| Time |
Nick |
Message |
| 00:38 |
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| 01:16 |
Fixer |
RealBadAngel: dislike dof, it is not realistic, dof should blur background when you approach object closer than 1 meter or so with eyes focused on said object |
| 01:19 |
RealBadAngel |
Fixer, the effect has to be properly configured |
| 01:19 |
RealBadAngel |
thats not my current goal, i just want them to be working at all |
| 01:20 |
RealBadAngel |
once working, we can set them up and fine tune |
| 01:23 |
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| 01:30 |
greeter |
there's no quick way to mine out gravel is there? lol |
| 01:31 |
Ronsor |
greeter: shovel |
| 01:31 |
greeter |
ah, i think i can make one |
| 01:32 |
greeter |
screwdriver? hmm, i obviously need to look up this recipe |
| 01:34 |
greeter |
thanks for that tip Ronsor. i found a gigantic gravel deposit, i estimate it's 300 blocks at least |
| 01:37 |
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| 01:45 |
Fixer |
sofar: hi, what happens when you open animated chest below some block? |
| 01:45 |
sofar |
it's not animated |
| 01:45 |
Fixer |
sofar: in that pr |
| 01:46 |
rubenwardy |
It's not animated, it's two nodes |
| 01:46 |
sofar |
if the lid is obstructed it works just like the current chest |
| 01:46 |
sofar |
you can access the content, but the lid stays closed |
| 01:46 |
Fixer |
sofar: ah ok, ty |
| 01:46 |
sofar |
you will hear the sounds, though! |
| 01:46 |
Fixer |
np |
| 01:47 |
Fixer |
good night! |
| 01:49 |
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| 02:11 |
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| 03:04 |
kaadmy |
!server redblade |
| 03:04 |
MinetestBot |
kaadmy: No results |
| 03:04 |
kaadmy |
!server terrarium |
| 03:04 |
MinetestBot |
kaadmy: THE TERRARIUM | 45.33.65.68 | Clients: 2/15, 1/2 | Version: 0.4.13-dev / minetest | Ping: 84ms |
| 03:05 |
redblade |
!server redblade7 |
| 03:05 |
MinetestBot |
redblade: No results |
| 03:05 |
redblade |
ok |
| 03:09 |
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| 03:13 |
redblade |
there a screenshot key? |
| 03:13 |
STHGOM |
f12 |
| 03:15 |
redblade |
thank you |
| 03:15 |
redblade |
i just dont want to bug kaeza or vanessae if something else is causing it |
| 03:17 |
|
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| 03:18 |
STHGOM |
ok |
| 03:18 |
STHGOM |
that timing tho |
| 03:19 |
kaeza |
lol |
| 03:20 |
redblade |
hi kaeza |
| 03:20 |
kaeza |
hello redblade |
| 03:20 |
redblade |
did you get the scrollback or discussion in minetest-dev? |
| 03:20 |
redblade |
because i literally mentioned your name right before you joined |
| 03:21 |
redblade |
<redblade> i just dont want to bug kaeza or vanessae if something else is causing it |
| 03:21 |
kaeza |
going through it right now |
| 03:22 |
kaeza |
the blank signs? just punch them |
| 03:24 |
kaeza |
actually, they should be updated automatially ( https://github.com/VanessaE/signs_lib/blob/master/init.lua#L928 ) |
| 03:25 |
redblade |
nope |
| 03:26 |
redblade |
it's more like if i turn around |
| 03:26 |
redblade |
and walk a ways away |
| 03:26 |
redblade |
and it always affects only certain areas |
| 03:26 |
redblade |
including all signs on the ground |
| 03:27 |
redblade |
it's either blank or the text fades as you move the mouse |
| 03:27 |
redblade |
i'm right in front of an example, join the terrarium and /teleport redblade7 |
| 03:27 |
fireglow |
hi kaeza |
| 03:29 |
kaeza |
ugh... |
| 03:29 |
redblade |
after teleporting, travelnetting, or approaching an area which this issue applies to, the sign works as expected |
| 03:29 |
redblade |
turn around, walk a bit, then go back, the sign text fades as you turn your body |
| 03:30 |
redblade |
do the same thing a third time, the text is empty |
| 03:30 |
redblade |
the text is still on the sign, it just isnt visible |
| 03:30 |
redblade |
i have screenshots |
| 03:30 |
kaeza |
redblade, can you file that as an issue? |
| 03:31 |
redblade |
kaeza: do you think it's coming from signs_lib? |
| 03:31 |
redblade |
