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Message |
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| 19:32 |
Sheriff_U3 |
Codeberg's web UI got updated it looks like :) |
| 20:01 |
crazylad |
any thoughts/opinions on this? -> https://github.com/luanti-org/luanti/issues/17329 |
| 20:04 |
Sheriff_U3 |
I think it makes sense to throw it into #16846 |
| 20:04 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16846 -- Formspec: Make inventory slots stay hovered on formspec update by CrazyladMT |
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| 20:53 |
Sokomine |
seems ItemStack("- no item set -"):is_known() is true? bug or intetion i don't get? |
| 21:10 |
Sokomine |
i've added an issue |
| 21:19 |
cheapie |
It looks like doing that (calling ItemStack() with a completely invalid/unparseable string argument) is equivalent to calling ItemStack() with no arguments at all |
| 21:21 |
cheapie |
I'm not sure what the correct behavior really should be, I would be inclined to say error but there might be mods feeding arbitrary user input to ItemStack() that would start crashing |
| 21:24 |
Sheriff_U3 |
cheapie: then the mods should have validated the string before using it. |
| 21:24 |
cheapie |
They should have, but if you let people not do so then some of them won't |
| 21:26 |
Sokomine |
in this case i wanted to use ItemStack to do exactly that - validate the input without having to parse it myself |
| 21:26 |
cheapie |
That doesn't sound like something ItemStack() is meant to do |
| 21:28 |
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| 21:28 |
cheapie |
FWIW I suspect the reason :is_known() returns true is because the empty string is a registered item (the hand) |
| 21:30 |
Sokomine |
oh. that is very surprising. didn't know that. the connection is far from obvious. at least it ought to be mentionned that if ItemString fails to create one it creates an empty one, and that/why an empty one is known? |
| 21:38 |
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| 21:44 |
Sokomine |
cheapie: perhaps you can add your thoughts/observations to the issue |
| 21:47 |
cheapie |
done |
| 21:51 |
Sokomine |
thanks! |
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