| Time |
Nick |
Message |
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| 02:14 |
MTDiscord |
<exe_virus> what is the issue with using indexed pngs with the allfaces drawtype? Paramat mentions it is an issue, and i'm testing indexed vs original and getting no differences |
| 02:15 |
MTDiscord |
<exe_virus> (for Minetest Game's textures for leaves) |
| 03:50 |
rubenwardy |
I recall there being irrlicht complaints about PNG indexing |
| 04:04 |
MTDiscord |
<exe_virus> Yeah I found the issue in MTG game#1397, something to do with non NVIDIA GPU and mip-mapping on. I can't test as I have a NVIDIA. So I will have to revert those textures |
| 04:04 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1397 -- Visual regression after indexed images merge |
| 04:05 |
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sfan5 |
this shouldn't be driver-dependent since mipmap downscaling happens on the cpu |
| 08:50 |
sfan5 |
(is that true?) |
| 09:00 |
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| 19:04 |
nerzhul |
hello everyone, i just published a new code merge MR in our guiEditBoxes. I think the trivial part is finished with this PR. other requires more deeped changes in order to merge them, but it's possible i think to merge all code in a common object. See #10789 |
| 19:04 |
ShadowBot |
https://github.com/minetest/minetest/issues/10789 -- Factorize more guiEditBoxes code by nerzhul |
| 20:28 |
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| 22:28 |
MTDiscord |
<appguru> Please close #419 |
| 22:28 |
ShadowBot |
https://github.com/minetest/minetest/issues/419 -- player visual_scale changes on attach, uses the entity's visual_scale |
| 22:58 |
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