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MinetestBot |
[git] red-001 -> minetest/minetest: [CSM] Add local node meta reference. (#5508) 000ec26 https://git.io/vSR3E (2017-04-04T05:41:37Z) |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Client handlers: Remove useless stringstream usage in two handlers (#… 5631996 https://git.io/vSR3K (2017-04-04T05:47:04Z) |
| 05:53 |
MinetestBot |
[git] paramat -> minetest/minetest: MapgenBasic: Add lava source as commonly used content (#5512) b8a4c95 https://git.io/vSR35 (2017-04-04T05:51:58Z) |
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| 06:30 |
Yst |
The wiki says "flowers:waterlily" is renewable, but I can't find any information on how to actually get more waterlilies. Does anyone here know how? |
| 06:30 |
Yst |
I can't even see anything in the code that explains how; I must be looking in the wrong place. |
| 06:31 |
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| 07:13 |
paramat |
~tell Yst waterlily is not renewable |
| 07:13 |
ShadowBot |
paramat: O.K. |
| 07:17 |
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| 07:18 |
Yst |
Thanks paramat! I guess the wiki is wrong then. I should create an account and fix that. |
| 07:20 |
Yst |
Never mind. There doesn't seem to be an option to register. I think it's one of those wikis only a select few are allowed to edit. |
| 07:20 |
kaeza |
Yst, no, the registration process is kind of broken |
| 07:21 |
kaeza |
Yst, https://forum.minetest.net/viewtopic.php?f=3&t=10473 |
| 07:21 |
kaeza |
Calinou, ^ |
| 07:25 |
swift110 |
hey |
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Yst |
I swear, this bad Internet connection is really getting on my nerves. |
| 07:39 |
kaeza |
Yst, I amended the waterlily data for now |
| 07:40 |
kaeza |
:I |
| 07:40 |
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| 07:41 |
JamesTait |
Good morning all! Happy Tuesday, and happy Cordon Bleu Day! 😃 |
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swift110 |
hdy kaeza |
| 07:42 |
kaeza |
heyo swift110 |
| 07:42 |
kaeza |
mornings JamesTait |
| 07:42 |
swift110 |
how are you kaeza |
| 07:42 |
JamesTait |
👋 Morning, kaeza! |
| 07:43 |
kaeza |
good I guess :) |
| 07:43 |
kaeza |
how about you swift110? |
| 07:50 |
Out`Of`Control |
Hi |
| 07:50 |
Out`Of`Control |
is there simple way to disable node in default game? |
| 07:54 |
kaeza |
Out`Of`Control, unregister_item ? |
| 07:56 |
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| 07:56 |
kaeza |
you would create a mod that depends on the mod from the game, and unregister it |
| 07:56 |
Out`Of`Control |
kaeza: uhm |
| 07:56 |
Out`Of`Control |
ah |
| 07:57 |
kaeza |
be aware that there's some stuff that may be used internally |
| 07:57 |
kaeza |
or by mapgen |
| 08:00 |
Out`Of`Control |
so with unregister_item i can remove default:coral_brow |
| 08:00 |
swift110 |
im good |
| 08:01 |
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| 08:03 |
Out`Of`Control |
kaeza: where i can read about unregister_item |
| 08:03 |
kaeza |
Out`Of`Control, lua_api.txt is always the definitive reference |
| 08:03 |
Out`Of`Control |
thanks |
| 08:05 |
Yst |
Thanks, kaeza! |
| 08:06 |
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kaeza |
you're uite welcome :) |
| 08:06 |
kaeza |
both :P |
| 08:06 |
kaeza |
+q |
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| 11:59 |
ThomasMonroe |
should there be an additon to mesecons controllers |
| 12:00 |
ThomasMonroe |
bcs i fnd it annoying to program all of the if then else end, or if then elif on the lua controllers |
| 12:00 |
ThomasMonroe |
