| Time |
Nick |
Message |
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lllI1I |
I've been playing a little of that other game lately and I can't believe the impatience of some of the people on there |
| 00:23 |
lllI1I |
they don't even wait 5 seconds before reposting theirbuestions |
| 00:23 |
lllI1I |
their questions* |
| 00:31 |
swift110 |
oh wow that sucks |
| 00:33 |
cimbakahn |
Wow! Well, atleast some admitted it was 3 hours! |
| 00:44 |
swift110 |
oh |
| 02:07 |
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| 11:27 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: ClientInterface: Use recursive mutex to prevent freeze in on_newplaye… d73e458 https://git.io/fjdN0 (2019-08-17T11:27:28Z) |
| 11:49 |
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| 12:17 |
jas_ |
!mod |
| 12:17 |
MinetestBot |
jas_: L.I.M.M (Discontinued!)[limm] by FlameFireling - https://forum.minetest.net/viewtopic.php?t=19180 |
| 12:23 |
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| 12:26 |
ANAND |
RIP nonew :P |
| 12:31 |
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| 12:39 |
jas_ |
:'(( |
| 12:39 |
jas_ |
it's for the best, i susppose |
| 12:51 |
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| 17:17 |
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| 17:20 |
fruitsnack |
hello, after the last system update (i'm on arch linux) I can no longer see fog in-game |
| 17:20 |
fruitsnack |
I've checked, unlimited range mode is disabled |
| 17:21 |
fruitsnack |
and changing view range (with + and - keys) simply makes new blocks pop in and out |
| 17:21 |
fruitsnack |
with no fog |
| 17:21 |
fruitsnack |
I suppose it has to do something with my system libraries (I tried downgrading the kernel and graphics driver, amdgpu) |
| 17:21 |
fruitsnack |
However I don't know which library can be responsible |
| 17:24 |
Calinou |
fruitsnack: did you press F3 accidentally? |
| 17:24 |
Calinou |
make sure "enable_fog" is not set to "false" in minetest.conf |
| 17:25 |
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| 17:26 |
fruitsnack |
... Yes, I did press f3 accidentally |
| 17:27 |
fruitsnack |
ahahah |
| 17:27 |
fruitsnack |
Reminds me of the times when I accidentally pressed R for the first time and, too, couldn't figure out why it shows the whole landscape |
| 17:27 |
fruitsnack |
And no fog |
| 17:32 |
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| 17:36 |
Calinou |
maybe we could remove that toggle, I don't see much point for it |
| 17:36 |
Calinou |
playing with fog disabled should only be done when you use a really low viewing range because your hardware can't do any better |
| 17:37 |
Quiark |
I'm getting OOM errors with biome_lib (dreambuilder pack) .. and it says it used 125 MB |
| 17:38 |
Quiark |
that's not like a lot |
| 17:38 |
Calinou |
Lua memory limit being exceeded? |
| 17:44 |
Quiark |
is there a setting where I can assign it 1024 MB like the rich person I am? |
| 17:45 |
Quiark |
although my worry is more like it's trying to allocate -1 bytes |
| 17:45 |
Quiark |
which usually happened to my C++ programs |
| 18:04 |
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| 18:05 |
scr267 |
Sorry to chime in, I rather like all those toggles. I'm just thinking a little menu showing current keybindings could be really helpful... Unfortunately I think F1 is already assigned to something else. |
| 18:05 |
scr267 |
But I'm just babbling here. :-P |
| 18:05 |
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| 18:08 |
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| 18:11 |
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| 18:14 |
Nezrok |
There already is a keybinding menu |
| 18:15 |
Krock |
but it doesn't list all keys |
| 18:15 |
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| 18:16 |
Nezrok |
It does show the function key stuff though |
| 18:19 |
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| 18:20 |
scr267 |
Ah right |
| 18:20 |
scr267 |
ok |
| 18:20 |
nri |
hi Nezroka nd scr267 |
| 18:20 |
nri |
*nezrok |
| 18:20 |
nri |
*and |
| 18:20 |
Nezrok |
Hello |
| 18:21 |
nri |
what sup? |
| 18:21 |
nri |
*up |
| 18:21 |
Nezrok |
About to leave |
| 18:21 |
nri |
Ook |
| 18:21 |
nri |
i saved a lot of the map |
| 18:21 |
nri |
with your map.sqlite |
| 18:21 |
scr267 |
Hi nri |
| 18:21 |
Nezrok |
Good |
| 18:21 |
Nezrok |
Happy to help |
| 18:21 |
nri |
;) |
| 18:22 |
nri |
whats up scr? |
| 18:22 |
scr267 |
going AFK right about... now :-/ |
| 18:22 |
scr267 |
was just in and out |
| 18:22 |
nri |
ok |
| 18:24 |
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| 20:38 |
fruitsnack |
hello, what's the easiest way to compare crafting grids? In my case, I'm using minetest.register_on_craft() and I want to execute additional stuff on a specific recipe |
| 20:39 |
fruitsnack |
However the only way to do, as I see, is to compare them manually, itemstack by itemstack |
| 20:39 |
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| 20:40 |
fruitsnack |
My goal is to implement something like "repair" mechanic with custom items, (not toolrepair craft type) |
| 20:41 |
fruitsnack |
By combining the repairable tool with some craft item, in shapeless recipe |
| 20:42 |
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| 21:02 |
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| 21:04 |
hisforever |
Hi I'm looking for more flowers tha what comes in MT. Can anyone help? |
| 21:04 |
BuckarooBanzai |
hisforever: https://forum.minetest.net/viewtopic.php?id=3898 |
| 21:04 |
BuckarooBanzai |
!title |
| 21:04 |
MinetestBot |
BuckarooBanzai: [Modpack] Plantlife [rolling release] [plantlife_modpack] - Minetest Forums |
| 21:07 |
hisforever |
BuckarooBanzai: I can't seem to get that to work with dreambuilder installed |
| 21:08 |
BuckarooBanzai |
hisforever: never tried that myself, just had that in mind when i saw your question ;) |
| 21:09 |
hisforever |
BuckarooBanzai: ok thanks |
| 21:09 |
BuckarooBanzai |
no problem... |
| 21:10 |
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