| Time |
Nick |
Message |
| 01:01 |
|
Puka joined #minetest-dev |
| 02:21 |
|
ssieb joined #minetest-dev |
| 03:21 |
|
Hunterz joined #minetest-dev |
| 05:16 |
|
Hunterz joined #minetest-dev |
| 05:46 |
|
nerzhul joined #minetest-dev |
| 07:18 |
|
kilbith joined #minetest-dev |
| 07:37 |
|
nerzhul joined #minetest-dev |
| 07:38 |
|
torgdor joined #minetest-dev |
| 07:41 |
red-001 |
#5847 |
| 07:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/5847 -- fix dropdown menu selection by red-001 |
| 07:42 |
red-001 |
not sure what happened with travis, it just errored out and didn't run one of the builds |
| 07:42 |
nerzhul |
red-001, i restarted the job |
| 07:43 |
red-001 |
ty |
| 08:05 |
red-001 |
should I isolate the bugfix from #5852 so that it can make it into the release? |
| 08:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/5852 -- Improve the path select GUI by red-001 |
| 08:33 |
nerzhul |
yes, if we can fix many bugs before release it's nice |
| 08:43 |
|
YuGiOhJCJ joined #minetest-dev |
| 08:45 |
|
SG9kb3I joined #minetest-dev |
| 09:02 |
|
rubenwardy joined #minetest-dev |
| 09:02 |
|
Karazhan joined #minetest-dev |
| 09:23 |
kilbith |
I really wish 'singlenode' was back into the world creation dialog |
| 09:57 |
|
DI3HARD139 joined #minetest-dev |
| 10:30 |
|
Fixer joined #minetest-dev |
| 11:21 |
|
Raven262 joined #minetest-dev |
| 11:55 |
|
benrob0329 joined #minetest-dev |
| 12:03 |
|
lisac joined #minetest-dev |
| 12:12 |
|
nerzhul joined #minetest-dev |
| 12:15 |
red-001 |
#5859 |
| 12:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/5859 -- Add more files and file types to `.gitignore` by red-001 |
| 12:18 |
red-001 |
would be pretty useful for anyone working with git and csm |
| 12:18 |
nerzhul |
looking |
| 12:19 |
nerzhul |
lgtm |
| 12:23 |
red-001 |
pushed a change so that all of /clientmods/preview is included |
| 12:31 |
|
est31 joined #minetest-dev |
| 12:35 |
|
Wuzzy joined #minetest-dev |
| 12:35 |
Wuzzy |
Blinkenlights bug: https://thumbs.gfycat.com/FittingWhichEmu-size_restricted.gif |
| 12:36 |
|
DS-minetest joined #minetest-dev |
| 12:36 |
Wuzzy |
argh, GitHub is not up :Y |
| 12:36 |
Wuzzy |
will post issue later |
| 12:37 |
red-001 |
yeah github is having issues |
| 12:38 |
Fixer |
Wuzzy: this is known, z-sorting issue |
| 12:38 |
Wuzzy |
is it in GH? |
| 12:39 |
Fixer |
Wuzzy: only way to avoid it is make ice transparent |
| 12:39 |
Wuzzy |
??? |
| 12:39 |
Wuzzy |
as in, fully invisible? o_O |
| 12:39 |
Fixer |
Wuzzy: like glass |
| 12:40 |
Wuzzy |
i think the blinking is something different than just broken depth sorting? |
| 12:40 |
Fixer |
broken depth sorting iirc |
| 12:40 |
Wuzzy |
maybe some sort of Z-fighting here? no idea |
| 12:41 |
Fixer |
happens on everything that has translucency |
| 12:41 |
Fixer |
Wuzzy: no, z-fighting looks different |
| 12:41 |
Wuzzy |
right |
| 12:41 |
Wuzzy |
i forgot |
| 12:41 |
Wuzzy |
sorry |
| 12:42 |
Wuzzy |
i think i gonna post this in original depth sorting bug then |
| 12:43 |
Wuzzy |
GitHub Status says: “We are currently experiencing major service outages.â€. ouch |
| 12:45 |
Wuzzy |
i wonder if depth sorting is ever going to be fixed. a surprisingly large number of video games have broken depth sorting |
| 12:46 |
Wuzzy |
okay, looking for other bugs in MT then (I am in full testing mode) |
| 12:46 |
Fixer |
