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jas_ |
!mod |
| 02:27 |
MinetestBot |
jas_: Self-replicating ore mod [ductus_venosus] by slemon - https://forum.minetest.net/viewtopic.php?t=14715 |
| 02:27 |
jas_ |
NOOOOOOO |
| 02:27 |
jas_ |
!title https://freesound.org/people/bcimmet/sounds/236341/?random_browsing=true |
| 02:27 |
MinetestBot |
jas_: Freesound - "M-w (whispered).aif" by bcimmet |
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fluxflux |
how does one actually report spam on the forums? |
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ANAND |
fluxflux: There's a triangular report button at the top of each post |
| 05:26 |
ANAND |
Or you could just PM a forum moderator on IRC |
| 05:27 |
fluxflux |
thanks |
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MinetestBot |
[git] shacknetisp -> minetest/minetest: Do not add group values of zero to group lists. (#8751) 4d7f296 https://git.io/fjQrw (2019-08-07T08:48:04Z) |
| 09:34 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Optimize usage of TOSERVER_GOTBLOCKS packet 1942638 https://git.io/fjQoi (2019-08-07T09:32:16Z) |
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MinetestBot |
[git] DS-Minetest -> minetest/minetest: Fix inventory_overlay for nodes without inventory_image (#8433) 1cef09f https://git.io/fjQKO (2019-08-07T10:07:30Z) |
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questionguy |
Hi, i want to have a semitransparent ico-sphere (basic mesh from blender directly exported. I found this thread (https://forum.minetest.net/viewtopic.php?f=47&t=18026) from the forums. I made a checkerboard green texture and tried to used it for an entity like so: |
| 14:43 |
questionguy |
local Cloud = { |
| 14:43 |
questionguy |
initial_properties = { |
| 14:43 |
questionguy |
visual = 'mesh', |
| 14:43 |
questionguy |
mesh = 'ico_sphere.obj', |
| 14:43 |
questionguy |
use_texture_alpha = true, |
| 14:43 |
questionguy |
visual_size = {x = 10, y = 10}, |
| 14:43 |
questionguy |
textures = {'green_checkerboard.png'} |
| 14:43 |
questionguy |
} |
| 14:43 |
questionguy |
} |
| 14:43 |
questionguy |
Somehow the sphere is completely green (though lighter green than the actual texture) and not a bit transparent. |
| 14:43 |
questionguy |
Anyone has any tips? |
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| 15:38 |
Niwla |
hello |
| 15:38 |
Niwla |
https://haste.thevillage.chat/ogaqojuhaf.js |
| 15:38 |
Niwla |
CAn someone help me with that code? for some reason its not working. |
| 15:39 |
Niwla |
Here the error: https://i.imgur.com/9k2qTgX.png |
| 15:41 |
calcul0n |
Niwla, it just looks like you have unbalanced {} |
| 15:41 |
sfan5 |
you're missing a comma on line 9 |
| 15:41 |
calcul0n |
ho, nice shot :p |
| 15:46 |
rubenwardy |
fixed link: https://haste.thevillage.chat/ogaqojuhaf.lua |
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Niwla |
thanks |
| 16:21 |
Niwla |
heres the mod: https://content.minetest.net/packages/niwla23/fireworks_redo/ |
| 16:21 |
Niwla |
(waiting for approval) |
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MinetestBot |
[git] SmallJoker -> minetest/minetest: Unify wield item handling (#8677) e462a9a https://git.io/fjQyZ (2019-08-07T17:16:31Z) |
| 17:17 |
MinetestBot |
[git] ClobberXD -> minetest/minetest: guiConfirmRegistration: Set focus to text field (#8761) 003af74 https://git.io/fjQyn (2019-08-07T17:15:46Z) |
| 17:17 |
MinetestBot |
[git] ClobberXD -> minetest/minetest: Hide chat when console is open (#8656) fa6bc69 https://git.io/fjQyc (2019-08-07T17:15:33Z) |
| 17:21 |
MinetestBot |
[git] ClobberXD -> minetest/minetest: Client::Interact: Use InteractAction enum instead of numeric constants e788ee2 https://git.io/fjQyl (2019-08-07T17:21:14Z) |
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| 17:49 |
jas_ |
anyway else not getting output with commands like /status and /mod in latest minetest-dev? |
| 17:55 |
jas_ |
...and weird segfaults, well there's new commits maybe i'll get lucky |
| 17:55 |
jas_ |
!server |
| 17:55 |
MinetestBot |