i wasnt sure if it was an update to minetest or another mod |
| 03:31 |
redblade |
i'll do tinypics |
| 03:34 |
redblade |
tinypic wont let me keep the filename |
| 03:35 |
redblade |
wait |
| 03:35 |
STHGOM |
ta ta redblade |
| 03:35 |
STHGOM |
good night |
| 03:35 |
redblade |
bye |
| 03:35 |
redblade |
goodnight |
| 03:37 |
kaeza |
use imgur or something that allows image hotlinking |
| 03:37 |
kaeza |
tinipic is crap |
| 03:38 |
redblade |
ok |
| 03:38 |
kaeza |
tiny* |
| 03:38 |
redblade |
http://redblade7.com/friendsonly/turnaroundandgoback.png |
| 03:38 |
redblade |
http://redblade7.com/friendsonly/turnaroundandgobackagain.png |
| 03:40 |
kaeza |
hrm |
| 03:52 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default/mapgen: Add gravel beach in Tundra a4e144e https://git.io/vzF5a (2016-01-29T03:50:32Z) |
| 03:52 |
MinetestBot |
[git] tenplus1 -> minetest/minetest_game: ability to dye coloured wool white f4512cb https://git.io/vzF5V (2016-01-29T03:50:07Z) |
| 03:59 |
redblade |
do you think it's signs_lib or homedecor? |
| 04:00 |
redblade |
or is it a lighting thing caused by a recent change to minetest_game |
| 04:00 |
kaadmy |
does the text flicker a little when you move? |
| 04:06 |
redblade |
yes |
| 04:06 |
redblade |
one or the other |
| 04:06 |
redblade |
in that order |
| 04:06 |
kaadmy |
it's a mod problem |
| 04:06 |
redblade |
first it flickers |
| 04:06 |
redblade |
turn around and go back |
| 04:06 |
redblade |
and it is invisible |
| 04:07 |
kaadmy |
the text entity might be too close to the sign |
| 04:08 |
redblade |
it's not in every place though |
| 04:08 |
redblade |
it's only certain areas, and when placed directly on the ground |
| 04:10 |
kaadmy |
hmm |
| 04:33 |
sofar |
redblade: you could git bisect |
| 04:37 |
|
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| 04:38 |
redblade |
sorry was afk |
| 04:38 |
redblade |
what's git bisect? |
| 04:41 |
redblade |
that like a snapshot of a certain date? |
| 04:41 |
sofar |
it's a way to determine what commit broke something |
| 04:41 |
sofar |
and find it as efficient as possible |
| 04:42 |
sofar |
say ... you know that it worked on commit 1000 |
| 04:42 |
sofar |
and you know it's broken with commit 2000 |
| 04:42 |
sofar |
there's 1000 commits in between |
| 04:43 |
sofar |
the most efficient way to find the problem is ~10 steps |
| 04:43 |
sofar |
since 2^10 = 1024 |
| 04:43 |
sofar |
git bisect automates taht |
| 04:53 |
redblade |
do we know it's minetest though? |
| 04:53 |
redblade |
that's the thing |
| 04:54 |
redblade |
i dont want to go screwing things up |
| 04:54 |
redblade |
i can give you the dates of the last few times i compiled it |
| 04:55 |
redblade |
sometime 1/10 or later |
| 04:55 |
redblade |
or just go by january 1st |
| 05:15 |
|
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| 05:55 |
redblade |
i've left a reply on the forum: https://forum.minetest.net/viewtopic.php?f=11&t=13762&p=206087#p206087 |
| 05:55 |
redblade |
bye |
| 06:10 |
MinetestBot |
[git] sofar -> minetest/minetest: New timer design. ad884f2 https://git.io/vzbe6 (2016-01-29T01:04:51-05:00) |
| 06:10 |
MinetestBot |
[git] sofar -> minetest/minetest: Clocksource: use a better clock if available. 4ac1e9b https://git.io/vzbei (2016-01-29T00:58:08-05:00) |
| 06:18 |
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| 06:24 |
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| 07:51 |
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| 08:05 |
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| 08:05 |
lemon |
hello |
| 08:07 |
Megaf |
Hi mister acid |
| 08:11 |
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| 08:57 |
Megaf |
Hellsongs - Paranoid, quite a good version of the Black Sabbath song |
| 08:57 |
Megaf |
It's on Spotify |
| 08:58 |
Megaf |
I've been searching for this song for more than an hour, I've heard in the shopping mall a couple of days ago |
| 08:59 |
Megaf |
