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Nick |
Message |
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| 11:48 |
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| 11:50 |
IhrFussel |
local ent = obj:get_luaentity() setrating(ent) function setrating(self) self.rating = 1 end << should this work and ent gets the ratung value? |
| 12:42 |
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Jordach joined #minetest-hub |
| 12:54 |
Jordach |
!tell paramat i think Minetest does pitch changing in semi tones since Love2D uses OpenAL as well |
| 12:54 |
MinetestBot |
Jordach: I'll pass that on when paramat is around |
| 12:55 |
Jordach |
!tell paramat i get the same result within MT and the Love2D pitch system |
| 12:55 |
MinetestBot |
Jordach: I'll pass that on when paramat is around |
| 13:05 |
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| 13:06 |
IhrFussel |
What's the formular again to convert mapblock positions into node positions? Calculate * 16 right? |
| 13:07 |
sfan5 |
yes |
| 13:08 |
rubenwardy |
isn't there an offset? |
| 13:39 |
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| 13:53 |
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| 13:54 |
IhrFussel |
Looks pretty complicated but more advanced than the current formspecs https://forum.minetest.net/viewtopic.php?f=7&t=20186 |
| 13:57 |
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| 14:24 |
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| 14:48 |
xerox123 |
IhrFussel: https://github.com/luk3yx/formspeclib |
| 14:50 |
rubenwardy |
or https://content.minetest.net/packages/rubenwardy/smartfs/ |
| 14:50 |
rubenwardy |
more mature |
| 14:51 |
rubenwardy |
still doesn't help with formspecs being terrible |
| 14:54 |
IhrFussel |
Nope, that's why the person in the link I posted replaced the formspec system with a completely new one (AFAICT) but that one looks difficult to use...many more methods/calls/flags/parameters |
| 14:54 |
rubenwardy |
I was replying to xerox123 |
| 14:55 |
IhrFussel |
Ah I see now |
| 15:01 |
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Ruslan1 joined #minetest-hub |
| 15:13 |
IhrFussel |
Seems like mobs that spawn from eggs/item in hand don't trigger on_activate() ... but or intended? |
| 15:13 |
IhrFussel |
bug* |
| 16:17 |
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| 16:17 |
Krock |
o/ |
| 16:28 |
xerox123 |
o/ Krock |
| 17:08 |
rdococ |
Hm, idea: MT "mtcoin" mod that would add what is essentially an ingame cryptocurrency to the server |
| 17:09 |
rdococ |
(It wouldn't be exchangable for real currency, though) |
| 18:48 |
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| 19:32 |
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| 19:49 |
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| 19:50 |
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| 20:01 |
* sofar |
throws mods into content.minetest.net |
| 20:02 |
Shara |
Yes! Do it! |
| 20:03 |
Shara |
Just make sure the tags are right or I will type sad faces at you :P |
| 20:03 |
sofar |
I'm pushing v1 tags to almost everything, lol |
| 20:03 |
Shara |
Oh... you are not doing them wrong. |
| 20:03 |
sofar |
yeah |
| 20:03 |
Shara |
You're just not adding any :D |
| 20:03 |
sofar |
? |
| 20:03 |
sofar |
I didn't add some of them |
| 20:03 |
Shara |
https://content.minetest.net/packages/sofar/filter/ |
| 20:03 |
Shara |
Tag: No tags. |
| 20:04 |
sofar |
idk what that means |
| 20:04 |
Shara |
Tags section. Look at it. |
| 20:04 |
sofar |
are those keywords or something? |
| 20:04 |
Shara |
Kind of. |
| 20:04 |
Shara |
https://content.minetest.net/help/package_tags/ |
| 20:04 |
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CWz joined #minetest-hub |
| 20:04 |
Shara |
It'll be a way to filter and find things more easily |
| 20:06 |
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sniper338 joined #minetest-hub |
| 20:07 |
sofar |
fine, I'll add some |
| 20:07 |
Shara |
:D |
| 20:11 |
sofar |
ok, starting to look like something now |
| 20:12 |
Shara |
I suspect this is going to get me playing around with a lot of mods I've never tried before |
| 20:38 |
IhrFussel |
Can it be that the trellis/beanpoles of the farming redo mod check the node below the one you try to place it on for protection? |
| 20:39 |
Shara |
Check the code? |
| 20:40 |
IhrFussel |
My server has a public farm and regular players cannot place trellis or beanpoles but all other fruits work ... only 1 level is unprotected for the placing so it#s weird that these 2 are different from the rest |
| 20:41 |
Shara |
I can't tell you without checking the code, and you're just as capable of that as I am |
| 20:41 |
IhrFussel |
The check for trellis was -> if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then return end |
| 20:42 |
IhrFussel |
I changed it to .above now |
| 20:42 |
Shara |
Yea, should do it |
| 20:47 |
IhrFussel |
So .under means the actual node you want to place the item on and .above means the air that gets replaced with the item? |
| 20:47 |
Shara |
Yes |
| 20:47 |
Shara |
Think of pointed_thing as the border between two nodes |
| 20:48 |
Shara |
It's not always an above/below rleationship though. That only applies if you point at the top of a node |
| 20:48 |
Shara |
If you points at the side of a node, it's the nodes to either side |
| 20:48 |
Shara |
Check this: http://dev.minetest.net/pointed_thing |
| 20:48 |
IhrFussel |
But .above is always the air part that will get replaced correct? |
| 20:49 |
Shara |
No guarantee it's always air |
| 20:49 |
IhrFussel |
No I mean usually "air" |
| 20:49 |
Shara |
Yes then |
| 20:57 |
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longerstaff13 joined #minetest-hub |
| 21:07 |
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Tmanyo joined #minetest-hub |
| 21:18 |
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sniper570 joined #minetest-hub |
| 21:24 |
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paramat joined #minetest-hub |
| 21:24 |
MinetestBot |
paramat: May-28 12:54 UTC <Jordach> i think Minetest does pitch changing in semi tones since Love2D uses OpenAL as well |
| 21:24 |
MinetestBot |
paramat: May-28 12:55 UTC <Jordach> i get the same result within MT and the Love2D pitch system |
| 21:38 |
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Fixer joined #minetest-hub |
| 22:09 |
sofar |
geesh, I think I haven't played any games in like 2+ weeks |
| 22:18 |
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sniper338 joined #minetest-hub |
| 22:34 |
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| 23:09 |
Calinou |
sofar: soon enough you'll become a coredev :^) |
| 23:09 |
Calinou |
(the joke is that developers of open source games tend to not play the games they work on) |
| 23:21 |
sofar |
yup |