| Time |
Nick |
Message |
| 00:28 |
* cheapie |
tries to decide if 11 subway stations is enough for a city with a population of 4, or if it needs more |
| 00:28 |
MTDiscord |
<wsor4035> more |
| 00:29 |
cheapie |
I seem to have nearly put the bus company out of business |
| 00:29 |
* cheapie |
gives wsor4035 https://cheapiesystems.com/media/images/bonnthalsubway-20260723.svg |
| 00:31 |
MTDiscord |
<wsor4035> https://klipy.com/gifs/star-wars-jxd |
| 00:31 |
cheapie |
Museum station connects to the nearby railroad station on the Bonnthalbahn system, which I think used to be yours at some point |
| 00:32 |
cheapie |
*Those* tracks run all the way to Central City |
| 00:35 |
cheapie |
The newer tracks (on both systems) also have a lot less worldedit involved in their construction... Bonnthal Metro lines 3 and A and also the Bonnthalbahn railroad tracks out past somewhere near Alhambra were all built with no worldedit at all |
| 00:35 |
MTDiscord |
<wsor4035> lame |
| 00:35 |
MTDiscord |
<wsor4035> where they put together in a cave with a box of scrapes? |
| 00:36 |
[MatrxMT] |
<Blockhead256> only the finest artisanal tracks for me, thank you |
| 00:36 |
cheapie |
Blood bane helped a lot, but also I think this mouse is just about worn out now :P |
| 01:01 |
cheapie |
wsor4035: FWIW this ad pretty much sums up the road system I'm "competing" with here: https://cheapiesystems.com/media/images/screenshot_20260712_203611.png |
| 01:01 |
cheapie |
https://cheapiesystems.com/media/images/screenshot_20260712_203555.png |
| 01:19 |
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| 08:11 |
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| 09:16 |
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| 09:23 |
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| 10:34 |
[MatrxMT] |
<Tanavit> Hello |
| 10:34 |
[MatrxMT] |
<Tanavit> I am trying to compile LUANTI 5.16.1 in system wide mode (RUN_IN_PLACE=FALSE). |
| 10:34 |
[MatrxMT] |
<Tanavit> I got the tar.gz source for 5.16.1 and |
| 10:34 |
[MatrxMT] |
<Tanavit> 1) configure with : |
| 10:34 |
[MatrxMT] |
<Tanavit> `cmake . -DRUN_IN_PLACE=TRUE -DBUILD_SERVER=TRUE -DCMAKE_BUILD_TYPE=Debug -DUSE_SDL2=FALSE` |
| 10:34 |
[MatrxMT] |
<Tanavit> After compilation, I got an executable in the bin directory of the source tree : it works. |
| 10:34 |
[MatrxMT] |
<Tanavit> 2) clean the source tree and configure with |
| 10:34 |
[MatrxMT] |
<Tanavit> `cmake . -DRUN_IN_PLACE=FALSE -DBUILD_SERVER=TRUE -DCMAKE_BUILD_TYPE=Debug -DUSE_SDL2=FALSE` |
| 10:34 |
[MatrxMT] |
<Tanavit> After compilation, I got an executable in the bin directory but it failed with the following error message : |
| 10:34 |
[MatrxMT] |
<Tanavit> ``` |
| 10:34 |
[MatrxMT] |
<Tanavit> 2026-07-24 12:30:48: ERROR[Main]: In thread 7f8697b9ab00: |
| 10:34 |
[MatrxMT] |
<Tanavit> 2026-07-24 12:30:48: ERROR[Main]: /home/ressources/Logiciels/Luanti/LT_5.16.1/src/script/cpp_api/s_base.cpp:222: void ScriptApiBase::checkSetByBuiltin(): A fatal error occurred: missing read_vector2 |
| 10:34 |
[MatrxMT] |
<Tanavit> ``` |
| 10:34 |
[MatrxMT] |
<Tanavit> I did not try to install the executable system wide to not break the running version. |
| 10:34 |
[MatrxMT] |
<Tanavit> Does somebody has a clue ? I suspect a dynamic library load failure but my usual tools does not show me anything. |
| 10:37 |
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| 10:46 |
sfan5 |
if you use RUN_IN_PLACE=FALSE you have to install it system-wide |
| 10:59 |
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| 11:00 |
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| 13:01 |
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| 13:17 |
[MatrxMT] |
<Blockhead256> <tanavit> I did not try to install the executable system wide to not break the running version. |
| 13:18 |
[MatrxMT] |
<Blockhead256> I'm not sure what you're afraid of here, you can always roll back with your package manager to the distro's version |
| 13:21 |
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| 13:23 |
sfan5 |
well not really |
| 13:23 |
sfan5 |
"sudo make install" will indeed break your system install |
| 13:23 |
sfan5 |
and be hairy to untangle |
| 13:24 |
[MatrxMT] |
<Blockhead256> well yes, I never install that way. I use `cpack -G DEB` to generate a package |
| 14:56 |
Ingar |
oth, if the build files were properly made, it should default to a /usr/local prefix and support make uninstall :-p |
| 17:07 |
MTDiscord |
<jordan4ibanez> You can install it in your home user |
| 17:07 |
MTDiscord |
<jordan4ibanez> I should probably add this to the docs |
| 17:19 |
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| 17:27 |
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| 17:47 |
[MatrxMT] |
<Tanavit> Thanks. It works. |
| 17:48 |
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| 17:55 |
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| 18:02 |
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| 18:59 |
MinetestBot |
[git] SmallJoker -> luanti-org/luanti: Chat: Change autocompletion from Windows-style to Linux (#17324) b8e8229 https://github.com/luanti-org/luanti/commit/b8e8229d38b8feed58a135faa4059f288498290e (2026-07-24T18:59:06Z) |
| 19:01 |
MinetestBot |
[git] SmallJoker -> luanti-org/luanti: IrrlichtMt: Improve 2D EMT_ONETEXTURE_BLEND support 1c7285b https://github.com/luanti-org/luanti/commit/1c7285b6df33901426dbe7693cc6db733aebbf0a (2026-07-24T18:59:22Z) |
| 19:01 |
MinetestBot |
[git] SmallJoker -> luanti-org/luanti: Formspec: Reduce inventory list draw calls from W*H to 2. 839b214 https://github.com/luanti-org/luanti/commit/839b214c341b9ba3a943fd0509411db75bcbb9b7 (2026-07-24T18:59:22Z) |
| 19:01 |
MinetestBot |
[git] CrazyladMT -> luanti-org/luanti: DevTest: Add `author = Luanti` to game.conf 9f5b47d https://github.com/luanti-org/luanti/commit/9f5b47dfee80b32ceaf2655691274e5da0eea47f (2026-07-24T18:59:41Z) |
| 19:01 |
MinetestBot |
[git] appgurueu -> luanti-org/luanti: Work around linking error on obscure configurations 226b9a4 https://github.com/luanti-org/luanti/commit/226b9a461a267f38af0a969eb10db21f4a604a45 (2026-07-24T18:59:56Z) |
| 20:18 |
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| 20:59 |
Sheriff_U3 |
Any plans for new SSCSM features in v5.17? |
| 22:34 |
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