| Time |
Nick |
Message |
| 00:24 |
Rookeee |
good |
| 00:26 |
|
GreenXenith joined #minetest |
| 01:45 |
MTDiscord |
<exe_virus> does anyone here know how to change <global> styles within the same line of a hypertext formspec element? |
| 01:45 |
MTDiscord |
<exe_virus> I want to scale up the font size and change the background and then revert back to normal in one go, without a /n |
| 03:11 |
|
Taoki joined #minetest |
| 03:28 |
|
Fractalis joined #minetest |
| 04:55 |
|
Fractalis joined #minetest |
| 05:00 |
|
MTDiscord joined #minetest |
| 05:47 |
|
olliy joined #minetest |
| 06:04 |
|
Flabb joined #minetest |
| 06:49 |
|
MTDiscord joined #minetest |
| 07:34 |
iamweasel |
balance-wise, an issue stands out for me, if you partially enter an opaque node, right at the edge you gain see-through |
| 08:00 |
|
ShadowNinja joined #minetest |
| 08:18 |
|
MTDiscord joined #minetest |
| 08:34 |
|
jonasbits joined #minetest |
| 08:55 |
|
emacsomancer joined #minetest |
| 08:58 |
|
calcul0n_ joined #minetest |
| 09:10 |
rubenwardy |
exe_virus: tags |
| 09:16 |
|
FeXoR joined #minetest |
| 09:34 |
|
lisac joined #minetest |
| 09:35 |
|
Beton joined #minetest |
| 09:55 |
|
YannB64 joined #minetest |
| 10:11 |
|
Jhalman joined #minetest |
| 10:32 |
|
erlehmann joined #minetest |
| 11:04 |
|
YannB64 joined #minetest |
| 11:46 |
|
Fixer joined #minetest |
| 12:57 |
|
turtleman joined #minetest |
| 13:10 |
|
erlehmann joined #minetest |
| 13:20 |
|
SwissalpS joined #minetest |
| 13:56 |
|
jonadab joined #minetest |
| 14:44 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Add dependency resolution to ContentDB (#9997) d2bbf13 https://git.io/JLXkr (2020-12-23T14:42:18Z) |
| 14:49 |
|
erlehmann joined #minetest |
| 14:55 |
|
kamdard joined #minetest |
| 15:09 |
|
appguru joined #minetest |
| 15:36 |
|
Lukwe joined #minetest |
| 15:40 |
|
Verticen joined #minetest |
| 16:13 |
|
jonadab joined #minetest |
| 16:38 |
|
milkt_ joined #minetest |
| 16:38 |
|
sec^nd joined #minetest |
| 16:50 |
|
alex-resist joined #minetest |
| 16:59 |
|
ramirez joined #minetest |
| 17:14 |
|
calcul0n__ joined #minetest |
| 17:19 |
|
AspireMint joined #minetest |
| 17:21 |
|
simon816 joined #minetest |
| 17:59 |
|
Talkless joined #minetest |
| 18:03 |
|
Hawk777 joined #minetest |
| 18:16 |
|
YannB64 joined #minetest |
| 18:45 |
|
homthack joined #minetest |
| 18:56 |
|
heavygale joined #minetest |
| 19:00 |
|
YannB64 joined #minetest |
| 19:06 |
|
absurb joined #minetest |
| 19:25 |
|
Rookeee joined #minetest |
| 19:33 |
mazes_80 |
Krock: my next step was more chaotic than dxvk, I used to test some opengl windows games lanched under mesa zink driver: the game was playable, but the whole screen black |
| 19:33 |
mazes_80 |
I think using dxvk has more chances to work properly |
| 19:33 |
Krock |
blind gameplay? |
| 19:34 |
mazes_80 |
just said playable, didn't say I played |
| 19:34 |
Krock |
hehe okay |
| 19:35 |
mazes_80 |
but for fun, I'll test minetest via dxvk tomorrow, my son use the station were I can use vulkan now |
| 19:36 |
mazes_80 |
I hope it to be better than zink |
| 19:42 |
|
sec^nd joined #minetest |
| 19:47 |
|
fluxflux_ joined #minetest |
| 19:56 |
|
bwarden joined #minetest |
| 20:02 |
|
gry joined #minetest |
| 20:07 |
|
fleeky_ joined #minetest |
| 20:07 |
|
MDude joined #minetest |
| 20:08 |
|
gry joined #minetest |
| 20:13 |
tango_ |
I impress myself by how annoyed I am that you cannot lean over a parapet / wall to look down |
| 20:16 |
big_caballito[m] |
that is annoying, leaning would be a cool game mechanic |
| 20:17 |
SwissalpS |
sneak not good enoug? |
| 20:18 |
Krock |
sneak glich: on. |
| 20:24 |
tango_ |
SwissalpS: not over a wall |
| 20:25 |
tango_ |
SwissalpS: I mean, you still need to jump over the wall |
| 20:25 |
tango_ |
you cannot lean over the wall to look down when standng next to it |
| 20:27 |
tango_ |
I'm not even sure if this is an MTG or MT engine issue |
| 20:28 |
big_caballito[m] |
engine i think |
| 20:30 |
Krock |
engine, and movement stuff is a very controversial topic |
| 20:31 |
big_caballito[m] |
it's not an issue it's a feature request |
| 20:41 |
|
YannB64 joined #minetest |
| 20:51 |
|
erlehmann joined #minetest |
| 20:54 |
|
erlehmann joined #minetest |
| 21:00 |
|
erlehmann joined #minetest |
| 21:27 |
MinetestBot |
[git] sfan5 -> minetest/minetest: CI: fix build 2bdf495 https://git.io/JLXl1 (2020-12-23T21:27:35Z) |
| 21:32 |
|
erlehmann joined #minetest |
| 21:40 |
tango_ |
Calinou: is there a reason why moreblocks has slopes but no recipes for them? |
| 21:48 |
Calinou |
tango_: it's too hard to make slope recipes that don't conflict with everything else :( |
| 21:48 |
tango_ |
8-/ |
| 21:48 |
Calinou |
a circular saw is easier to deal with |
| 21:48 |
Calinou |
we could add a command to "spawn" one in creative mode without having to place one physically |
| 21:48 |
Calinou |
I made an issue about that already |
| 22:06 |
AspireMint |
or put circular into new page in sfinv, if it fits |
| 22:25 |
|
Taoki_1 joined #minetest |
| 22:30 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix unsafe cast in l_object 2c3593b https://git.io/JLX4b (2020-12-23T22:24:58Z) |
| 22:31 |
|
Taoki joined #minetest |
| 22:39 |
tango_ |
AspireMint: that would be a good idea |
| 22:39 |
tango_ |
put it in sfinv if it's in the inventory |
| 22:43 |
|
hecks joined #minetest |
| 22:49 |
MinetestBot |
[git] lhofhansl -> minetest/minetest: Minor profiler fixes. 289425f https://git.io/JLXBS (2020-12-23T22:48:08Z) |
| 22:53 |
MTDiscord |
<Jonathon> thats already a separate mod by cheapie |
| 22:54 |
MTDiscord |
<Jonathon> (circular saw in inv) |
| 23:12 |
|
ghoti_ joined #minetest |
| 23:14 |
ghoti_ |
Hi folks. I'm running MT on macos (installed from brew). Is there a way that I can reduce CPU usage, perhaps by specifying a maximum frame rate to use, or reduce resolution? Or some other strategy? I'd love for my battery to last more than 30 minutes of play. :) |
| 23:59 |
|
GreenXenith joined #minetest |