vanilla game itself does not use translucency, so broken z-sorting is hidden, but mods... |
| 12:46 |
Wuzzy |
Yeah. I guess I just disable translucency for ice in MineClone 2 then … until it is fixed |
| 12:48 |
Wuzzy |
What I do not understand is why it does flicker so heavily |
| 12:48 |
Wuzzy |
note I do not even move or rotate in the video |
| 13:10 |
red-001 |
alright github is back |
| 13:22 |
|
est31 left #minetest-dev |
| 13:29 |
|
RobbieF joined #minetest-dev |
| 13:30 |
Fixer |
Wuzzy: z-sorting also happens on vanilla game under water, just build a glass tunnel and enjoy it... |
| 13:40 |
Wuzzy |
just updated issue #95 |
| 13:40 |
ShadowBot |
Wuzzy: Error: Delimiter not found in "Page is too big or the server took too much time to answer the request." |
| 13:40 |
nerzhul |
#1 |
| 13:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome |
| 13:41 |
red-001 |
#95 ? |
| 13:41 |
ShadowBot |
red-001: Error: Delimiter not found in "Page is too big or the server took too much time to answer the request." |
| 13:42 |
nerzhul |
#666 |
| 13:42 |
nerzhul |
erf, evil |
| 13:42 |
ShadowBot |
nerzhul: Error: Delimiter not found in "Page is too big or the server took too much time to answer the request." |
| 13:52 |
Fixer |
Wuzzy: https://imgur.com/LrLlnsa ;D |
| 13:52 |
Wuzzy |
looks scary |
| 13:53 |
|
proller joined #minetest-dev |
| 13:53 |
Wuzzy |
i didnt know Minetest has built-in lightinng. XD |
| 13:53 |
Fixer |
Wuzzy: "server in USA" joke |
| 13:54 |
DS-minetest |
then did the light also make sounds? |
| 13:54 |
Fixer |
sounds removed to easy the lag |
| 13:55 |
red-001 |
how long until someone abuses this for lighting and complains when it's fixed? |
| 13:56 |
Fixer |
it blinks in very ugly way, build glass tunnel underwater put lots of torches in water and doors, enjoy ;) |
| 13:56 |
Fixer |
in addition to square water blink ofc |
| 14:00 |
|
octacian joined #minetest-dev |
| 14:02 |
Fixer |
blinking when viewed under water via glass https://i.imgur.com/LzHPuIS.jpg |
| 14:06 |
Fixer |
https://i.imgur.com/HdkkAx7.png |
| 14:11 |
Fixer |
Wuzzy: https://cloud.githubusercontent.com/assets/26123860/24078514/b8153304-0c3d-11e7-807e-f06fb162d73f.png |
| 14:11 |
Wuzzy |
o_O |
| 14:11 |
Fixer |
seen this myself too |
| 14:11 |
Fixer |
bad part is water itself is translucent? |
| 14:14 |
Fixer |
Wuzzy: you can remove last pic since it is already posted in that issue |
| 14:19 |
|
troller joined #minetest-dev |
| 14:32 |
Fixer |
Wuzzy: and you already reported this problem earlier... https://github.com/minetest/minetest/issues/1485 %) |
| 14:33 |
Wuzzy |
not the disco bug in particular |
| 14:34 |
Wuzzy |
of course i know i reported it earlier. i was just thinking the disco floor is something new |
| 14:35 |
|
octacian_ joined #minetest-dev |
| 14:43 |
Wuzzy |
I like the way how the clouds API is done. Good work. Will be useful for many subgames to come. There are only 2 minor issues which I posted. |
| 14:45 |
red-001 |
where are the colour escapes for strings handled? |
| 14:45 |
red-001 |
they don't seem to be part of normal irrlicht |
| 15:01 |
|
Fixer_ joined #minetest-dev |
| 15:07 |
red-001 |
#5862 |
| 15:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/5862 -- Nametag: remove colour codes before calculating alignment. by red-001 |
| 15:08 |
|
srifqi joined #minetest-dev |
| 15:12 |
srifqi |