jas_: MultiCraft Creative Server FLAT WORLD | eu1.multicraft.world:40003 | Clients: 94/200, 88/102 | Version: 1.3.0 / MultiCraft | Ping: 45ms |
| 17:57 |
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| 18:01 |
jas_ |
hm still blank for me |
| 18:15 |
behalebabo |
jas_: https://github.com/minetest/minetest/pull/8762 |
| 18:17 |
jas_ |
oh thank you very much |
| 18:19 |
jas_ |
hm weird seems my lavaland game segfaults in singleplayer only |
| 18:20 |
jas_ |
https://github.com/jastevenson303/lavaland |
| 18:20 |
behalebabo |
I'll try it |
| 18:21 |
red-045 |
!server |
| 18:21 |
MinetestBot |
red-045: JT2 @test@ | jt2.intraversal.net:30002 | Clients: 0/70, 0/0 | Version: 4.14-dev / just_test_tribute | Ping: 103ms |
| 18:21 |
jas_ |
thanks |
| 18:21 |
behalebabo |
when do you get the segfault? |
| 18:22 |
jas_ |
start a new game in singleplayer and jump around |
| 18:22 |
jas_ |
move around. don't think it matters too much but, less than thirty seconds it segfaults |
| 18:22 |
jas_ |
but not when i "host server".. not play as singleplayer |
| 18:23 |
jas_ |
in latest -dev |
| 18:23 |
behalebabo |
I got it, now will test with debug build |
| 18:23 |
jas_ |
i noticed it was weird b/c i was connecting to my server fine, but it was crashing locally. till i noticed i was in singleplayer mode |
| 18:23 |
jas_ |
!server lavaland |
| 18:23 |
MinetestBot |
jas_: Lavaland | lavaland.duckdns.org | Clients: 0/15, 0/0 | Version: 5.1.0-dev / lavaland | Ping: 124ms |
| 18:23 |
jas_ |
cool! |
| 18:24 |
jas_ |
ye i was gonna try that out next but... happy to have you try |
| 18:24 |
jas_ |
i figure it's my code somewhere, but maybe not |
| 18:24 |
jas_ |
it didn't happen in MTG actually, must be the code |
| 18:24 |
jas_ |
sorry |
| 18:25 |
behalebabo |
mod code shouldn't ever segfault MT, so it's a bug in the engine |
| 18:26 |
jas_ |
ye, i figured i'd have to get a debug build and report it |
| 18:26 |
jas_ |
tbh i... have strong feelings about "singleplayer" mode in minetest |
| 18:26 |
jas_ |
so i'm never surprised when there's inconsistencies |
| 18:27 |
behalebabo |
yay, got segfault first try |
| 18:27 |
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| 18:28 |
jas_ |
it was pretty reliable for me, frustrating. i kept moving mods out at a time wondering where i went wrong lol |
| 18:28 |
jas_ |
<3 minetest |
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MinetestBot |
[git] shacknetisp -> minetest/minetest: Fix usage of wrong variable in builtin chat command handling (#8762) 8ffe959 https://git.io/fjQSm (2019-08-07T18:32:40Z) |
| 18:36 |
jas_ |
\o/ |
| 18:41 |
behalebabo |
jas_: the crash never happens if I turn lava's lighting off (comment out paramtype and light_source for source and flowing) |
| 18:42 |
behalebabo |
the crash occurs during Mapgen::lightSpread |
| 18:42 |
behalebabo |
with a HUGE backtrace |
| 18:42 |
jas_ |
that's funny, i was gonna say, how ever did you get to that conclusion! |
| 18:42 |
jas_ |
wow |
| 18:43 |
jas_ |
i never play singleplayer, but i deleted my minetest.conf and i didn't notice. it's weird to me how different that mode is, why would it matter right? |
| 18:54 |
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| 19:01 |
behalebabo |
I think it's a stack overflow |
| 19:01 |
behalebabo |
I'll make an issue with my findings |
| 19:01 |
behalebabo |
ok with you, jas_ ? |
| 19:01 |
behalebabo |
I'll link lavaland as the example |
| 19:12 |
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| 19:20 |
behalebabo |
https://github.com/minetest/minetest/issues/8763 |
| 19:21 |
rubenwardy |
I love users :D |
| 19:24 |
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| 19:24 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Game: Fix double BS multiplication 0c533dc https://git.io/fjQ9U (2019-08-07T19:23:01Z) |
| 19:26 |
Krock |
looks like lightSpread needs a non-recursive rewrite |
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MinetestBot |
[git] paramat -> minetest/minetest: Avoid crash caused by, and improve, 'findSpawnPos()' (#8728) 3792392 https://git.io/fjQHV (2019-08-07T21:07:51Z) |
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