cant we make a sequential controller, one that has a list of instructions and carries them out accordingly? |
| 12:10 |
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| 12:10 |
ThomasMonroe |
like this on(a), on(b), off(a) |
| 12:10 |
ThomasMonroe |
would that be useful? |
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| 12:40 |
DS-minetest |
hi |
| 12:40 |
ThomasMonroe |
hi DS |
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| 13:10 |
ThomasMonroe |
<ThomasMonroe> should there be an additon to mesecons controllers |
| 13:10 |
ThomasMonroe |
<ThomasMonroe> bcs i fnd it annoying to program all of the if then else end, or if then elif on the lua controllers |
| 13:10 |
ThomasMonroe |
<ThomasMonroe> cant we make a sequential controller, one that has a list of instructions and carries them out accordingly? |
| 13:10 |
ThomasMonroe |
* aheinecke_ (~esus 81-5-193-158.hdsl.highway.telekom.at) has joined |
| 13:10 |
ThomasMonroe |
<ThomasMonroe> like this on(a), on(b), off(a) |
| 13:10 |
ThomasMonroe |
<ThomasMonroe> would that be useful? |
| 13:13 |
DS-minetest |
you can use pin.a & co. |
| 13:13 |
DS-minetest |
also there's a fpga |
| 13:14 |
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| 13:15 |
ThomasMonroe |
an FPGA works like that? |
| 13:15 |
DS-minetest |
um |
| 13:18 |
DS-minetest |
try it its selfexplaining |
| 13:18 |
ThomasMonroe |
ok i will |
| 13:25 |
DS-minetest |
are there any news about the daily ppa? |
| 13:28 |
Tre |
how would you use the FPGA to activate certain gates in sequence |
| 13:28 |
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| 13:29 |
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| 13:30 |
DS-minetest |
save in the number values |
| 13:30 |
Tre |
wiat ill try something |
| 13:30 |
DS-minetest |
eg. |
| 13:30 |
DS-minetest |
A and B 0 |
| 13:30 |
DS-minetest |
0 and C D |
| 13:31 |
DS-minetest |
but there's no interrupt |
| 13:31 |
Tre |
right, but lets say i wanted to activate a piston sequence |
| 13:31 |
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| 13:31 |
Tre |
how would i do that useing this |
| 13:31 |
Tre |
im trying to make a block swapper |
| 13:32 |
DS-minetest |
u can still use luacontroller for complex things |
| 13:33 |
Tre |
i know, but it would still be much easier to have something that carries out a set of instructions with interups in bewtween each line |
| 13:34 |
DS-minetest |
use more than one fpga? |
| 13:34 |
DS-minetest |
and delayer |
| 13:34 |
Tre |
i want it to be compact enough to fit on a roof of a small house |
| 13:36 |
DS-minetest |
i don't think, i can help u via chat |
| 13:36 |
Tre |
np, didnt think anyone could, i was just wondering if the idea would be able to take root |
| 13:37 |
Tre |
and maybe it will |
| 13:38 |
Tre |
i was talking about something like a sequential microcontroller |
| 13:38 |
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| 13:39 |
DS-minetest |
microcontrollers r outdated |
| 13:40 |
Tre |
nah they can be used for many useful things |
| 13:40 |
Tre |
i like using them |
| 13:41 |
Tre |
they are simple and easy to understand, not that i dont understand lua |
| 13:41 |
DS-minetest |
yeah, but i read something about that i think |
| 13:41 |
Tre |
maybe its time to upgrade them |
| 13:42 |
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| 13:57 |
DS-minetest |
I found out something interesting about nuclear reactors |
| 13:58 |
DS-minetest |
if it's already long on, it takes long till meltdown |
| 13:58 |
DS-minetest |
if it's a fresh one, its much faster |
| 13:58 |
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| 13:59 |
Tre |
huh? |
| 14:02 |
DS-minetest |
