| Time |
Nick |
Message |
| 00:11 |
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| 05:42 |
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| 05:44 |
nerzhul |
hi, merging #5847 in ~10 mins |
| 05:44 |
ShadowBot |
https://github.com/minetest/minetest/issues/5847 -- fix dropdown menu selection by red-001 |
| 05:45 |
VanessaE |
morning, nerzhul |
| 05:46 |
nerzhul |
hi VanessaE |
| 06:54 |
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| 08:48 |
nerzhul |
!tell paramat, just understand OOP PLEASE |
| 08:48 |
ShadowBot |
nerzhul: O.K. |
| 08:49 |
SG9kb3I |
I prefer Practical Object-oriented Programming (POOP) |
| 09:18 |
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| 14:15 |
Taoki |
Sorry for reconnecting so much earlier everyone: Had some issues with the package of my IRC client, and had to reinstall and test an updated version. Should no longer be having any more problems now. |
| 14:30 |
VanessaE |
nerzhul: still no chance? :) #5870 |
| 14:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/5870 -- Helper methods for hardware colorization by juhdanad |
| 14:32 |
nerzhul |
still no chance |
| 14:32 |
VanessaE |
:( |
| 14:34 |
VanessaE |
then can we please get a point release after 0.4.16 goes out? |
| 14:34 |
VanessaE |
I don't want to have to do double work to use that feature. |
| 14:34 |
red-001 |
oh btw will #5852 have to wait for after release? |
| 14:35 |
ShadowBot |
https://github.com/minetest/minetest/issues/5852 -- Improve the path select GUI by red-001 |
| 14:35 |
VanessaE |
not a bug, it would seem so |
| 14:36 |
VanessaE |
(well I wouldn't have defined it as such) |
| 14:38 |
red-001 |
well I suppose I could extract the bugfix part of it but I don't think it's worth the time |
| 14:38 |
red-001 |
the code would have to be replaced again if this is suppose to be merged |
| 14:39 |
red-001 |
plus release is in 3 days |
| 14:43 |
red-001 |
couldn't #5840 be merged once bigfoot is added to the contributer list? |
| 14:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/5840 -- Update credits by rubenwardy |
| 14:43 |
VanessaE |
heh |
| 14:44 |
red-001 |
!tell bigfoot547 I made some PR's for your player ranks mod |
| 14:44 |
ShadowBot |
red-001: O.K. |
| 14:47 |
red-001 |
!tell bigfoot547 see #2 and #3 |
| 14:47 |
ShadowBot |
red-001: O.K. |
| 14:50 |
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| 18:02 |
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| 18:06 |
Hijiri |
can player metadata be retrieved for offline players? |
| 18:14 |
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| 18:15 |
Krock |
AFAIK, there's no way to load an offline player's data using the current Lua API |
| 18:21 |
Hijiri |
that is dumb |
| 18:22 |
DS-minetest |
Hijiri: you can save somewhere else the data when the player lefts |
| 18:22 |
Krock |
that is something that wasn't needed yet |
| 18:23 |
Hijiri |
DS-minetest: yeah but the point of player attributes is to not have to do that |
| 18:25 |
DS-minetest |
Hijiri: but then also a point of player attributes is not to get them when the player is not there :P |
| 18:26 |
DS-minetest |
so, just use something else, eg. worldstorage |
| 18:27 |
Hijiri |
DS-minetest: is that a thing now also? |
| 18:27 |
red-001 |
yes |
| 18:27 |
red-001 |
modstorage |
| 18:27 |
Hijiri |
alright, that's better than saving it in a file |
| 18:27 |
DS-minetest |
maybe there's no worldstorage, idk >_< |
| 18:28 |
Hijiri |
though if you save everything from every player in one big field then you will need to get a ton of stuff just to edit one player |
| 18:28 |
red-001 |
no worldstorage iirc but you get per-mod storage |
| 18:28 |
Hijiri |
red-001: isn't the mod storage per-world? |
| 18:28 |
red-001 |
Hijiri, use the player name as tthe index? |
| 18:28 |
red-001 |
yes |
| 18:28 |
Hijiri |
red-001: that would work |
| 18:29 |
DS-minetest |
use as index worldname.."/"..playername |
| 18:29 |
red-001 |
no need for worldname |
| 18:29 |
DS-minetest |
but players arent the same on different worlds |
| 18:29 |
Hijiri |
maybe something else to make it more meaningful than playername, like "blah_stuff:" .. playername |