the only thing I knew about it was "Can you help me occupy my brain." and all that I could find on Google was millions of Black Sabbath and Megadeth things. So I went to Spotify and begun listening all paranoid named songs, one by one, until I have finally found the version I wanted. And there you have it! Hellsongs - Paranoid! |
| 09:00 |
|
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| 09:01 |
Megaf |
https://soundcloud.com/hellsongs/paranoid |
| 09:01 |
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| 09:02 |
Megaf |
Calinou, What do you think about that song? ^ |
| 09:07 |
Megaf |
heh, that's my new favourite song for the week xP |
| 09:37 |
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| 09:37 |
JamesTait |
Good morning all! Happy Friday, and happy Fun At Work Day! 😃 |
| 09:43 |
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| 14:55 |
MinetestBot |
[git] est31 -> minetest/minetest: Don't pass non-const references to collision methods 4e93ba0 https://git.io/vzNaa (2016-01-29T15:53:54+01:00) |
| 15:09 |
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| 15:55 |
Fixer |
._. |
| 15:58 |
MinetestBot |
[git] neoascetic -> minetest/minetest: Fix OSX building issue caused by ad884f2 83583aa https://git.io/vzNdl (2016-01-29T10:54:50-05:00) |
| 16:01 |
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| 17:32 |
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| 17:33 |
Megaf |
Hi |
| 17:33 |
Megaf |
!server Megaf |
| 17:33 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 4/11, 1/6 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 9ms |
| 17:33 |
Megaf |
4 players! :D |
| 17:34 |
Megaf |
!server Megaf |
| 17:34 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 4/11, 1/6 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 9ms |
| 17:34 |
giho |
Things that bad? :3 |
| 17:34 |
Megaf |
!server Megaf |
| 17:34 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 6/11, 1/6 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 8ms |
| 17:34 |
Megaf |
there, 6 |
| 17:34 |
Megaf |
:) |
| 17:35 |
Megaf |
giho, I never remember your name on Minetest |
| 17:35 |
giho |
Neither do I |
| 17:35 |
giho |
:( |
| 17:35 |
Megaf |
giho, are you on my server right now? |
| 17:35 |
giho |
Noup |
| 17:36 |
giho |
I perfer creative |
| 17:36 |
Megaf |
I see |
| 17:36 |
giho |
(Because lazy) |
| 17:36 |
giho |
!server Darkage |
| 17:36 |
MinetestBot |
giho: Darkage | 178.79.185.175 | Clients: 0/32, 0/1 | Version: 0.4.13-dev / minetest | Ping: 7ms |
| 17:45 |
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| 17:47 |
Megaf |
heh, just founf twoelks cobble box in my server |
| 17:47 |
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| 17:47 |
Megaf |
I dont know why he calls it cobble box tho, its a pretty nice house, and it has wood... |
| 17:47 |
Megaf |
Hello JamesTait! And today is? |
| 17:51 |
JamesTait |
Hi Megaf! Not sure why my IPv6 route disappeared for a while there. Today is International Fun At Work Day, among others. |
| 17:51 |
JamesTait |
Curmudgeons Day. That's mine. 😉 |
| 17:53 |
Megaf |
:) |
| 18:00 |
Jordach |
JamesTait, >fun at work day |
| 18:00 |
Jordach |
like never |
| 18:00 |
Jordach |
:^) |
| 18:00 |
Jordach |
on the other hand, a big bag of weed is a fun day :^) |
| 18:01 |
JamesTait |
It just depends how you define "fun". |
| 18:01 |
JamesTait |
In our team, we redefine the words "fun" and "interesting" several times daily. |
| 18:01 |
JamesTait |
We don't just write software, we re-write the dictionary. |
| 18:02 |
Jordach |
...and git history |
| 18:03 |
JamesTait |
For the most part we use bzr. I know other teams use git quite a lot, though. |
| 18:10 |
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| 18:16 |
Fixer |
._. |
| 19:01 |
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| 19:04 |
Tomthetom |
Hello |
| 19:08 |
Krock |
Hello |
| 19:08 |
Megaf |
well, I decided to self employ me today as freelance photographer |
| 19:08 |
Megaf |
I had fun taking photos today |
| 19:08 |
Megaf |
So I got that going, which is nice |
| 19:10 |
sofar |
did it make you any money? |
| 19:10 |
Megaf |
none |
| 19:11 |
Megaf |
I just took some photos, gonna sell it elsewhere |