because structure_accumulated_badness goes into negative values |
| 14:03 |
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| 14:16 |
Tre |
how would a block swapper be made in Minetest? |
| 14:17 |
DS-minetest |
im not sure what u mean with block swapper |
| 14:18 |
DS-minetest |
in technic is a constructor if you mean this |
| 14:19 |
Tre |
http://redstonecircuits.blogspot.com/2013/04/block-swapper.html |
| 14:22 |
DS-minetest |
looks interesting and not too difficult to do with luacontroller |
| 14:22 |
Tre |
i know, but i am working with an old version of mesecons on this server |
| 14:22 |
Tre |
oldeer* |
| 14:23 |
DS-minetest |
bff why? |
| 14:23 |
DS-minetest |
and soo old is extrem |
| 14:23 |
DS-minetest |
luacontroller is already there since ages |
| 14:23 |
Tre |
i am waiting for the developer to update the server |
| 14:24 |
DS-minetest |
what server is it? |
| 14:24 |
Tre |
i know that but the interupts wernt |
| 14:24 |
Tre |
and definitly not event.iid |
| 14:26 |
DS-minetest |
but its much older than fpga |
| 14:28 |
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| 14:33 |
Tre |
true |
| 14:33 |
DS-minetest |
shall settingtypes.txt files be in modpack folders? |
| 14:40 |
Tre |
someone needs to make a redstone clone |
| 14:41 |
Tre |
there anrt enoughe tutorials about mesecons, and it cant do everything that redstone can |
| 14:41 |
DS-minetest |
it can |
| 14:41 |
DS-minetest |
tell me one thing, it cant |
| 14:42 |
Blaxono |
Hey :) |
| 14:42 |
Blaxono |
im Moderator of Telsight,s Skywars Server |
| 14:44 |
Tre |
block swapper using only torches and repeaters |
| 14:45 |
DS-minetest |
lol, mesecons has no repeaters |
| 14:46 |
Tre |
excatly my point, mesecons is great, but it has it limits when it comes to translating restone projects into it |
| 14:46 |
Tre |
repeaters also double as delayers in redstone |
| 14:48 |
DS-minetest |
not exactly |
| 14:48 |
Tre |
what do you mean |
| 14:48 |
DS-minetest |
repeaters can do somthing else if they point to another node |
| 14:49 |
DS-minetest |
but a redstone clone would be nice for Wuzzy's subgame |
| 14:49 |
Tre |
right if we have a redstone clone we can take projects directly from minecraft and trasnlate them into minetest |
| 14:50 |
Tre |
who is Wuzzy? |
| 14:50 |
Wuzzy |
It's me! |
| 14:50 |
Tre |
hi Wuzzy |
| 14:50 |
DS-minetest |
sry for writing ur name >_< |
| 14:50 |
Wuzzy |
It's someone who made WAY too many mods for Minetest |
| 14:50 |
Tre |
shoulda looked for you on the user list |
| 14:50 |
Tre |
haha |
| 14:51 |
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| 14:52 |
* DS-minetest |
has finished the self destruction |
| 14:52 |
Tre |
hehe |
| 14:53 |
DS-minetest |
of technic nuce reactor |
| 14:53 |
DS-minetest |
and pushed |
| 14:54 |
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| 14:54 |
DS-minetest |
u cant stop the countdown |
| 14:54 |
DS-minetest |
but theres a setting |
| 14:54 |
nore |
^ mesecons had delayers which are more-or-less the repeaters of MC |
| 14:55 |
twoelk |
Tre, you could make a forum post that points to some redstone contraption and challenge the mt comunity to rebuild it with mesecons, simplemachines or whatever other mod fits |
| 14:55 |
DS-minetest |
but not exactly |
| 14:55 |
Tre |
i dont have an account |
| 14:55 |
DS-minetest |
make one |
| 14:55 |
Tre |
i will |
| 14:57 |
nore |
warning: there are people who use mesecons because they are actually crazy (i.e. me) |
| 14:58 |
nore |
and that will build gigantic mesecons machines :) |
| 14:58 |
DS-minetest |
lol |
| 14:58 |
DS-minetest |
http://mesecons.net/ |
| 14:58 |
* DS-minetest |