Wuzzy, nerzhul, #4095 |
| 15:12 |
ShadowBot |
https://github.com/minetest/minetest/issues/4095 -- Possible to corrupt minetest.conf by setting font_path to nonsense value in advanced settings |
| 15:12 |
srifqi |
Any idea? |
| 15:12 |
Wuzzy |
I am in full testing mode, I can't be bothered now. |
| 15:13 |
srifqi |
Oh, okay. |
| 15:21 |
|
srifqi2 joined #minetest-dev |
| 15:42 |
|
calculon joined #minetest-dev |
| 15:50 |
|
kilbith_ joined #minetest-dev |
| 15:56 |
Wuzzy |
it is claimed by a core dev that you are now able to set the player's collision box |
| 15:56 |
Wuzzy |
How? |
| 15:59 |
sfan5 |
https://github.com/minetest/minetest/pull/2738 was merged but reverted shortly afterwards |
| 16:00 |
red-001 |
^ |
| 16:00 |
red-001 |
it caused a whole bunch of issues |
| 16:12 |
Wuzzy |
:-( |
| 16:13 |
|
Guest14244 joined #minetest-dev |
| 16:38 |
|
Player_2 joined #minetest-dev |
| 16:51 |
|
bigfoot547 joined #minetest-dev |
| 17:06 |
Wuzzy |
oh nice |
| 17:06 |
Wuzzy |
Apparently, minetest.player_exists is broken, too |
| 17:06 |
Wuzzy |
https://github.com/minetest/minetest/issues/5865 |
| 17:09 |
|
Foz joined #minetest-dev |
| 17:09 |
red-001 |
doesn't remove player just remove the player file? |
| 17:09 |
red-001 |
in that case everything is working as expected |
| 17:14 |
|
nerzhul joined #minetest-dev |
| 17:18 |
|
Karazhan joined #minetest-dev |
| 17:26 |
|
proller joined #minetest-dev |
| 17:27 |
|
ssieb joined #minetest-dev |
| 17:29 |
|
Krock joined #minetest-dev |
| 17:29 |
|
Krock joined #minetest-dev |
| 17:38 |
Wuzzy |
aaaaaand another bug found! |
| 17:38 |
Wuzzy |
https://github.com/minetest/minetest/issues/5866 |
| 17:38 |
VanessaE |
what? a bug??? NOOOOOOOOOOo |
| 17:38 |
VanessaE |
:P |
| 17:39 |
red-001 |
AWildBugAppears |
| 17:39 |
|
bigfoot547 joined #minetest-dev |
| 17:43 |
Fixer |
finally bugs going away from me |
| 17:44 |
red-001 |
Krock, are you ok with #5847 now? |
| 17:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/5847 -- fix dropdown menu selection by red-001 |
| 17:44 |
Krock |
did you test it? |
| 17:44 |
red-001 |
yes and it seems to work |
| 17:44 |
Krock |
ok |
| 17:50 |
Krock |
merging #5862 and #5859 in 15 minutes |
| 17:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/5862 -- Nametag: remove colour codes before calculating alignment. by red-001 |
| 17:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/5859 -- Add more files and file types to `.gitignore` by red-001 |
| 17:51 |
Krock |
Wuzzy, http://24.media.tumblr.com/tumblr_lumraaPklZ1r0ojhto1_250.gif we want to get it down to 400 |
| 17:52 |
red-001 |
I think we should have a sepical place in the credits for the people that create 50 issues at a time |
| 17:53 |
red-001 |
Wuzzy, for issues like this #5855 why not make a PR instead? |
| 17:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/5855 -- lua_api.txt syntax and other errors |
| 17:54 |
Wuzzy |
i am not done testing :P |
| 17:54 |
Krock |
Wuzzy, are you able to compile and bisect on your machine? Knowing the bad commit would help a ot |
| 17:54 |
Krock |
*a lot |
| 17:54 |
Wuzzy |
will do when I am done with my testing plan |
| 17:54 |
Krock |
okay, great. Thanks :) |
| 17:55 |
red-001 |
surely thats easier if you already now exactly what to fix |
| 17:55 |
red-001 |
oh ok |
| 17:55 |
red-001 |
I suppose github issues are a good way to keep track |