| 18:30 |
Hijiri |
DS-minetest: mod storage is per world |
| 18:30 |
DS-minetest |
ooh |
| 18:30 |
red-001 |
thats up to you |
| 18:30 |
Hijiri |
red-001: it would be required if you had more than one player-indexed thing |
| 18:36 |
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| 19:15 |
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| 19:20 |
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| 19:22 |
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| 20:13 |
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| 20:45 |
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| 20:50 |
Wuzzy |
Can someone please explain me what the new anchor[] formspec element is all about? |
| 20:51 |
Wuzzy |
cuz lua_api.txt fails to explain :( |
| 20:59 |
cheapie |
Wuzzy: There's zero documentation at all on it, IIRC, but I think it lets you align the form to the side/corner of the screen instead of the center. |
| 21:00 |
cheapie |
I don't know how it differs from position[], as neither is documented. |
| 21:05 |
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| 21:06 |
nerzhul |
hey, can someone review #5876 please ? |
| 21:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/5876 -- Document hardware coloring and soft node overlays by juhdanad |
| 21:06 |
nerzhul |
merging #5868 in ~10 mins |
| 21:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/5868 -- Show singlenode mapgen to menu by nerzhul |
| 21:07 |
nerzhul |
and #5869 will be merged too |
| 21:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/5869 -- Do not shade inventory items with textures by juhdanad |
| 21:08 |
nerzhul |
many PR and many issues as it seems |
| 21:09 |
nerzhul |
also merging #5840 which can be improved a last time, but the PR is good atm, if needed a second pr can be done later |
| 21:09 |
ShadowBot |
https://github.com/minetest/minetest/issues/5840 -- Update credits by rubenwardy |
| 21:14 |
Shara |
nerzhul: that's not very fair on others who meet the requirement |
| 21:14 |
Shara |
rubenwardy and Zeno both confirmed I should be included, and it seems so should bigfoot |
| 21:18 |
Shara |
Pretty sure others do as well. I don't really care if the requirement is changed and I don't get in, but it should be fair either way. |
| 21:18 |
nerzhul |
then waitinf for this |
| 21:19 |
Shara |
thanks nerzhul |
| 21:19 |
red-001 |
I agree either rise the requirement or fix the list, the gaol of the requirement was to get rid of the arbitrary list of contributors |
| 21:19 |
red-001 |
goal* |
| 21:21 |
nerzhul |
omg 157 PR and many non mergeable |
| 21:21 |
Shara |
It's because merge commits were excluded from the data which was used. |
| 21:22 |
red-001 |
Shara, merge commits can only be created by core devs anyway |
| 21:23 |
red-001 |
and the way git is used by the project these commits are not created |
| 21:23 |
Shara |
red-001, I have no clue how or why, but it means none of my work was included when that list was made |
| 21:24 |
red-001 |
look I say it's best at you ask rubenwardy about this, but I can tell you it should have nothing to do with merge commits |
| 21:24 |
red-001 |
lol |
| 21:25 |
nerzhul |
5869 & 5868 merged |
| 21:25 |
Shara |
red-001: I really don't know, but that's what I was given as the reason |
| 21:28 |
Fixer |
i've just compiled before you merged :( |
| 21:29 |
nerzhul |
wow there is a server called "Fuck minetest" |
| 21:29 |
VanessaE |
wat |
| 21:29 |
Fixer |
nevermind |
| 21:30 |
VanessaE |
I thought that was fixed. |
| 21:30 |
Shara |
I thought that had already been reported |
| 21:31 |
red-001 |
it was |
| 21:31 |
red-001 |
so how about we use that new shinny server ban feature? |
| 21:38 |
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| 21:51 |
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| 22:31 |
Fixer |
interesting https://forum.minetest.net/viewtopic.php?f=53&t=17692 |
| 22:32 |
red-001 |
eh that shouldn't work?!?! |
| 22:32 |
red-001 |
I have a feeling I missed something while trying to understand formspecs |
| 22:33 |
red-001 |
is this inventory somehow separate from formspec handler? |
| 22:33 |
red-001 |
s/this// |