did that too but not only with mesecons. but mostly it doesnt work ); |
| 14:58 |
DS-minetest |
because its limited |
| 14:59 |
DS-minetest |
http://mesecons.net/uberi/ |
| 14:59 |
^7heo |
So now it's possible to actually beta test your home automation in minecraft. |
| 14:59 |
^7heo |
s/craft/test/ |
| 15:00 |
^7heo |
and synchronize your IRL coffee machine with a button in minetest. |
| 15:00 |
^7heo |
interesting |
| 15:00 |
DS-minetest |
this is already possible for long time |
| 15:00 |
DS-minetest |
jeija did it already |
| 15:02 |
DS-minetest |
but it's dangerous |
| 15:02 |
DS-minetest |
https://forum.minetest.net/viewtopic.php?f=3&t=5285 |
| 15:04 |
Tre |
hey nore, how ould you create a block swaper |
| 15:05 |
nore |
heh, easy enough :) |
| 15:05 |
Tre |
without lua controllers |
| 15:05 |
DS-minetest |
https://forum.minetest.net/viewtopic.php?f=3&t=5369 |
| 15:05 |
nore |
I just need some time, since it is taken by other projects as well ^^ |
| 15:06 |
DS-minetest |
still ez without luacontroller |
| 15:06 |
Tre |
hey nore what do you think about a controller that activates ports in succession according to a set of instrucions |
| 15:07 |
nore |
you mean like this? https://forum.minetest.net/viewtopic.php?p=83243#p83243 |
| 15:11 |
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| 15:13 |
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| 15:18 |
Tre |
where is the block swapper |
| 15:21 |
Tre |
nore wher's the block swapper |
| 15:24 |
|
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| 15:24 |
twoelk |
https://www.youtube.com/watch?v=jo_GT6a4M90 |
| 15:24 |
|
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| 15:29 |
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| 15:30 |
Tre |
thats not a block swapper |
| 15:34 |
DS-minetest |
lol, fast |
| 15:36 |
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| 15:47 |
twoelk |
thought rather as a comment to <^7heo: and synchronize your IRL coffee machine with a button in minetest> |
| 15:50 |
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| 15:53 |
^7heo |
DS-minetest: did someone actually hook minetest to an actual coffee machine? |
| 15:53 |
DS-minetest |
idk |
| 15:54 |
DS-minetest |
i don't think, you would find anything about that |
| 15:54 |
DS-minetest |
idk, how this swapper in mc works. Tre |
| 15:55 |
DS-minetest |
how should it?! |
| 15:55 |
Tre |
idk |
| 15:57 |
DS-minetest |
i hate that googeled youtube |
| 15:57 |
^7heo |
wat? |
| 15:58 |
DS-minetest |
ooh, that r not only sticky pistons |
| 15:58 |
DS-minetest |
google made youtube mah |
| 15:58 |
DS-minetest |
meh* |
| 15:59 |
DS-minetest |
lol, the swapper is simple |
| 16:01 |
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| 16:02 |
Tre |
how do you do it? |
| 16:03 |
DS-minetest |
im trying |
| 16:03 |
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| 16:03 |
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| 16:05 |
Blaxono |
red-001 thaths is hard spamming... |
| 16:06 |
DS-minetest |
not really |
| 16:06 |
red-001 |
? |
| 16:08 |
Blaxono |
little |
| 16:10 |
fireglow |
!mod caverealms |
| 16:10 |
MinetestBot |
fireglow: Underground Realms [caverealms] by HeroOfTheWinds - https://forum.minetest.net/viewtopic.php?t=9522 |
| 16:11 |
DS-minetest |
Tre: idk now if it's possible |
| 16:12 |
Blaxono |
!mod caveralms |
| 16:12 |
MinetestBot |
Blaxono: Could not find anything. |
| 16:15 |
twoelk |
!mod caverealms |
| 16:15 |
MinetestBot |
twoelk: Underground Realms [caverealms] by HeroOfTheWinds - https://forum.minetest.net/viewtopic.php?t=9522 |
| 16:15 |
Tre |
ok |
| 16:16 |
* DS-minetest |
is using water now |