| 17:55 |
Wuzzy |
Krock: can you reproduce the dark items bug? |
| 17:55 |
Wuzzy |
exactly |
| 17:56 |
Krock |
hmm.. I think I'll have to figure out where my stable build lies. Haven't used it at all :3 |
| 17:56 |
|
kilbith joined #minetest-dev |
| 17:57 |
Wuzzy |
lol. You actually can write /shutdown inf?! |
| 17:57 |
Wuzzy |
thats not even the fun part |
| 17:57 |
Wuzzy |
the fun part is that someone actually bothered to explicitly write “info†into the chat command decription XD |
| 17:58 |
Wuzzy |
inf* |
| 17:59 |
Wuzzy |
@Krock: oh. one thing. I am NOT going to fix all the issues I'll report. that would drive me crazy |
| 17:59 |
Krock |
thanks for driving us crazy instead :P |
| 17:59 |
Wuzzy |
but a few of them,... okay. maybe |
| 18:00 |
Wuzzy |
ikr. truth hurts :=) |
| 18:01 |
red-001 |
not expecting you to fix all of them but you might as well fix string issues where you already now what to change |
| 18:01 |
red-001 |
know* |
| 18:04 |
|
srifqi joined #minetest-dev |
| 18:07 |
Wuzzy |
i agree |
| 18:09 |
Krock |
Wuzzy, the items are still bright with 0.4.15-dev 0891116 but indeed darker in the current version |
| 18:10 |
red-001 |
what is it with clang-format recommanding werid code style |
| 18:11 |
red-001 |
apperenlty switch doesn't need an ident? |
| 18:11 |
red-001 |
indent* |
| 18:12 |
red-001 |
oh I see that is part of the linux kernal code style |
| 18:17 |
Wuzzy |
is it intentional that /clearinv only clear 3 hardcoded lists? (main, craftpreview, craft)? |
| 18:18 |
Wuzzy |
because mods add an arbitrary amount of other inventories |
| 18:18 |
Wuzzy |
i am thinking of something like bags |
| 18:18 |
Wuzzy |
which wont be emptied by /clearinv |
| 18:28 |
nerzhul |
as you seems to maintain a fork you can help us but doing some PR instead |
| 18:28 |
nerzhul |
many issues you reported are hopefully history and it's interesting to fix them for improving MT quality |
| 18:30 |
|
kilbith joined #minetest-dev |
| 18:49 |
|
RobbieF left #minetest-dev |
| 18:59 |
|
Grandolf joined #minetest-dev |
| 19:15 |
|
johnnyjoy joined #minetest-dev |
| 19:35 |
|
red-001 joined #minetest-dev |
| 19:39 |
|
Hunterz joined #minetest-dev |
| 19:40 |
Fixer |
nerzhul: he is just making a minecraft-like subgame |
| 19:41 |
Fixer |
nerzhul: i'm looking at that brightness change bug, narrowed down the window to bisect to 8-14 APR 2017, have two suspects, so manual compile mode |
| 19:58 |
|
AntumD-mobile joined #minetest-dev |
| 20:04 |
|
red-001_ joined #minetest-dev |
| 20:17 |
|
behalebabo joined #minetest-dev |
| 20:24 |
|
itubal joined #minetest-dev |
| 20:27 |
itubal |
Hi all |
| 20:27 |
itubal |
here again |
| 20:32 |
|
kilbith joined #minetest-dev |
| 20:40 |
nerzhul |
https://www.youtube.com/watch?v=8AjRD6mU96s |
| 20:40 |
nerzhul |
oops |
| 20:49 |
Fixer |
wuzzy reported a bug here https://github.com/minetest/minetest/issues/5866, regression was found by me in https://github.com/minetest/minetest/commit/58d83a7bb2f992194c3df304b1dcbb81f98f78c0 |
| 20:50 |
itubal |
Nice video. Very interesting. I'll see later |
| 21:13 |
|
chris_ joined #minetest-dev |
| 21:49 |
|
itubal left #minetest-dev |
| 22:13 |
|
shivajiva joined #minetest-dev |
| 22:38 |
|
octacian joined #minetest-dev |
| 22:41 |
|
fwhcat joined #minetest-dev |
| 22:59 |
|
johnnyjoy joined #minetest-dev |
| 23:14 |
|
Grandolf joined #minetest-dev |