| 19:11 |
Megaf |
some stock photography website |
| 19:11 |
Megaf |
and they are not digital photos ;) |
| 19:18 |
Tomthetom |
The waypoints mod doesnt work correctly under 0.4.9 |
| 19:23 |
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| 19:26 |
Krock |
Update minetest. |
| 19:26 |
Tomthetom |
I'm under Linux mint |
| 19:26 |
Tomthetom |
The repo Does not have 4.13 |
| 19:30 |
|
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| 19:31 |
Tomthetom |
and I'm missing too many dependencies to make it |
| 19:32 |
sofar |
the wiki contains all the information needed to compile it easily |
| 19:32 |
sofar |
even a list of the apt-get commands |
| 19:37 |
Tomthetom |
I'll look at these |
| 19:39 |
Calinou |
Tomthetom, https://forum.minetest.net/viewtopic.php?f=42&t=3837 |
| 19:39 |
Calinou |
this can be used with Linux Mint |
| 19:42 |
kaadmy |
Tomthetom: is there a reason you can't install the missing deps? |
| 19:44 |
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| 20:06 |
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| 20:51 |
SmugLeaf |
Is there a texture pack that's not ugly as sin? |
| 20:51 |
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| 20:52 |
Krock |
Would you call this ugly: https://forum.minetest.net/viewtopic.php?f=4&t=5383 SmugLeaf ? |
| 20:53 |
SmugLeaf |
I'm running that now |
| 20:53 |
SmugLeaf |
it's passable |
| 20:53 |
Krock |
or take a MC pack and run a texture pack converter on it |
| 20:54 |
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| 20:54 |
SmugLeaf |
I was trying to see if anyone grabbed the optifine pack |
| 20:56 |
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| 20:58 |
fireglow |
SmugLeaf: I like the summerfields pack very much |
| 20:59 |
SmugLeaf |
https://github.com/SummerFields/Minetest ? |
| 20:59 |
Krock |
I like those over 512px.. they just fuck my graphics card |
| 20:59 |
fireglow |
yes |
| 21:00 |
Ronsor |
hi fireglow |
| 21:01 |
fireglow |
hi Ronsor |
| 21:01 |
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| 21:03 |
SmugLeaf |
holy god |
| 21:03 |
SmugLeaf |
this leaf texture is just no |
| 21:06 |
Fritigern |
SmugLeaf: You seem to have a pretty clear idea of what a texturepack should look like. Ever tried making one yourself? |
| 21:06 |
SmugLeaf |
I think I will have to look at some kind of converter |
| 21:07 |
SmugLeaf |
I've just been watching a lot of mine* youtube |
| 21:07 |
SmugLeaf |
and everyone has packs that are pretty |
| 21:09 |
Fritigern |
You could try Sphax, but IMO that's a bit overused on both mining games |
| 21:12 |
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| 21:21 |
fireglow |
Fritigern: heh, nicely put |
| 21:32 |
SmugLeaf |
took a couple tries but I got sphax |
| 21:32 |
SmugLeaf |
not really the style I wanted but I like the quality of the textures |
| 21:33 |
SmugLeaf |
I'm suprised it took me this long to find a "pretty" texture pack, I've been at it all morning |
| 21:40 |
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| 22:53 |
Hijiri |
!server Magical |
| 22:53 |
MinetestBot |
Hijiri: No results |
| 22:53 |
Hijiri |
rip |
| 22:58 |
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| 23:00 |
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| 23:13 |
rf_ |
hi |
| 23:14 |
rf_ |
what cool things would you like to have on a server? |
| 23:14 |
rf_ |
or... what would make a minetest server a cool one |
| 23:14 |
everamzah |
someone recently recommended a mini-games server on the thread with a similar subject |
| 23:15 |
everamzah |
https://forum.minetest.net/viewtopic.php?f=10&t=13953 |
| 23:15 |
everamzah |
the chess game in xdecor is nice. there's myboardgames by don, and probably some more |
| 23:16 |
rf_ |
lol |
| 23:16 |
rf_ |
inception |
| 23:23 |
|
STHGOM joined #minetest |
| 23:55 |
Fixer |
._. |
| 23:58 |
rf_ |
how to create a "billboard" construction automatically from an image? |
| 23:59 |
rf_ |
e.g I have 30x60 px image, I want to spawn a construction 60 blocks tall, 30 blocks wide (1 block deep) with blocks depending/matching the colors of pic |