| 16:19 |
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| 16:19 |
DS-minetest |
Tre: i did it |
| 16:19 |
DS-minetest |
but it's very slow |
| 16:19 |
DS-minetest |
because it uses water turbines :3 |
| 16:20 |
fireglow |
hi DS-minetest =) |
| 16:20 |
DS-minetest |
hi fireglow |
| 16:20 |
DS-minetest |
so, normal button is too fast |
| 16:23 |
Tre |
ok |
| 16:23 |
Tre |
i am creating an account on the foroums can you pst something there? |
| 16:23 |
DS-minetest |
im making it faster |
| 16:24 |
Tre |
ok |
| 16:27 |
DS-minetest |
oh, ive learned something new about mesecon torches |
| 16:28 |
fireglow |
what? |
| 16:28 |
DS-minetest |
they also go off if theres a signal on top of the node behind |
| 16:29 |
DS-minetest |
but now i have to use not gates ); |
| 16:29 |
Tre |
huh interesting |
| 16:30 |
fireglow |
hm |
| 16:36 |
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DS-minetest |
shall i show a screenshot? |
| 16:45 |
fireglow |
yes please |
| 16:45 |
DS-minetest |
ok |
| 16:45 |
DS-minetest |
but I will make it better |
| 16:45 |
DS-minetest |
after the screenshot |
| 16:46 |
DS-minetest |
ok, ill come back soon with the screenshot |
| 16:46 |
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fireglow |
yay |
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DS-minetest |
http://imgur.com/4467loo |
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Tre |
did you use insulate mesewire inbetween the turbines? |
| 16:58 |
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DS-minetest |
no |
| 17:00 |
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DS-minetest |
beyond the cobble is a delayer pointing to the sticky piston |
| 17:02 |
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DS-minetest |
yey, now it works with a button |
| 17:03 |
DS-minetest |
(with the help of a flip flop gate) |
| 17:05 |
Tre |
K |
| 17:05 |
Tre |
what is it set on? |
| 17:05 |
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| 17:05 |
Tre |
the delayer |
| 17:06 |
DS-minetest |
4 |
| 17:06 |
DS-minetest |
to make it slow |
| 17:06 |
DS-minetest |
ly |
| 17:06 |
Tre |
K |
| 17:10 |
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| 17:15 |
Tre |
ok i have the stuff built but its not working |
| 17:16 |
DS-minetest |
that can be |
| 17:16 |
DS-minetest |
try disabling some signals until it works |
| 17:17 |
DS-minetest |
i think, im building now to small, people wont understand so squashed things |
| 17:18 |
Tre |
what do i have to do, how is the water setup |
| 17:19 |
DS-minetest |
uh |
| 17:22 |
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DS-minetest |
http://imgur.com/a/QUSXN |
| 17:23 |
DS-minetest |
Tre: I could send you my world zipped over irc. But there's much other stuff. |
| 17:24 |
DS-minetest |
2.4MB |
| 17:27 |
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| 17:30 |
agaran |
DS-minetest: what it is supposed to do? |
| 17:30 |
DS-minetest |
<Tre> http://redstonecircuits.blogspot.com/2013/04/block-swapper.html |
| 17:31 |
DS-minetest |
^ for minetest |
| 17:32 |
agaran |
but what is goal, I never played MC |
| 17:33 |
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| 17:33 |
DS-minetest |
it replaces a node with another one |
| 17:33 |
DS-minetest |
just look into chat log |
| 17:33 |
DS-minetest |
Tre wanted it me to o |
| 17:33 |
DS-minetest |
do* |
| 17:36 |
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ThomasMonroe |
sry internet quit on me |
| 17:45 |
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Mator_ |
o/ |
| 17:52 |
DS-minetest |
huhu |
| 17:52 |
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| 17:58 |
