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Message |
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| 04:10 |
MinetestBot |
Ruslan1: Nov-09 21:54 UTC <kurtzmusch> like this |
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| 13:31 |
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| 13:43 |
olliy |
i downloaded the drive updater thing and i opened it and shows this https://cdn.discordapp.com/attachments/576867824614506516/643078144051380235/unknown.png |
| 13:43 |
olliy |
i clicked "Yes" |
| 13:44 |
olliy |
and in a wile if gives this https://cdn.discordapp.com/attachments/576867824614506516/643083503956787211/unknown.png |
| 13:48 |
Krock |
olliy: ##windows |
| 13:49 |
olliy |
oOoO |
| 14:22 |
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| 14:49 |
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| 15:10 |
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| 15:16 |
IcyDiamond |
i was like why are my damn crystals not spawning underground but then i realized ethereal clears decorations |
| 15:16 |
IcyDiamond |
>.> |
| 15:16 |
rubenwardy |
:'( |
| 15:17 |
IcyDiamond |
nothing an optdepend cant fix |
| 15:17 |
IcyDiamond |
xD |
| 15:18 |
IcyDiamond |
i could probably use some other method to generate the crystals |
| 15:20 |
rdococ |
imagine vacuum tubes as an alternative to mesecons/redstone |
| 15:20 |
IcyDiamond |
hell yeah |
| 15:21 |
rubenwardy |
pipeworks is way more useful than mesecons in survival |
| 15:22 |
IcyDiamond |
god damn it those explody-shooty monsters always kill me |
| 15:22 |
rubenwardy |
however, pipeworks+a little mesecons is very good |
| 15:22 |
rubenwardy |
dungeon masters :£ |
| 15:22 |
rubenwardy |
or mesemakers |
| 15:22 |
IcyDiamond |
the dungeon ones i think |
| 15:22 |
rubenwardy |
or humans |
| 15:24 |
IcyDiamond |
i've spent way too much time on magicalities and i still feel like i've gotten nowhere |
| 15:25 |
rdococ |
pipeworks in general is okay I guess |
| 15:25 |
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| 15:26 |
IcyDiamond |
there must be something else thats clearing decorations |
| 15:27 |
rubenwardy |
pipeworks should be called "tubeswork, but pipes don't" |
| 15:28 |
IcyDiamond |
:D |
| 15:28 |
IcyDiamond |
efforts were made to make fluid transport apis |
| 15:28 |
IcyDiamond |
node_io creator seems to be ded |
| 15:29 |
rdococ |
I might still make that node networks idea I had... |
| 15:31 |
IcyDiamond |
ok it seems like adding ethereal as optdepend didnt make my crystals generate |
| 15:34 |
IcyDiamond |
oh there we go, i guess i just didnt generate enough new chunks before making conclusions |
| 15:35 |
IcyDiamond |
https://essinfo.xeya.me/index.php?page=commands does anyone feel like porting all this to minetest? |
| 15:35 |
IcyDiamond |
xD |
| 15:47 |
IcyDiamond |
ight imma do it |
| 15:49 |
rdococ |
head out* |
| 15:52 |
rdococ |
hmm |
| 15:55 |
IcyDiamond |
:D |
| 15:56 |
rdococ |
bored, might make a mesecons computer |
| 15:59 |
IcyDiamond |
fair enough |
| 16:03 |
VanessaE |
rubenwardy: pull requests welcome :) (see also the old new_flow_logic branch) |
| 16:06 |
IcyDiamond |
does register_chatcommand's privs table mean that all of the privs listed must be allowed on the player or that any of the privs listed lets the user run the command |
| 16:09 |
Krock |
all |
| 16:10 |
IcyDiamond |
ok |
| 16:10 |
IcyDiamond |
i kind of want the other option so i guess i'll just write a wrapper function |
| 16:29 |
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| 16:54 |
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| 16:54 |
Krock |
func = my_wrapper("priv1 OR priv2 OR priv3", |
| 16:54 |
Krock |
function(name, param) |
| 16:54 |
Krock |
end) |
| 16:54 |
Krock |
then with a parser that handles AND, and OR |
| 16:55 |
Krock |
plus parentheses and operator priorities |
| 16:55 |
Krock |
^ IcyDiamond |
| 16:55 |
Krock |
the ultimate solution. |
| 16:55 |
IcyDiamond |
that would be cool yeah |
| 17:02 |
IcyDiamond |
wow i expected the params system to be way better than this |
| 17:02 |
IcyDiamond |
its literally just a string? is there a function to parse it? |
| 17:02 |
IcyDiamond |
xD |
| 17:02 |
IcyDiamond |
theres an entire spec for how to define the [] and <>'s and it gives me a bloody string?? |
| 17:04 |
IcyDiamond |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L7220 if there isnt already, the engine needs a way to use this spec to turn the params into a key-value pair or something |
| 17:05 |
IcyDiamond |
OH, minetest has string.split |
| 17:05 |
IcyDiamond |
THANK YOU |
| 17:09 |
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| 17:17 |
Krock |
rubenwardy has a chatcommand library to parse it |
| 17:18 |
IcyDiamond |
i thought lua let you define a variable in the if statement |
| 17:18 |
IcyDiamond |
im probably thinking of something else |
| 17:19 |
Krock |
no, that's C(++) |
| 17:19 |
IcyDiamond |
ah well |
| 17:19 |
Krock |
you can define variables in "for", though |
| 17:19 |
Krock |
but well that's the entire purpose of key/value iterators |
| 17:20 |
Krock |
you can define an if statement in the variable assignment |
| 17:21 |
Krock |
a = b and c or (d and d("foobar")) |
| 17:23 |
IcyDiamond |
apparently command descriptions cant contain []'s |
| 17:24 |
IcyDiamond |
https://i.lunasqu.ee/Screenshot_19-11-10-19:24:23.png did i just butcher the privilege system? |
| 17:24 |
IcyDiamond |
thats probably not how its intended to be used |
| 17:24 |
IcyDiamond |
XD |
| 17:26 |
IcyDiamond |
ess.register_chatcommand also automatically registers ess.all and ess.tools.all in this case which eliminate individual privs for all of my essentials commands |
| 17:36 |
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| 17:42 |
IcyDiamond |
does doing a :set_* on a ModStorage immediately write to disk? should i implement a mark-for-save system? |
| 17:42 |
IcyDiamond |
StorageRef, sorry |
| 17:50 |
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| 18:27 |
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| 18:29 |
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| 19:05 |
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| 19:20 |
rdococ |
hmm |
| 19:20 |
rdococ |
should I make a minetest version of the werewolf/mafia game, or a minetest version of fortnite |
| 19:21 |
BuckarooBanzai |
rdococ: +1 for the mafia game ;) |
| 19:22 |
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| 19:23 |
Krock |
rdococ: yes because "that's how mafia works" |
| 19:23 |
rdococ |
? |
| 19:23 |
Krock |
look up that term on youtube |
| 19:24 |
Krock |
some silly game where you get money for doing ridiculous stuff |
| 19:24 |
rdococ |
well, I was planning to give it a werewolf theme instead of a mafia theme, but I think the gameplay between the two is similar |
| 19:24 |
rdococ |
idk what game you're talking about, it doesn't at all sound like the one I'm thinking of |
| 19:34 |
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| 20:17 |
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| 20:29 |
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| 20:50 |
IcyDiamond |
https://gitlab.icynet.eu/evert/icyessentials currently adds repair, tpa, back, top, spawn and warp commands |
| 20:51 |
IcyDiamond |
Grant ess.all for all commands access |
| 21:44 |
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