| Time |
Nick |
Message |
| 00:07 |
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FavoritoHJS |
kiwiirc is working again :D |
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| 03:00 |
FavoritoHJS |
can someone help me with entity bones? can they be used for more programatic models? |
| 03:01 |
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| 03:02 |
FavoritoHJS |
seems possible with `set_bone_position(3)`, `set_attach(1~5)` and a decent grasp of 3d geometry but that would require a lot of objects, with every single mesh being a different object |
| 03:03 |
FavoritoHJS |
and with how heavy i've heard objects are, using 5+ of them per entity is not ideal |
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| 11:10 |
MTDiscord |
<luatic> Yes, set_bone_position can be used to fully animate the bones of a model programmatically. This lacks interpolation and some other features such as scaling however: https://github.com/minetest/minetest/pull/10704. |
| 11:16 |
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| 16:00 |
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| 16:00 |
lissobone |
Greetings. |
| 16:00 |
lissobone |
I am back. |
| 16:01 |
lissobone |
I am very sorry for [Stop! No, please! Don't take my furniture!]. |
| 16:01 |
lissobone |
Anyways, I am still making the mod. |
| 16:02 |
lissobone |
Goes pretty successful so far. |
| 16:07 |
lissobone |
Does anyone want to know what was I banned for? |
| 16:13 |
MTDiscord |
<MisterE> lissobone, I tried to message you earlier to shill arena_lib for your battle royale game, but if you were banned I guess you didn't get it. I think Yourland is looking for a good battle royal minigame using arena_lib |
| 16:21 |
lissobone |
I thought of using arena_lib, but I shall first try to implement the stuff myself. |
| 16:21 |
lissobone |
I decided that it will be radiation-themed. |
| 16:22 |
lissobone |
You won't see anything approaching. |
| 16:22 |
lissobone |
The geiger counter will tell you otherwise. |
| 16:23 |
lissobone |
I'm currently trying to make the counter sound effect work. |
| 16:26 |
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| 16:27 |
lissobone |
This is somewhat spooky. |
| 16:32 |
lissobone |
I wanted to add the geiger counter as a separate tool first, but I guess everyone should rather have it automatically equipped (embedded within their vital organs). |
| 16:43 |
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| 16:59 |
lissobone |
For some odd reason I can hear heavenly music within the mechanical sounds of the counter. |
| 17:50 |
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| 18:18 |
MTDiscord |
<Fatalist error> You ever think about the fact that radiation is like the closest thing to a ghost |
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| 21:31 |
MinetestBot |
[git] x2048 -> minetest/minetest: Occlusion culling algorithm based on recursive descend (#13104) 2715cc8 https://github.com/minetest/minetest/commit/2715cc8bf68a2cc8cd583cd5b0bb732ee13a1b49 (2023-01-06T21:31:06Z) |
| 21:33 |
MinetestBot |
[git] x2048 -> minetest/minetest: Add dynamic exposure correction (#12959) 6d45c24 https://github.com/minetest/minetest/commit/6d45c243f85942b20dab58753e735ec89a68f710 (2023-01-06T21:33:25Z) |
| 21:36 |
MinetestBot |
[git] rollerozxa -> minetest/minetest: Remove old rollback migration code (#13082) bb74da5 https://github.com/minetest/minetest/commit/bb74da590349643403df2c99ddc2d1584d4324ad (2023-01-06T21:35:20Z) |
| 21:40 |
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| 21:40 |
MinetestBot |
[git] Desour -> minetest/minetest: Devtest: Add branding iron 0762412 https://github.com/minetest/minetest/commit/07624125efece00728b166b36e53a7ad85619556 (2023-01-06T21:38:35Z) |
| 21:40 |
MinetestBot |
[git] Desour -> minetest/minetest: Devtest: Rename soundstuff init.lua 4685849 https://github.com/minetest/minetest/commit/4685849f89d08e7ab0a6196072e226a50f4d8bbc (2023-01-06T21:38:35Z) |
| 21:41 |
MinetestBot |
[git] Desour -> minetest/minetest: Devtest: Add jukebox d603619 https://github.com/minetest/minetest/commit/d603619ad3cc0e5f7ac942e41469462be43e2f5d (2023-01-06T21:38:35Z) |
| 21:49 |
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