Mator_ |
hoho |
| 17:58 |
ThomasMonroe |
hey Mator_ |
| 17:58 |
Mator_ |
howdy |
| 18:02 |
Mator_ |
does someone know of a good way to make a recursive algorithm point-driven? |
| 18:02 |
Mator_ |
I have an algorithm which takes a coordinate and a size, and then recursively divides space and generates a structure |
| 18:03 |
Mator_ |
this is inherently incompatible with chunk generation |
| 18:03 |
twoelk |
sounds like menger cube |
| 18:04 |
Mator_ |
already got menger sponge working with a point-test function |
| 18:04 |
Mator_ |
what I'm thinking of right now is more like a dodecahedron fractal, or something similar |
| 18:05 |
Mator_ |
octahedron** |
| 18:05 |
Mator_ |
dodecs are evil |
| 18:05 |
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| 18:05 |
DS-minetest |
what is being done with the mesecons modpack?! |
| 18:06 |
DS-minetest |
minetest-mods added sofar to minetest-mods/mesecons |
| 18:06 |
DS-minetest |
3 minutes ago |
| 18:06 |
DS-minetest |
minetest-mods added Jeija to minetest-mods/mesecons |
| 18:06 |
DS-minetest |
3 minutes ago |
| 18:06 |
DS-minetest |
minetest-mods added whiskers75 to minetest-mods/mesecons |
| 18:06 |
DS-minetest |
3 minutes ago |
| 18:06 |
DS-minetest |
minetest-mods added Uberi to minetest-mods/mesecons |
| 18:06 |
DS-minetest |
3 minutes ago |
| 18:06 |
DS-minetest |
sofar added Jeija to sofar/minetest-mod-mesecons |
| 18:06 |
DS-minetest |
5 minutes ago |
| 18:06 |
DS-minetest |
sofar added numberZero to sofar/minetest-mod-mesecons |
| 18:06 |
DS-minetest |
5 minutes ago |
| 18:06 |
nore |
DS-minetest: well, it's being moved to minetest-mods |
| 18:06 |
DS-minetest |
sofar added whiskers75 to sofar/minetest-mod-mesecons |
| 18:06 |
DS-minetest |
5 minutes ago |
| 18:06 |
DS-minetest |
uups |
| 18:06 |
DS-minetest |
sry |
| 18:06 |
DS-minetest |
ok |
| 18:06 |
Mator_ |
I think I figured my own problem out |
| 18:06 |
Mator_ |
by thinking about it |
| 18:07 |
Mator_ |
ty rubber ducks |
| 18:07 |
sofar |
DS-minetest: mesecons is now at github.com/minetest-mods/mesecons |
| 18:08 |
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| 18:08 |
DS-minetest |
yeah, ive seen now the issue. sry for posting this much text >_< |
| 18:11 |
* twoelk |
gotta update his mod update scripts :-P |
| 18:12 |
sfan5 |
sofar: fyi whiskers75 has been missing from the internet since years, no need to add him |
| 18:13 |
sofar |
ok, I can remove him |
| 18:13 |
sofar |
I never added him, he was migrated along with everyone else |
| 18:14 |
sofar |
sfan5: appreciate you checking, thanks :) |
| 18:14 |
DS-minetest |
sofar: that sounds as if you were a people smuggler |
| 18:14 |
sfan5 |
i didnt check, it's just a sad fact i'm aware of when seeing that name |
| 18:14 |
sofar |
pretty much |
| 18:15 |
DS-minetest |
i have to go now. bye! |
| 18:22 |
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Megaf_ |
!server Megaf |
| 19:14 |
MinetestBot |
Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 7ms |
| 19:14 |
Megaf_ |
o/ |
| 19:14 |
Megaf |
Jordach, ping |
| 19:15 |
Megaf |
Megaf[m], get out of here |
| 19:15 |
fireglow |
!server Enclave |
| 19:15 |
MinetestBot |
fireglow: Free mining, Master Builders Enclave [EU/DE] | games.firc.de | Clients: 3/15, 1/7 | Version: 0.4.15-dev / minetest | Ping: 11ms |
| 19:17 |
Jordach |
Megaf, meow |
| 19:17 |
* Megaf |
roars |
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Megaf |
Anyone here by chance using OpenVZ? |
| 20:41 |
ThomasMonroe |
sorry not that i know of |
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Mator_ |
Octahedron fractal generation is working |
