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IRC log for #luanti, 2026-09-08

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All times shown according to UTC.

Time Nick Message
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03:41 user333_ is it possible to change your contentdb username (not display name) ?
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06:09 [MatrxMT] <Blockhead256> file a report against yourself from your profile page
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16:32 [MatrxMT]_ <birdlover32767> bgstack15: applying `^[transformFX` to the north face fixed it
16:34 MTDiscord <ggepic64> what's that escape code?
16:34 [MatrxMT]_ <birdlover32767> flips texture from the x axis (left to right)
16:34 bgstack15 I assume it's bespoke for Luanti. It's described in https://github.com/luanti-org/luanti/blob/master/doc/lua_api.md
16:34 MTDiscord <sheriff_u3> Texture modifiers is what this is.
16:35 MTDiscord <sheriff_u3> *thatq
16:35 [MatrxMT]_ <birdlover32767> *taht
16:40 Krock waht
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17:04 [MatrxMT]_ <birdlover32767> wahjt
17:36 rubenwardy Microsoft withdraws copyright takedown against Luanti  https://blog.luanti.org/2026/09/08/dmca-rescinded/
17:38 crazylad \o/
17:46 [MatrxMT]_ <birdlover32767> hmm
17:46 [MatrxMT]_ <birdlover32767> https://content.luanti.org/packages/adrian-castravete/nodecore_pp/
17:46 [MatrxMT]_ <birdlover32767> i wonder how a texture pack can be ai assisted
17:47 [MatrxMT]_ <birdlover32767> there's also another worldedit //set air in there
17:48 [MatrxMT]_ <birdlover32767> wow, no voxelmanip too
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18:31 Sheriff_U3 birdlover32767: maybe an AI was used to combine the two
18:32 Sheriff_U3 texture packs that one combines
18:49 MinetestBot [git] sfan5 -> luanti-org/luanti: Fix accepting nil return for get_staticdata() c5ba5f7 https://github.com/luanti-org/luanti/commit/c5ba5f754af552a3451f1ded86955d393de82c29 (2026-09-08T17:27:55Z)
18:59 Sheriff_U3 red-001: regarding https://github.com/minetest-mods/tnt_extras/ are you ok if I switch the license to CC0?
19:00 crazylad wtfpl...
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19:06 MTDiscord <wsor4035> it would seem that 0bsd/mit0 would be much more in the vein of wftpl while avoiding its issues
19:07 Sheriff_U3 I'm fine with what ever license, just some thing other then wtfpl. I'm working on a standardize pr for that mod currently.
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19:59 [MatrxMT]_ <birdlover32767> Sherrif_U3: wouldn't that have ai generated content
20:01 Sheriff_U3 birdlover32767: no because it sounds like it takes the existing textures and removes the duplicates, or the AI just found the conflicts and the author manually mashed them together.
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21:57 [MatrxMT]_ <Blockhead256> when all you have is an LLM/multimodal model you start to forget we have all kinds of established tools..
21:58 [MatrxMT]_ <Blockhead256> like just about every file manager which will ask you which files to keep and which to overwrite when you paste stuff
21:58 [MatrxMT]_ <Blockhead256> well, I guess it helps if the texture packs use subdirectories that aren't the same
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