on the methodologies, but worked well for firefox https://www.anthropic.com/news/mozilla-firefox-security in terms of security review overall |
| 18:32 |
ireallyhateirc |
you'd also need to feed it with project-specific instructions (e.g. tell it to read the documentation first, keep changes minimal, etc.) |
| 18:33 |
ireallyhateirc |
luatic, well I have 300 unread notifications in Exile and we have two really talkative contributors |
| 18:33 |
ireallyhateirc |
(more talkative than me) |
| 18:33 |
ireallyhateirc |
I know the feeling. |
| 18:44 |
|
Verticen joined #luanti |
| 19:42 |
|
heston76 joined #luanti |
| 20:40 |
|
SFENCE joined #luanti |
| 21:32 |
|
madwifi joined #luanti |
| 21:53 |
|
mrkubax10 joined #luanti |
| 22:21 |
|
mrkubax10 joined #luanti |
| 22:58 |
|
Thermoriax joined #luanti |
| 23:17 |
|
bgstack15 left #luanti |
| 23:32 |
|
panwolfram joined #luanti |