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| 21:12 |
Mator_ |
https://forum.minetest.net/viewtopic.php?p=261883#p261883 |
| 21:13 |
Mator_ |
octahedron point test: https://github.com/matortheeternal/fractal-miner/blob/master/octahedron_flake/init.lua#L68-L87 |
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| 21:40 |
kaeza |
greetings |
| 21:40 |
twoelk |
o/ |
| 21:42 |
Mator_ |
hai |
| 21:43 |
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| 21:43 |
Mator_ |
I heard you like grassy hills. So I put grassy hills on your grassy hills on your grassy hills on your grassy hills on your grassy hills on your grassy hills ... http://imgur.com/YKiYgn0 |
| 21:45 |
kaeza |
heh |
| 21:45 |
Mator_ |
^_^ |
| 21:45 |
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| 22:19 |
ThomasMonroe |
would it be usefull to have pistons recieve from a range of 2 blocks? |
| 22:20 |
Mator_ |
it would be useful to have a power element which can power a larger range of blocks |
| 22:20 |
Mator_ |
but I wouldn't make a specific block recieve power from a larger range |
| 22:23 |
ThomasMonroe |
i meant like if you have pistons stacked ontop of one anther you could fire them both with one wire |
| 22:25 |
ThomasMonroe |
the power element would be nice |
| 22:25 |
Mator_ |
I feel like firing a piston on a piston is a recipe for bugs |
| 22:25 |
Mator_ |
:P |
| 22:26 |
Mator_ |
but sure, it could be cool |
| 22:26 |
Mator_ |
maybe what you want is to make it so a piston conducts charge |
| 22:26 |
ThomasMonroe |
i was thinking of a 2x2 or 2x1 door that is very compact |
| 22:26 |
Mator_ |
sure |
| 22:27 |
ThomasMonroe |
wel that would work, but you might need two more type of pistons |
| 22:27 |
ThomasMonroe |
bcs that might bcm annoying |
| 22:28 |
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| 22:45 |
kaeza |
I'd like wireless mesecons myself :P (does that even make sense?) |
| 22:45 |
ThomasMonroe |
kind of |
| 22:56 |
Viper |
wireless wire? |
| 22:56 |
Viper |
wired wifi |
| 23:02 |
twoelk |
mesewificon? |
| 23:03 |
twoelk |
sounds like vapourware ;-P |
| 23:03 |
Mator_ |
ThomasMonroe two more? Wouldn't you just need one? "Conducting piston" ? |
| 23:05 |
ThomasMonroe |
bcs if you had say two pistons side by side and you wanted them to fire at different times, you cant bcs one piston would fire off the other |
| 23:05 |
twoelk |
an orchestra of mesecons conducted by a piston? |
| 23:05 |
Mator_ |
What is "mesecon"? |
| 23:05 |
kaeza |
redstone |
| 23:06 |
Mator_ |
huh |
| 23:06 |
Mator_ |
why the weird name? |
| 23:06 |
kaeza |
because it's MESE CONductor I guess? |
| 23:06 |
twoelk |
because copyright? |
| 23:07 |
Mator_ |
Thomas: The "conducting piston" would only charge whatever is past the piston "plate" when it is extended |
| 23:07 |
Mator_ |
What is MESE? |
| 23:07 |
Mator_ |
And I totally get why it can't be "redstone" |
| 23:07 |
twoelk |
do you play minetest? |
| 23:07 |
kaeza |
!wiki Mese |
| 23:07 |
MinetestBot |
"The Mese Block (pronounciation: [ˈmɛˌsɛ]) is the rarest ore and the third rarest block in Minetest Game and starts appearing very deep underground, at a height of Y=-1024 or below." - http://wiki.minetest.net/Mese |
| 23:07 |
kaeza |
Mator_, ^ |
| 23:08 |
kaeza |
that texture needs an update |
| 23:08 |
Mator_ |
just a weird name |
| 23:08 |
Mator_ |
twoelk |
| 23:08 |
Mator_ |
No, I just found out about Minetest like two days ago |
| 23:08 |
kaeza |
>Mese actually means "msn messenger" in Finland and is used as a silly word (it sounds silly) in the ohjelmointiputka programming community. Additionally it is thought that the glasses of the emoticons 8) and 8D are "mese glasses". |
