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IRC log for #luanti, 2026-07-24

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All times shown according to UTC.

Time Nick Message
00:28 * cheapie tries to decide if 11 subway stations is enough for a city with a population of 4, or if it needs more
00:28 MTDiscord <wsor4035> more
00:29 cheapie I seem to have nearly put the bus company out of business
00:29 * cheapie gives wsor4035 https://cheapiesystems.com/media/images/bonnthalsubway-20260723.svg
00:31 MTDiscord <wsor4035> https://klipy.com/gifs/star-wars-jxd
00:31 cheapie Museum station connects to the nearby railroad station on the Bonnthalbahn system, which I think used to be yours at some point
00:32 cheapie *Those* tracks run all the way to Central City
00:35 cheapie The newer tracks (on both systems) also have a lot less worldedit involved in their construction... Bonnthal Metro lines 3 and A and also the Bonnthalbahn railroad tracks out past somewhere near Alhambra were all built with no worldedit at all
00:35 MTDiscord <wsor4035> lame
00:35 MTDiscord <wsor4035> where they put together in a cave with a box of scrapes?
00:36 [MatrxMT] <Blockhead256> only the finest artisanal tracks for me, thank you
00:36 cheapie Blood bane helped a lot, but also I think this mouse is just about worn out now :P
01:01 cheapie wsor4035: FWIW this ad pretty much sums up the road system I'm "competing" with here: https://cheapiesystems.com/media/images/screenshot_20260712_203611.png
01:01 cheapie https://cheapiesystems.com/media/images/screenshot_20260712_203555.png
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10:34 [MatrxMT] <Tanavit> Hello
10:34 [MatrxMT] <Tanavit> I am trying to compile LUANTI 5.16.1 in system wide mode (RUN_IN_PLACE=FALSE).
10:34 [MatrxMT] <Tanavit> I got the tar.gz source for 5.16.1 and
10:34 [MatrxMT] <Tanavit> 1) configure with :
10:34 [MatrxMT] <Tanavit> `cmake . -DRUN_IN_PLACE=TRUE -DBUILD_SERVER=TRUE -DCMAKE_BUILD_TYPE=Debug -DUSE_SDL2=FALSE`
10:34 [MatrxMT] <Tanavit> After compilation, I got an executable in the bin directory of the source tree : it works.
10:34 [MatrxMT] <Tanavit> 2) clean the source tree and configure with
10:34 [MatrxMT] <Tanavit> `cmake . -DRUN_IN_PLACE=FALSE -DBUILD_SERVER=TRUE -DCMAKE_BUILD_TYPE=Debug -DUSE_SDL2=FALSE`
10:34 [MatrxMT] <Tanavit> After compilation, I got an executable in the bin directory but it failed with the following error message :
10:34 [MatrxMT] <Tanavit> ```
10:34 [MatrxMT] <Tanavit> 2026-07-24 12:30:48: ERROR[Main]: In thread 7f8697b9ab00:
10:34 [MatrxMT] <Tanavit> 2026-07-24 12:30:48: ERROR[Main]: /home/ressources/Logiciels/Luanti/LT_5.16.1/src/script/cpp_api/s_base.cpp:222: void ScriptApiBase::checkSetByBuiltin(): A fatal error occurred: missing read_vector2
10:34 [MatrxMT] <Tanavit> ```
10:34 [MatrxMT] <Tanavit> I did not try to install the executable system wide to not break the running version.
10:34 [MatrxMT] <Tanavit> Does somebody has a clue ? I suspect a dynamic library load failure but my usual tools does not show me anything.
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10:46 sfan5 if you use RUN_IN_PLACE=FALSE you have to install it system-wide
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13:17 [MatrxMT] <Blockhead256> <tanavit> I did not try to install the executable system wide to not break the running version.
13:18 [MatrxMT] <Blockhead256> I'm not sure what you're afraid of here, you can always roll back with your package manager to the distro's version
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13:23 sfan5 well not really
13:23 sfan5 "sudo make install" will indeed break your system install
13:23 sfan5 and be hairy to untangle
13:24 [MatrxMT] <Blockhead256> well yes, I never install that way. I use `cpack -G DEB` to generate a package
14:56 Ingar oth, if the build files were properly made, it should default to a /usr/local prefix and support make uninstall :-p
17:07 MTDiscord <jordan4ibanez> You can install it in your home user
17:07 MTDiscord <jordan4ibanez> I should probably add this to the docs
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17:47 [MatrxMT] <Tanavit> Thanks. It works.
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18:59 MinetestBot [git] SmallJoker -> luanti-org/luanti: Chat: Change autocompletion from Windows-style to Linux (#17324) b8e8229 https://github.com/luanti-org/luanti/commit/b8e8229d38b8feed58a135faa4059f288498290e (2026-07-24T18:59:06Z)
19:01 MinetestBot [git] SmallJoker -> luanti-org/luanti: IrrlichtMt: Improve 2D EMT_ONETEXTURE_BLEND support 1c7285b https://github.com/luanti-org/luanti/commit/1c7285b6df33901426dbe7693cc6db733aebbf0a (2026-07-24T18:59:22Z)
19:01 MinetestBot [git] SmallJoker -> luanti-org/luanti: Formspec: Reduce inventory list draw calls from W*H to 2. 839b214 https://github.com/luanti-org/luanti/commit/839b214c341b9ba3a943fd0509411db75bcbb9b7 (2026-07-24T18:59:22Z)
19:01 MinetestBot [git] CrazyladMT -> luanti-org/luanti: DevTest: Add `author = Luanti` to game.conf 9f5b47d https://github.com/luanti-org/luanti/commit/9f5b47dfee80b32ceaf2655691274e5da0eea47f (2026-07-24T18:59:41Z)
19:01 MinetestBot [git] appgurueu -> luanti-org/luanti: Work around linking error on obscure configurations 226b9a4 https://github.com/luanti-org/luanti/commit/226b9a461a267f38af0a969eb10db21f4a604a45 (2026-07-24T18:59:56Z)
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20:59 Sheriff_U3 Any plans for new SSCSM features in v5.17?
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