| 23:09 |
Mator_ |
And I've been focusing on modding |
| 23:09 |
Mator_ |
kaeza: Hm |
| 23:11 |
kaeza |
it used to be sort of "diamonds" until actual diamonds were added |
| 23:11 |
kaeza |
as in, the strongest metal in the MT world |
| 23:12 |
kaeza |
!wiki Nyancat |
| 23:12 |
MinetestBot |
"Nyan Cats are humorous blocks which are extremely rare." - http://wiki.minetest.net/Nyancat |
| 23:12 |
kaeza |
sadly not anymore :/ |
| 23:12 |
ThomasMonroe |
what is nyan cat from anyway? |
| 23:12 |
kaeza |
RIP |
| 23:12 |
fireglow |
I have nyancat.zip |
| 23:13 |
Mator_ |
kaeza Silver, Gold, copper, nickel, iron, platinum, zinc and aluminum have electrical conductivity |
| 23:13 |
fireglow |
forever nyancat.zip |
| 23:13 |
Mator_ |
replace Mese with one of these metals for #realism points :P |
| 23:13 |
rubenwardy |
ThomasMonroe: the internet |
| 23:13 |
ThomasMonroe |
ha..ha..ha..ha |
| 23:13 |
Mator_ |
http://www.nyan.cat/ |
| 23:13 |
ThomasMonroe |
-.- |
| 23:14 |
Mator_ |
http://knowyourmeme.com/memes/nyan-cat-pop-tart-cat |
| 23:14 |
ThomasMonroe |
so it is an internet meme |
| 23:15 |
kaeza |
Mator_, we have gold and copper in default game now. also, iron is added by technic (replaces steel with wrought iron and adds more varieties). silver (and mithril) is added by moreores |
| 23:15 |
kaeza |
technic also has zinc and aluminum |
| 23:15 |
kaeza |
I don't recall if platinum or nickel exists anywhere :P |
| 23:15 |
Mator_ |
kaeza: Let's make those into wires then and remove mese :P |
| 23:16 |
Mator_ |
lul, that reminded me of anther meme, "Remove enderman" https://www.youtube.com/watch?v=WtUxgOfN00A |
| 23:16 |
twoelk |
Mator_, do visit some technic heavy servers like VanessaE's creative or survival and study those complicated contraptions like those of cheapie or nore and many others |
| 23:17 |
ThomasMonroe |
gtg guys cya later tonight |
| 23:17 |
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| 23:17 |
Mator_ |
twoelk okey |
| 23:17 |
cheapie |
Mator_, twoelk: https://cheapiesystems.com/media/images/screenshot_20170319_012540.png |
| 23:18 |
cheapie |
If that's not technic-heavy, I don't know what is :P |
| 23:18 |
twoelk |
if there is nothing unique anymore to minetest and it becomes totally realistic - I guess I can just as well walk of the door and enjoy real life :-D |
| 23:19 |
cheapie |
twoelk: Well, you don't find depleted uranium buildings IRL, typically: https://cheapiesystems.com/media/images/screenshot_20170324_020528.png |
| 23:19 |
kaeza |
wut |
| 23:19 |
twoelk |
ah the room I can only survive a tiny while in a hazmat suite? |
| 23:20 |
cheapie |
This is more realistic, at least: https://cheapiesystems.com/media/images/screenshot_20170212_134253.png |
| 23:21 |
* twoelk |
wonders when VEC gets its central control room like in the film <Westworld> |
| 23:22 |
cheapie |
Heck, that server even has the one intersection (like most RL cities) that nobody dares try to drive through: https://cheapiesystems.com/media/images/screenshot_20170404_182203.png |
| 23:23 |
twoelk |
hehe - I keep holding up the traffic trying to read all them signs |
| 23:23 |
* cheapie |
needs to update his client to fix those upside-down letters |
| 23:24 |
twoelk |
where can I see what them cameras record? :-D |
| 23:34 |
twoelk |
'night |
| 23:34 |
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| 23:42 |
cheapie |
Anyone care to weigh in on which they like better? https://cheapiesystems.com/media/images/pipeworks-inventory.png |
| 23:42 |
cheapie |
As an example use case, say you want a detector tube. That's a white tube with a yellow band. |